EA SPORTS FC 27

Why are those animations in the game and they dont use them? This should be authentic mode:


AJ also released an animation mod and I used it last night. It’s so cool to see more varied animations and in combination with the gp overhaul mod, it makes it all look and play so much better. 🥳

But yeah. More animations to the people!! 💪

Reading @Datiss77 latest comments… I get an idea though….
 
After playing some more time with the Beta, I'm starting to see some green shoots. One of the problems with my first hands-on was that I played in Authentic mode first, and then with custom sliders and the Authentic features enabled afterwards.
When you have the Authentic features enabled, the game loads the EBX gameplay parameters specific to Authentic mode. These do more harm than good, particularly to player movement. They are responsible for the slow but clunky feeling that remains even if you set all the movement sliders to 50.
However, playing with this feature off and reducing the sprint speed and passing speed does a much better job.
In general, FC27's animations are much more settled than FC26's, and the ball physics are also much better. Despite that, I can't deny that I can't wait to mod a few things here and there, as there are some issues that can't be addressed with sliders. But I have the feeling that, right now, I enjoy vanilla FC27 more than a modded FC26.
 
After playing some more time with the Beta, I'm starting to see some green shoots. One of the problems with my first hands-on was that I played in Authentic mode first, and then with custom sliders and the Authentic features enabled afterwards.
When you have the Authentic features enabled, the game loads the EBX gameplay parameters specific to Authentic mode. These do more harm than good, particularly to player movement. They are responsible for the slow but clunky feeling that remains even if you set all the movement sliders to 50.
However, playing with this feature off and reducing the sprint speed and passing speed does a much better job.
In general, FC27's animations are much more settled than FC26's, and the ball physics are also much better. Despite that, I can't deny that I can't wait to mod a few things here and there, as there are some issues that can't be addressed with sliders. But I have the feeling that, right now, I enjoy vanilla FC27 more than a modded FC26.
Did you try to change new sliders like job dribbling, sprint dribbling or controlled sprint dribbling? Did you notice any difference?
 
Did u try to use different values, for example jog dibbling 55 or 60? did u notice any improvement when it comes to player movement? I wonder if it could help to reduce unnatural sharp player turns?
to be honest I didn't noticed much difference, maybe other will as it will be subtle, but nothing major.
 
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