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My rant has been uploaded lol
100% Analysis correctI am just watching Spurs v Aston Villa on TV. There has been 4 goals in 86 mins. All of the goals would be impossible to get in FC 27 (at least using "Authentic"). That just sums up the game for me. It is still a pass or run to the box and press the shoot button simulator.
All these changes with "authentic" and the career mode dont mean anything to me and you can get as many new people in the positions saying the right things but it is plain to see, these guys still dont understand football and cant make a compelling game.
Watch a real match and look for player’s “micro-adjusting” and jittering like a squirrel whose had too much coffee. You don’t see it obviously. Players do a lot of walking. So long as they’re generally in the right spot, they conserve their energy and hold their position with a walk, stand or light jog. Then watch the FC 27 highlights and you can almost see the “ideal position” indicator scurrying about. While tactically that ideal position drifts, it’s more of a large radius of “acceptable” positions and moving 1 foot to a slightly better position does not substantially improve the outcome, so players don’t do it. If they do need to adjust their position it’s usually a walk or a slight jog. In FC 27, it’s sprint-stop. Sprint-stop.I am just watching Spurs v Aston Villa on TV. There has been 4 goals in 86 mins. All of the goals would be impossible to get in FC 27 (at least using "Authentic"). That just sums up the game for me. It is still a pass or run to the box and press the shoot button simulator.
All these changes with "authentic" and the career mode dont mean anything to me and you can get as many new people in the positions saying the right things but it is plain to see, these guys still dont understand football and cant make a compelling game.
Soccer
This is the biggest thing for me. There's zero jeopardy for bad decisions. You realise you've turned the wrong way, change direction immediately the the player will make some physically impossible move, with perfect control and save you.Watch a real match and look for player’s “micro-adjusting” and jittering like a squirrel whose had too much coffee. You don’t see it obviously. Players do a lot of walking. So long as they’re generally in the right spot, they conserve their energy and hold their position with a walk, stand or light jog. Then watch the FC 27 highlights and you can almost see the “ideal position” indicator scurrying about. While tactically that ideal position drifts, it’s more of a large radius of “acceptable” positions and moving 1 foot to a slightly better position does not substantially improve the outcome, so players don’t do it. If they do need to adjust their position it’s usually a walk or a slight jog. In FC 27, it’s sprint-stop. Sprint-stop.
While this seems like an “animation thing,” it’s reflective of the ethos of the game. There’s no commitment to action. If a player is out of position, they should simply miss the ball, not teleport into position.
Problem is simply slowing the game down doesn’t fix the fundamental problem. Control and realism are at fundamental odds and FC 27 has sided with control (physics be damned). A LS press in any direction at any time resulting in the player moving that way instantly is a win for the skill-gap FUT bros, so that’s the game.This is the biggest thing for me. There's zero jeopardy for bad decisions. You realise you've turned the wrong way, change direction immediately the the player will make some physically impossible move, with perfect control and save you.
Issue is, I watched a couple of streamers (not football game streamers) playing and they HATED authentic, "it's so slow" etc. Unfortunately nobody wants a deliberate game where you have to play proper football, read the game, make the right decisions and let animations complete before a new one registers. Well...not enough people anyway.
Reserve Soccer Fields
No I know but fixing the issues will make for a slower game too was my point, and that ain't gonna fly.Problem is simply slowing the game down doesn’t fix the fundamental problem. Control and realism are at fundamental odds and FC 27 has sided with control (physics be damned). A LS press in any direction at any time resulting in the player moving that way instantly is a win for the skill-gap FUT bros, so that’s the game.
What are your values for dribbling?Played three games on FC27 and tinkered with sliders. I am very surprised how different it is to FC26. Initial impressions:
- The three new dribbling sliders are really dope and gamechanging, not only for EA games but football games overall. On extreme values you can only turn once without losing the ball. With the sweet spot you can punish speed dribblings without losing the possibility of close control. To me, this opens a whole new level of simulation that no video game has ever touched before.
- Finally the CPU doesn't watch while you make abusive walks down the wings. This was my biggest gripe with FIFAs since the last decade. The fixed aggression levels allow you to go lower on acceleration and sprint levels, resulting in a more measured game
- more new animations than expected for typical game situations
It seems there is a lot to explore if you invest some time on it.
I am just experimenting with 60 on all dribbling sliders, but not sure yet if it works well with my low sprint and acceleration values.What are your values for dribbling?
Lowering aggression or marking via sliders could help.Is anyone else really struggling to score goals and create chances against legendary AI?
No matter what I do I just can’t carve out any space or create clear cut changes. The AI swarm you. 6 games in and I’ve managed 1 goal 🤦🏻♂️
You must be working for EA; it can't be true.Hello mates.
I played my games in the worst conditions : connected, first day launch, the evening, pad with a drift🤣 but the game is really better than the beta.
The physicality : you have less crazy sliding tackle from behind, more little fouls. My pad have many little shaking when two players are fighting for the ball.
The Cpu behaviour : the mouvements are better too. The pressing is more natural. I love the way the CPU wants to have the ball. More shield contacts. When the CPU has a red card, you see that it changes it strategy.
The ball physics : the big surprise of this retail version. The ball is really free. No more rail effect. But because of that, sometimes there are too many strange ping-pong contacts.
The ball is heavier, I noticed that on shots and passes.
Difficulty : now legend is really strong, no more ball over the defense, you will lose the ball too often. The CPU shots many long ranges and scores ! The pressing is in every coin of the pitch, so you need to go back often.
The stamina : it's better too. You have to make change, you will see that your player will be tired.
But you right, even if the base is great, I can have a better with custom sliders.
I wanted to see first what changed between the beta and the retail game.
I'm happy to see that the FIFA team has updated some things.
They could consolidate it into a single slider called Shite - lowering it from “Abysmal” to “Moderate” could really make a difference.All this slider chat is exhausting, and they just add more and more options and controller settings. Remember when we all played the same game and it was just good out of the box?
All this slider chat is exhausting, and they just add more and more options and controller settings. Remember when we all played the same game and it was just good out of the box?
No, i never got what i hoped for out of the box.
This is my compilation of FC 27 after 3 days
Let’s see what can actually be done first before we decide what is or isn’t possible.I saw the first goal, but unfortunately I couldn’t bring myself to keep torturing myself after that. Where the hell is the defending??
Nothing against you or the effort you’re putting into this, but I think I just have to accept that it probably doesn’t matter how many sliders you tweak or which gameplay mods you use — FC 27 is never going to come close to replicating the real sport. Not even remotely.