EA SPORTS FC 25

You can actually change a lot of things with mods. Including ball friction, weight, air density and TONS of things more. The problem is not that. The problem is defence logic and certain things that I am sure they are hardcoded in the game and if they could be changed, it'd be through locale.ini. I don't have any doubt that EA FC has the TOOLS to be a good sim. Is simply that they chose not to be such a thing. You can see even defenders getting out of the way. That's something terrible.

Dunno, IMHO, you gotta mix both the modding of EBX and locale.ini to get something decent, but at this rate I don't know what you could even change to make those games decent.

FIFA 16/17 are the best IMHO, or the ones that need less changes. 18-20/21 are let's say decent, but already too accelerated, more each year. From 22 onwards is just nosense. Players are fucking faster than usain bolt, the ball goes from one side of the pitch to the other... Just horrible. If it wasn't because CB Jockey and the poor defensive reaction of my players at times, I'd say FIFA 17 is just a great game.

I am still looking for a game where I can feel football is well depicted. For example, PES, has players not being reactive enough. PES 21 has a lot of potential, but players feel simply dull and not willing to respond to your command at times. And if you try to make players more reactive, passthroughs will happen, which is something really frustrating. This doesn't mean PES doesn't have it's ups. The dribbling system with the right stick is way more logical and intuitive than the one from FIFA, and the way players are built, with the whole set of dribbling skills instead of having just stars, I feel is way more interesting, along certain other things, yet I like for example that players in FIFA have Vision as a parameter, something that can be used (and I think FIFA does this way) to see how fast your character calculates certain pass, and if you do it before the player has calculated it, then there's more chance of failing that pass, etc.

Dunno, I feel that each game has some really good things, also in the strategies, but the problem is how they move it to the pitch. In the pitch, FIFA is way to arcade in certain things, yet PES ain't much better, for more than PES fans want to convince you from the opposite. Without mods, there's not a single game I can say it convinces me, cause they are made to play 20 min matches maximum, and I want the complexity of real football. I want to play up to 45 minutes and having to think how to pass or break the enemy defence, having slow tempo, having players moving and creating new passing lines, having to actually look actively for those pass lines and moving the ball around. Having tools to sort the pressure, and also pressure being logical, not the players running like mad all the time, etc.

Again, in my experience, the closest things for me have been FIFA 16 and 17, but the fact that my players tend to be so passive in defence, and even let pass the enemy if I am moving another player to position, or don't run back properly to cover if I am pressing the man with the ball, just throw out the experience out of the window for me. You simply have too much to manage in defence because of the manual defence crap.

I can't remember how PES 2013 and previous felt, but if I already felt 2014 too clunky in movement (and not only because of the long animations) like still evolving from the 8 direction movement, I don't think that previous games are much better.
I'd highly recommend you try out either SP Football Life 25 with the eSim next gen gameplay or the Fanurex Overhaul mod. I think that they are the most realistic football games you can play right now.

Also I remember FIFA 18 pre patch being very similar to FIFA 17, almost like a more polished version of it with some bugs removed and more animations.
 
I'd highly recommend you try out either SP Football Life 25 with the eSim next gen gameplay or the Fanurex Overhaul mod. I think that they are the most realistic football games you can play right now.

Also I remember FIFA 18 pre patch being very similar to FIFA 17, almost like a more polished version of it with some bugs removed and more animations.
I already tried both, and players still feel a bit slow and clunky. It is a PES problem.
 
In the gameplay videos you spoiler tagged, were you using any sliders? What was the difficulty? And how did you obtain the v1.0 pre patch version?
The video was v1.0 (which is available in the editing forum, in the FIFA 16 editing thread - some kind soul uploaded the files you need to downgrade your install, but any further questions relating to this should be posted there). I also used Anth James' physics mod for it. I think the difficulty was World Class.
 
The video was v1.0 (which is available in the editing forum, in the FIFA 16 editing thread - some kind soul uploaded the files you need to downgrade your install, but any further questions relating to this should be posted there). I also used Anth James' physics mod for it. I think the difficulty was World Class.
Did you use papinho's attribdb mod? It was said that it also helped relieve some of the issues the game had like hyper precise passes and such. And I also made a FIFA 16 mod that put emphasis on defense and team play.

Still, the problem that game had, I repeat again, is that in counters, players wouldn't run back, so the game felt quite unbalanced in favor of counters, and you couldn't play possession with high lanes, happens same in FIFA 17 (yet not so noticeable)
 
I don'g know how much mods do change the game. I have a mod for FIFA 17 that would work pretty good if it wasn't because my defenders DON'T RUN BACK WHEN THE ENEMY COUNTERS. It's a pitty because out of that, the game is just amazing, and I've only installed Doctor Fidel mod (essentially a locale.ini) and changed some things inside it, then fiddled a bit with the game sliders and some settings, and I've got a very good gamepla. Responsive dribbling, good passing, and defenders are way better than recent entries. And yes, still really bad at defending but is kinda ok. If they only tracked back properly both marks or ball carrier, it would be a 100% game.
Still think vanilla 17 is q very good game, though running down/trying to defend the wings was a weak point of Fifa between 15-18 (19 is better at it)
Still a very good game, one if the games i return too when not playing pes
 
What FIFA 16/17 was, bears no relation to what FC is. It's so sad. Expecting any future FC game to "feel" like football is like expecting Mario Kart to become an F1 simulator. What currently exists doesn't support it.

Mods shouldn't enter the conversation - they shouldn't have to exist. It's great that they do, but if the game doesn't already have something - or if something is deleted from it, such as the AI's brains - it can't be added.

