eFootball (All Platforms)

One thing I'm not sure on from seeing the trailer is the aspect of one size fits all. Certainly there are other games that I am aware of that have this approach, fortnite and rocket league come to mind. But those games are essentially an area filled in with real people. No massive amount of CPU players so no workload of the CPU handling complex calculations.

What Konami are saying is that they basing a game on the lowest common denominator. In this case the mobile phone. Whatever the next gen consoles will be handling with Pes2022 is irrelevant, the mobile phone is the one thing dictating what the other consoles can and cannot do. So taking graphics completely out of the equation with this point, the mobile phones calculation power is what is key. So just from this we must expect a cut down version in terms of gameplay of less complex animations, basic CPU player handling, player to player awareness, stuff like that. Bit worrying from that point of view to me as I want the next gen power to be key. Here its redundant.
 
One thing I'm not sure on from seeing the trailer is the aspect of one size fits all. Certainly there are other games that I am aware of that have this approach, fortnite and rocket league come to mind. But those games are essentially an area filled in with real people. No massive amount of CPU players so no workload of the CPU handling complex calculations.

What Konami are saying is that they basing a game on the lowest common denominator. In this case the mobile phone. Whatever the next gen consoles will be handling with Pes2022 is irrelevant, the mobile phone is the one thing dictating what the other consoles can and cannot do. So taking graphics completely out of the equation with this point, the mobile phones calculation power is what is key. So just from this we must expect a cut down version in terms of gameplay of less complex animations, basic CPU player handling, stuff like that. Bit worrying from that point of view to me.
Thinking about it, if you follow this line of thought and they DO release ML / BAL further down the line, it's got to work on mobile. So realistically, it's going to be even more simplistic to what's been in previous iterations....
 
Guys please have a Look at this


"That's why we chose Unreal Engine," Kimura says. "Unreal Engine's development speed is one of the fastest among game engines, and its scalability includes both high-end and low-end – perfect for mobile and next-gen platforms."

eFootball will be built for consoles first, and use that scalability to tailor it to other devices, something Kimura assures us will mean it will look and play like a new-generation game on PS5 and Xbox Series X, but still work fluidly with mobile players.

The engine shift has been about more than making a multi-platform game, though. Kimura tells us that the team has used Unreal's Blueprint visual scripting tool to speed up early development and fix performance issues more quickly – which will presumably help the team to make speedy changes to the live service project. It's also using Unreal Motion Graphics to create new menus (long a bugbear of PES players) and hopefully improve players' flow through menus and into the game itself.

And if you're worrying about the game itself, Kimura tells us this is where the custom-built football engine comes into play. While he won't outright say that it still feels like the FOX Engine PES games fans are familiar with, he makes very clear that the gameplay itself is being made using Konami's custom tools, not Unreal's standard ones. "The football engine is evolving every year," he says, "and we can feel the changes every year."

Of course, it's impossible to assess the results of all this work without playing the game itself – and there's no word yet on a demo ahead of launch (or if the slimmed-down experience at launch is the demo, in a sense) – but it will be fascinating to see how much of a part the new engine plays in making this feel like something new, rather than simply improved."
 
One thing I'm not sure on from seeing the trailer is the aspect of one size fits all. Certainly there are other games that I am aware of that have this approach, fortnite and rocket league come to mind. But those games are essentially an area filled in with real people. No massive amount of CPU players so no workload of the CPU handling complex calculations.

What Konami are saying is that they basing a game on the lowest common denominator. In this case the mobile phone. Whatever the next gen consoles will be handling with Pes2022 is irrelevant, the mobile phone is the one thing dictating what the other consoles can and cannot do. So taking graphics completely out of the equation with this point, the mobile phones calculation power is what is key. So just from this we must expect a cut down version in terms of gameplay of less complex animations, basic CPU player handling, player to player awareness, stuff like that. Bit worrying from that point of view to me as I want the next gen power to be key. Here its redundant.

I mean mobile CPUs are capable of Ps2 like stuff for sure.

But I doubt Konami will be able to make something comparable to PES 5/6.
 
OMG WTF IS THIS CRAP!!!!


GRRR WTF!!!! I FET LIKE PUNCHING MY PC SCREEN JUST NOW!!!!


THIS IS A JOKE RIGHT? PLEASE FUCKING TELL ME THIS IS A JOKE!!!!
 
Have the #ITK twitters started posting about how there will be a paid release by the end of the year that is the super secret next-gen version yet? I give it a couple of days before they start with that nonsense.
 
I have a few clues about this new efootball.
The logo looks like a €.
The logo upside down looks like a Button Turn On.
4 years of PES Lite on Steam to transformate this in to a Online-Pay-Per-View and Watching Game with only 9 teams. The rest of the leagues will be fake. Asian Leagues like, AFC Champions League, J. League and etc... it can be only Japan Exclusive.
Checking Soulcalibur 6, it looks the same, only with 100 slots to edit characters and poor 30 slots of Items on each option, that means we have 100 teams to edit maybe, and 30 crest edit logos to edit without import anything using the old classic PES 6 pixelation.
DLC's offline is to pay.
Like Dead or Alive 5 Ultimate, it costs a miserable prize of 1.035,38€ and the game is FREE to play.

Konami logo says it all, a terror doom videogame like Silent Hill with Silent part of the Konami's Office on every single social media.
Well, as for the notes.
The picture i saw from Konami is the content we will get until the end of the Winter.
This is the last information i wanna to say about this game and is missing here.
The rest of the fans, i understand the pain, the covid desease made the office being quiet for 2 years.
Let's wait to see in september, but do not expect nothing more then this to get excited.
More important is stay safe, play old pes and fifa and keep rolling.

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Great RoadMap! :PUKE:

Extra: I still asking konami to give me all the fake genetic logos from all PES, WE, PS2 with size of 512x512 before PES 2009 came up and i still didn´t get any answer. Maybe the fans are interrested to make them? I do not know. I have them all ripped in folders, even Netherlands League from Mobile in PES 2012, 2013.
 
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Never thought I'd see the day...well that's it then. Master League is officially gone. How bizarre! Luckily there still is PES 5.
 
Thinking about it, if you follow this line of thought and they DO release ML / BAL further down the line, it's got to work on mobile. So realistically, it's going to be even more simplistic to what's been in previous iterations....

Well, in previous iterations, the AI sometimes scored the same type of goal, played the same pass, was generally terrible and in just the last iteration players had no idea the ball was within reach. I don't think anyone should worry about konami making use of hardware or not.

If people were mad about these things as much as they are now, maybe the game wouldn't be this bad.
 
RIP PES I am sorry for the community cause we did not wanted this but this was what they were preparing for these years, a mobile game version for all platforms, for konami mobiles games is the future and online world with myclub and microtransactions and thats all, free to play so no one can reclaim nothing about it and they will keep earning millions cause kids buying myclub coins, I do not know how to describe how angry I am with this shit cause I was seeing this from beginning but maybe also I did not want to see it or accept it but this is the reality and the end of pes saga
 
Also, how will they compete againt EA in F2P pc space if majority of the f2p players are Asian?

They do know FiFA Online 4 exists, right? And I think EA actually does a better job with F2P FiFA games with their Fifa online series.


So I'm guessing Konami will try to go for the mobile playerbase instead of pc players.
 
- Just read someone replying on facebook comments:

"How many teams will be in there? I heard there are only 9 teams to play with?"

- Someone replying by saying:

"Who cares, it's free football"

Shocking mentality of FUT spoilt kids...

What this kind of people deserves

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