EA SPORTS FC 26

Yes looks really bad from the vids, i think finally passing can feel good after modding, it is fast but kinda natural compared to 25

Fast and furious


He said(0:20) that it is competetive gameplay but AI build up looks decent
 
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@decoruiz Modding: FC 26 players table in the database feature a new column for sock style that ranges from 0 to 8 (there is no "4") as you can see below. The "holes" style seem to exist only for regular sock length.

 
Welcome technical improvements to the PC version!!

I personally use the DualSense on PC and they've put in all the haptic features! :APPLAUD:

EA SPORTS FC™ 26 | FC 26 PC Deep Dive​

https://www.ea.com/es/games/ea-spor...&utm_medium=social&cid=86088&ts=1757684743566
No full support via BT?!
What could be the technical challenge behind that?!
I’m using a dualsense via BT since I’ve been playing on PC (4-5 years). I’m not gonna lay a usb cable from my play room to my living room tv-couch combi, where I enjoy my matches on a big screen.
 
The game is quite playable only when you use 4-star teams. It's slower, more balance - still an ice hockey but no that much. Unless it's a Premier League team. Playing with any Premier League team speeds the game up.


It was the same thing in 25/24/23, etc.


So, the only way to play and actually have fun for at least 20 minutes in the entire year is by playing this shit before any updates or major patches are released, because once the game is sped up (same scenario since 201, every single year), it’s ruined.
The best option is to stick with lower-rated teams. I had a few good games last year, but that was drastically taken away after about 83,923 updates. Every single one ruined the game even more.

In general - yet again -> it’s a huge disappointment.
 
I’m a bit concerned that the core gameplay is so sped up and dumbed down for the online crowd that ‘authentic’ basically takes it back to base FC25 lol.
 
Some carrer and authentic gameplay:


I'm confused.
I've now bought the Ultimate Edition and EA Play.

When can I start playing?
Because the Steam shop says 19 September 2025 at 1 a.m.

But someone posted a screenshot here that says EA Play starts on 18 September 2025 at 1 a.m.

Then I read the following German article, which says EA Play from 18 September 2025 at 2 p.m. (German time). And Ultimate Edition from 19 September 2025 at 1 a.m.
https://www.gamestar.de/artikel/ea-fc-26-ea-play-frueher-spielen,3439662.html

The two global launch times for FC 26

The confusion surrounding the exact release time stems from two completely separate time slots: The activation for EA Play (both the 10-hour trial for approximately €6 and the full version via EA Play Pro for €16 per month) is based on the global launch in the earliest time zone. As soon as it is midnight in New Zealand, the game will be released globally there.

→ For players in the Germany, the starting signal will therefore already be given on 18 September at 2 p.m.

In contrast, the €100 Ultimate Edition has its own separate and later global launch date. Regardless of the time zone, this version will be released simultaneously for all PC players worldwide, which in this country will be at 1 a.m. on 19 September. Buyers of the most expensive edition will therefore have to wait a full 11 hours longer than subscribers.
Double purchase becomes a trap

The situation is particularly annoying for the most loyal customers who may own both products: as numerous players report on the EA forum, owning the Ultimate Edition seems to overwrite the earlier access via EA Play.

So anyone who thought they could cleverly take advantage of the 10-hour trial and then seamlessly continue playing with their Ultimate Edition is in for a nasty surprise. According to user reports, after activating the Ultimate Edition, the start time in the client is inevitably set to 1:00 a.m.

Translated with deepl. The text may therefore contain translation errors.



Is it worth changing to a New Zealand IP and somehow adopting the New Zealand time zone?

If so, how do I go about it? I've bought a few games, but I've never done anything like this before.

Any help would be greatly appreciated!
 
Some carrer and authentic gameplay:


I'm confused.
I've now bought the Ultimate Edition and EA Play.

When can I start playing?
Because the Steam shop says 19 September 2025 at 1 a.m.

But someone posted a screenshot here that says EA Play starts on 18 September 2025 at 1 a.m.

Then I read the following German article, which says EA Play from 18 September 2025 at 2 p.m. (German time). And Ultimate Edition from 19 September 2025 at 1 a.m.
https://www.gamestar.de/artikel/ea-fc-26-ea-play-frueher-spielen,3439662.html




Translated with deepl. The text may therefore contain translation errors.



Is it worth changing to a New Zealand IP and somehow adopting the New Zealand time zone?

If so, how do I go about it? I've bought a few games, but I've never done anything like this before.

Any help would be greatly appreciated!

Normally you can start in a few minutes. Click on your preloaded Ultimate Edition and then there should appear an EA Play Button. Let's see.
 
This is the first year in a few years that EA's summer hype about single player hasn't suckered me into a purchase, or a trial-and-purchase, and I'm feeling really good about that right now. It's like finding money in the street. The supposed "authentic" gameplay looks nothing like what was promised.
 
Just setting up a career mode now. You can change how wind affects ball trajectory and the variety of AI behaviour game to game (I think this randomises some sliders). I've set both to dynamic, let's see if it has a noticeable effect. The random events that can happen in a career interest me too, haven't seen that since the 2007 Champions League game on 360.
 
Just setting up a career mode now. You can change how wind affects ball trajectory and the variety of AI behaviour game to game (I think this randomises some sliders). I've set both to dynamic, let's see if it has a noticeable effect. The random events that can happen in a career interest me too, haven't seen that since the 2007 Champions League game on 360.
let us know your thoughts and opinions on the game
 
Played one manager mode match so far (Palace vs Liverpool in the Community Shield).