I'm starting to feel the same way about sliders. Everyone has different preferences, yes - and (before the last patch totally killed the game IMO) sliders were the key to getting any enjoyment out of the game for some people. So I'm not saying they're useless.

But then again... they ARE useless when the core game is pretty much unenjoyable (like right now) aren't they? I've felt about FC25 from day one how a lot of Career players now feel about it since the last patch - sliders unable to fix anything, i.e. they can't make the AI do basic things all footballers do.

The fundamentals are the problem.

Who cares about making pass speed 10% slower when the ball has no friction and moves like an orb of light? When the contact made with the ball represents nothing about how it then moves?
Well written Chris, I stopped buying FIFA after 20, and shouldn't really have an opinion on FC 25 besides the videos I've seen here and it fucking looks as mario kart trying to dress up as an F1 SIM.
It's quite astonishing how rapid things went downhill.
FIFA 19 was a brilliant game, now 6 games later (started the year after tbh) it's all down the toilet.
Made my peace with it and rather play the good pes/fifaa instead of this, and we all know its going to get even worse right?
 
I don't remember that well about Fifa 19 (i sold my PS4 for a pro and the guy wanted that game for the story) just a bit that the game wasn't to me as good as the 17-18 but still playable.
Now here we talks about mods and other gameplay adjustement we shouldn't even mention.

But there's another problem before it and not only in Fifa but all VS games (even Fighting) is the tons of "corrective" patch that who can destroy a playable game in something.... Weird and with less logic just for the sake of having a small bit of reactivity or success rate, often.
When it correct bugs it's okay, but some of those micro patches may transform a good base version in a not so good one.
 
Those of us still working through FC25's issues are lately really talking about more recent ones like FC24 and even 23. FC25 really messed up with the rigid positioning and now the lack of defensive awareness or effort. It's a shame because there were some promising signs early on. CPU Behavior sliders alone was expected to be the additional quality feature - but like @Chris Davies said, the core of the game is useless at the moment. The fundamentals just aren't there the way they were multiple title updates ago.

This is why I always say you have to know the game you are choosing to play. Trying to dream up what you want with FIFA is just dangerous. Come in with low expectations so the accomplishment of the basics are exciting enough to keep playing. Once the basics are out the window, it's just a matter of time the enjoyment evaporates and we're left waiting for another title update to hopefully reset things. Another dream though.
 
Those of us still working through FC25's issues are lately really talking about more recent ones like FC24 and even 23. FC25 really messed up with the rigid positioning and now the lack of defensive awareness or effort. It's a shame because there were some promising signs early on. CPU Behavior sliders alone was expected to be the additional quality feature - but like @Chris Davies said, the core of the game is useless at the moment. The fundamentals just aren't there the way they were multiple title updates ago.

This is why I always say you have to know the game you are choosing to play. Trying to dream up what you want with FIFA is just dangerous. Come in with low expectations so the accomplishment of the basics are exciting enough to keep playing. Once the basics are out the window, it's just a matter of time the enjoyment evaporates and we're left waiting for another title update to hopefully reset things. Another dream though.
We already know how EA works with TU. When UT casuals that don't like and will never like football, start crying, they will make an update that will put things back to their previous state. They could make an actual good game. But they chose not to. Is just a matter of design and the public they want to appeal.
 
Does anyone know why the champions league is just one whole league and no groups?
 

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I believe if Social Media didn't exist, we'd have several very good football games available.

These FUT Youtubers who get tons of views etc... wouldn't get them if the footage they were uploading was a scrappy 0-0 draw.

That's why this game gets updates that basically gets rid of defending, allowing stupid scorelines, stupid unrealistic goals and people lap it up.

It's retro or nothing as far as I can see. I bet most games generate the bulk of their revenue through loot boxes or buying cards these days and no way will a company big enough to make a footy game go down a total opposite route.

The only hope is there is a huge clampdown on gambling. Dress FUT up as much as you like, it's a football casino. You pay money & buy something you have no idea what it's going to give you. No difference from walking into a pub and sticking Ā£30 in a fruit machine.
 
I believe if Social Media didn't exist, we'd have several very good football games available.

These FUT Youtubers who get tons of views etc... wouldn't get them if the footage they were uploading was a scrappy 0-0 draw.

That's why this game gets updates that basically gets rid of defending, allowing stupid scorelines, stupid unrealistic goals and people lap it up.

It's retro or nothing as far as I can see. I bet most games generate the bulk of their revenue through loot boxes or buying cards these days and no way will a company big enough to make a footy game go down a total opposite route.

The only hope is there is a huge clampdown on gambling. Dress FUT up as much as you like, it's a football casino. You pay money & buy something you have no idea what it's going to give you. No difference from walking into a pub and sticking Ā£30 in a fruit machine.
Did seem at some point, there was a real possibility of a clampdown on purchases in games at least marketed at kids (Remember FC is a 3+ age rated game despite the gambling) but it doesn't seem like there's been any news on that for a while.
 
I believe if Social Media didn't exist, we'd have several very good football games available.

These FUT Youtubers who get tons of views etc... wouldn't get them if the footage they were uploading was a scrappy 0-0 draw.

That's why this game gets updates that basically gets rid of defending, allowing stupid scorelines, stupid unrealistic goals and people lap it up.

It's retro or nothing as far as I can see. I bet most games generate the bulk of their revenue through loot boxes or buying cards these days and no way will a company big enough to make a footy game go down a total opposite route.

The only hope is there is a huge clampdown on gambling. Dress FUT up as much as you like, it's a football casino. You pay money & buy something you have no idea what it's going to give you. No difference from walking into a pub and sticking Ā£30 in a fruit machine.
Retro is the way to go. Got my best results on FIFA 17 with a mod and a slider setting. The result is just incredible.
 
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