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EA SPORTS FC 26 Sliders Discussion

Chris Davies

Chief PESsimist
Staff
Joined
14 May 2003
Location
UK
Team
Tranmere Rovers
Please post all slider-related chat in here to keep the main thread clean. Thank you for your cooperation!

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Am I being too naive if I hope that the "simulation" mode (or whatever it's called) wouldn't necessarily need us to tinker with sliders in order to work as advertised?
 
Am I being too naive if I hope that the "simulation" mode (or whatever it's called) wouldn't necessarily need us to tinker with sliders in order to work as advertised?
I don't know if I'd say naive.. maybe a bit too optimistic😉? I think that that even in the best case scenario (namely, the "Authentic" thing or whatever it's called this year it's not just a slower slider but gives us back a game without 1vs1 defending, with midfielders correctly tracking/looking aware, correct/slower movement, ball separate from the player etc., which I don't believe for a second, but it's just me), after the initial shock I still see people starting to try combinations to further improve on that (as it effectively was when we had it better before they started to butcher the fundamentals).

And, as I said, I don't believe they'll give us all that stuff at once! If we are lucky and it becomes a tactical game again (the very best I can hope for since they talked about making defense smarter), we'll probably have to tinker with sliders to correct movement, pass speed and so on. At least that's how I see it

(hopefully I'm all wrong and it's perfect from the get go.. God knows how much I'd love to be proven wrong by EA!)
 
Am I being too naive if I hope that the "simulation" mode (or whatever it's called) wouldn't necessarily need us to tinker with sliders in order to work as advertised?
That's certainly the plan, but with simulation mode in FC25 locking the sliders, it was quickly apparent you could make improvements if only you could access them.

Plus, one gameplay set may not work well for all circumstances - e.g. if you play in a lower league, it may represent poorer players as simply slower ones, or pass accuracy may be just the same as it is in the EPL, so you'll be able to "fix" that.

Here's hoping for a lot more sliders too, so those on console can do things closer to what modders can achieve.
 
Am I being too naive if I hope that the "simulation" mode (or whatever it's called) wouldn't necessarily need us to tinker with sliders in order to work as advertised?
The best way for them to do it is to allow sliders, but 'lock' their range. So passing speed in Authentic can't go higher than say 35, and can't go lower than 60 on competitive, or something like that. Saying that, I feel no sliders will be available in Authentic.. Hope I'm wrong
 
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