I've got to say I had fun. You can put some really lovely moves together, cute little passes that would've gone depressingly to the other team 100% of the time in previous years.

Kerkez is a really fun player, played a lovely backheel pass that completely caught out the ai, then later on dispossessed the full back and went on a 30 yard sprint down to the penalty area.

Nice body checks on occasion, would like to see more use of strength in that regard but the animations are pretty good.

It's not simulation football, so you have to manage your expectations. Yes players still skate around and the ball is magnetised. If this is a dealbreaker then you'll be waiting a long time for a good Fifa game.

Last year the 10 hour trial made me feel sick. If they keep authentic mode as it is then it's a serviceable single player experience.

If you can get EA Play for a fiver or even a pound for the trial then give it a try. Everyone has different tolerance levels.
 
First impressions after 1h (Authentic gameplay):

+ Players feel more grounded, less skaty, more weight
+ Graphics and lightning is a bit of an improvement, does not look as cartoony as 25
+ very responsive with some nice new animations
+ defensive AI seems improved, harder to create chances
+ presentation even better than before (pre game intros etc.)

- goalkeepers still glued to the line (I understand it on competitive but on authentic this must be fixed - takes away the joy of scoring a goal if the gk doesnt move off the line)
- game speed is too low for me on authentic, movement of the players (around you) doesnt feel dynamic
- crosses feel very artificial (maybe some settings issue - always very fast and wide)
- graphics still not as realistic as pre 23

Just my first impressions. I think its a lot better than 25 - but that does not say a lot cause I didnt like that at all.
 
Two more observations:
- Absolutely love the goalkeeper save animations. Best I've ever seen in a video game.
- Players getting taken out of the equation after a successful tackle. It's about damn time.
 
I have made two matchs on FUMA, Authentic and Legend.

I didn't expect that. The flow is perfect : not to slow, not to speed. I have seen many stream yesterday and i think the game is too slow but on this version on Xbox Series X, it's good.
There is inertia, better ball physic, always a lack of fault on vanila, but it's really nice.

The CPU can change his strategy : changing slow passes to more dynamic passes with real physics to pass your defence. It's the first time since many years I didn't see that. It's real or I have drink something?

EA FC 26 XBOX Series X Napoli Vs Juventus FUMA Legend Authentic gameplay




EA FC 26 XBOX Series X Bayern Munich Vs Dortmund FUMA Legend Authentic gameplay
 
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First impressions after 1h (Authentic gameplay):

+ Players feel more grounded, less skaty, more weight
+ Graphics and lightning is a bit of an improvement, does not look as cartoony as 25
+ very responsive with some nice new animations
+ defensive AI seems improved, harder to create chances
+ presentation even better than before (pre game intros etc.)

- goalkeepers still glued to the line (I understand it on competitive but on authentic this must be fixed - takes away the joy of scoring a goal if the gk doesnt move off the line)
- game speed is too low for me on authentic, movement of the players (around you) doesnt feel dynamic
- crosses feel very artificial (maybe some settings issue - always very fast and wide)
- graphics still not as realistic as pre 23

Just my first impressions. I think its a lot better than 25 - but that does not say a lot cause I didnt like that at all.

GKs staying on their line is such an odd issue in football games. PES on PS2 had this so perfect, with 2 chip types, low chip and high lob. Yet since PS2 I don't think either game has come anywhere close to how the used to fly out and try to close the angle/dive at your feet.

The options you had to fake shoot, just go round the keeper or dink it over them last second with R1 was such an underrated facet of the game imo. Such a vibe killer in both games when you're through and can just waltz basically to the 6 yard box before the keeper does anything.

The rest of this sounds pretty promising though. The authentic videos I've seen don't look *great* but certainly a lot less ridiculous animations and I think i can deal with that.
 
First (very early) impression - that infra red looking background on the title screen is the cheapest looking thing I’ve ever seen.
 
Pretty good after two games

+ much better AI defence
+ game speed is okayish
+ there is noticable first touch error when it comes to higher passes
+i noticed AI ball controll error when dribbling, i have never seen it before.

- I wish there was more first touch error if we are talking about ground passes
- GK are too perfect sometimes, let's see if GK sliders can fix it
 
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The momentum feels really good. If you keep sustained pressure you can feel the screw turning with every chance.

This is a decent effort, something to build on. For the love of god EA keep this separate from whatever gameplay changes you make for UT. I might actually end up buying two EA games in a month, who could've imagined that a year ago!
 
Are teams in standard support/roles still get fixed on their position without moving a lot? I have been seeing videos where CPU is very passive even when they are losing because the team is set to balanced style.
 
Only thing I'm really glad to see, is that they came back to the visible, "live" rain style, which I love (last time was in 16 I think, I've not played to the last ones, but watching on youtube rain always looked like the match television one where you appreciate it only in close cameras that they adopted from 17 onwards).

Other than that, from the videos ball control/mangetism and inertia is a total, pure disaster, but that was known (no idea if modding could do something to it?). If defenses and AI turns out to be decent enough that they aren't the garbage mechanic movement/behaviour of 21 onwards till now, I might take it for fast football and for some shameless novelty factor.. given that I'll get my dose of reasoned football from older chapters anyway.
 
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