EA SPORTS FC 26

And what should the kits be used for?

Inter and AC Milan are not licensed.

However, you can add the original kits to your PC via mod. At least until FC25.

It remains to be seen whether this will also work with FC 26.
It won't be added to me PC, as I play on PS5. My laptop can just barely run PES6, so I feel FC26 is a non-starter 🤣

And that is also a point to my post, if you're on PC, you wont care, as you can fix that. But us on console are stuck with it, and honestly, one of the big reason's I don't really use these teams is their kits. The whole game is full of licensed teams with full kits, and then you have these four in Italy that stand out like a naked guy in a stand full of Panathinaikos fans (the only dark coloured club I could think of)
 
It won't be added to me PC, as I play on PS5. My laptop can just barely run PES6, so I feel FC26 is a non-starter 🤣

And that is also a point to my post, if you're on PC, you wont care, as you can fix that. But us on console are stuck with it, and honestly, one of the big reason's I don't really use these teams is their kits. The whole game is full of licensed teams with full kits, and then you have these four in Italy that stand out like a naked guy in a stand full of Panathinaikos fans (the only dark coloured club I could think of)
I don't want to feed the Console - PC wars. I have an XBOX Series X too. But I really would recommend a PC with such games where you can mod these.

FC26-PC-DD-PCSpecs.jpg


These requirements are very moderate. 4GB Vram, 8GB ram and CPU & GPU are ~ 10 or more years old.
The 100GB Storage are (should be not true for FC 26) not true. The last years it was around 40GB.

And you could try the 10h trial if it run smooth on your laptop.
 
I don't want to feed the Console - PC wars. I have an XBOX Series X too. But I really would recommend a PC with such games where you can mod these.

FC26-PC-DD-PCSpecs.jpg


These requirements are very moderate. 4GB Vram, 8GB ram and CPU & GPU are ~ 10 or more years old.
The 100GB Storage are (should be not true for FC 26) not true. The last years it was around 40GB.

And you could try the 10h trial if it run smooth on your laptop.
I've got 4Gb RAM, a 10th Gen i3 & 40Gb storage thanks to PES6. Hence, the PS5
 


Gameplay live now

I just tuned in briefly. The two of them started a game between LFC and Atleti.
And I just thought, what the fack are they doing with this game? Absolute rubbish gameplay, and what was that pre-match nonsense?

Fire fountains everywhere and a spotlight show that just makes you want to throw up.
Who comes up with this BS?

Can't they just develop a FOOTBALL game? And not some kind of children's circus game with a ball and, well, 1 v 1!

Absolute disappointment!
:MAD:
 
Gameplay looks basically almost the same. They just put a cherry on top and some sprinkles on what FC25 gameplay was(it was dogshit)

Yep, looks like they reverted most of the FC 26 stuff to FC 25. The only visible change is the dribbling looking more fluid. Outside of that, it looks like it's FC 25 back again. Especially with the player positioning, physicality and passing and lack of player awareness.
 
It looks absolutely rancid. Not holding out much hope for authentic gameplay.
The "invention" of Authentic gameplay means that Competitive gameplay can finally go to the extremes that the streamers have been begging for. Zero AI, zero fouls, passes that teleport from player-to-player, 100% pass/shot accuracy, unstoppable shot power-ups, lampposts for goalkeepers, The Double-Digit Scoreline Guarantee™... The team of 11 Zlatans they've been advertising.

They know there's an audience desperate for realism (in-fact in a recent advert, "more realistic please" is one of the first lines of text you see). So as long as Authentic is separate... let Competitive be as crazy as they want.

(...and maybe they'll realise, upon trying Competitive, they've been crazy to wish for what they got.)
 
One thing missing, except a proper gameplay of course is a authentic representation of how the stadiums look in real life, wheres the pyro, smoke etc?
Has Fifa/EA FC ever had that?
Get that EA chickened out when it was FIFA due to both FIFA and UEFAS clampdown (or trying to) on those thing
Maybe not a big thing for some, to it is though
 
The YouTube comments give me hope, even though the gameplay doesn't. But I said during the beta, when playing the standard gameplay online, scorelines were huge even by previous standards (I don't get how playing online is fun when the lowest score I saw was truly something like 6-4). They're definitely doubling down on the instant-responsiveness skatey feel for the "competitive" crowd with the "competitive" gameplay...

...except, 99% of the players aren't "competitive" players, so why they force this horrible gameplay on everyone is honestly beyond me.
 
Again, the same old thing every year. I mean, that ball and player physics? The ball switches from one leg to another like a balloon. This isn't very good. And then hockey gameplay. It looks like players are floating with the ball.

The full manual can't change this at all.
 
One thing missing, except a proper gameplay of course is a authentic representation of how the stadiums look in real life, wheres the pyro, smoke etc?
Has Fifa/EA FC ever had that?
Get that EA chickened out when it was FIFA due to both FIFA and UEFAS clampdown (or trying to) on those thing
Maybe not a big thing for some, to it is though

if I remember correctly, no. There was no smoke or pyro by the crowd.
Correct
100% agree!
 
The "invention" of Authentic gameplay means that Competitive gameplay can finally go to the extremes that the streamers have been begging for. Zero AI, zero fouls, passes that teleport from player-to-player, 100% pass/shot accuracy, unstoppable shot power-ups, lampposts for goalkeepers, The Double-Digit Scoreline Guarantee™... The team of 11 Zlatans they've been advertising.

They know there's an audience desperate for realism (in-fact in a recent advert, "more realistic please" is one of the first lines of text you see). So as long as Authentic is separate... let Competitive be as crazy as they want.

(...and maybe they'll realise, upon trying Competitive, they've been crazy to wish for what they got.)
That’s right. I’m not quite sure why people are looking at the competitive gameplay footage when they know it’s competitive gameplay footage, getting angry like it’s not competitive gameplay footage🤣
 
That’s right. I’m not quite sure why people are looking at the competitive gameplay footage when they know it’s competitive gameplay footage, getting angry like it’s not competitive gameplay footage🤣
Can't agree more. I'm still relaxed after watching parts of the stream yesterday. Why? It's competitive gameplay, the players weren't good so everything is okay. The separation between authentic and competitive gameplay is what we wished since years. Of course, we all know that it's not 100% separated but it's the start so let's see what will happen.
 
Again, the same old thing every year. I mean, that ball and player physics? The ball switches from one leg to another like a balloon. This isn't very good. And then hockey gameplay. It looks like players are floating with the ball.

The full manual can't change this at all.
It won’t change until they get rid of Hypermotion and change the engine
 
Any video or live of someone playing authentic mode?
Pretty sure this is authentic gameplay as Brandon at 0:46 says “this is a bit slower, more authentic, as it has been described”.
The gameplay isn’t as different from competitive as I would want, the ball is glued to their foot at times, and passes still look way too quick and zippy for my liking, which is something online players wanted, not us..
Pass speed and shot speed sliders will be going straight down if I get this game
 
Back
Top Bottom