Marlon Anthony
Purist
I have no clue what i'm looking at unless it's the little footsteps in between touches but we need context. If that's some kind of adaptive dribbling?What is the difference here?
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I have no clue what i'm looking at unless it's the little footsteps in between touches but we need context. If that's some kind of adaptive dribbling?What is the difference here?
I have no clue what i'm looking at unless it's the little footsteps in between touches but we need context. If that's some kind of adaptive dribbling?
22 is the lower screen? Only few seconds but it looks less slidy.
Maybe it will so.hope animations & movements will be better this time.
On the 22nd we will see somethingI mean, it looks a little improved, but to me it just looks like they've swapped the sliding animation for "running on tiptoes", both of which is physically impossible (but the latter possibly looks better from a distance).
Which makes me think this "new tech" is purely for appearance's sake, and doesn't actually mean more realistic actions / gameplay via forced footplanting.
PatentIs 'Hypermotion' EA's exclusive technology? I don't find any info about it in google & not sure if any other game used it before.
Thanks!
PES 2013 vibesHypermotion (New Motion Capture) View attachment 109479
The thing is the game is currently bad to "us" by design. If they stick to that design (I can't really see why they would change), the technology behind doesn't matter that much unfortunately.
Yes indeed. I am also curious about any eventual "improvements" to footy games. But at the same time I am so gutted against them for forcing everyone to play the fut way, where they could simply add a bunch of files for offliners like they did for Volta.Stating the obvious no? Football games already died years ago, I myself only follow this stuff out of morbid curiosity and a kind of intruige for what might have been possible in a universe where making a good game was still relevant, in that sense these technological advancements are interesting to me.