Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Bro, is your MOD updated to TU9?
beautiful gameplay mod, too bad that today 11/02 they released another update and so we have to wait for your next update... we can't wait
Are you using steam? If you don't need the latest update, just switch steam to "offline mode", restart steam and you're good to go to play withouth updating the game.beautiful gameplay mod, too bad that today 11/02 they released another update and so we have to wait for your next update... we can't wait
obviously I speak for those who use FIFA mod manager
Yeah, I saw the update is active. But do it the way @Baris advice you and no need to wait for TU´s without playing.beautiful gameplay mod, too bad that today 11/02 they released another update and so we have to wait for your next update... we can't wait
obviously I speak for those who use FIFA mod manager
no app ea...the problem has been updatedStai usando Steam? Se non hai bisogno dell'ultimo aggiornamento, passa semplicemente Steam alla "modalità offline", riavvia Steam e sarai pronto a giocare senza aggiornare il gioco.
oh damm, I accidentally made an update of the game, is there an ability to make a backup? or do I need to wait mod update for 9.1?Are you using steam? If you don't need the latest update, just switch steam to "offline mode", restart steam and you're good to go to play withouth updating the game.
There's a tool called FC Rollback Tool where you can download older TU.oh damm, I accidentally made an update of the game, is there an ability to make a backup? or do I need to wait mod update for 9.1?
All default. No simulation.Hi Paul, nice work. Any specific in game simulation or cpu settings we should do or we should just apply and play?
Its all in the mod description. I'll add them to first post as well.Difficulty by player? Yes or no?
Attributes? Classic or Default?
Recommended Settings:
- Simulation Settings - Gameplay Type: Classic (Please do not use Simulation! This mod is "Simulation", you don't need to add EA's slider set)
- CPU Sliders - AI Behaviour: Tactical
- Match - Difficulty: World Class
- Match - Attributes: Classic
- Competitor Mode: Off
- Player Based Difficulty: On
links in 1st post.I'm enjoying the mod, but I wanted to add vanilla referees to the game. The referees in the mod are flagging every bump and it's getting boring to play. Can you make the vanilla referee mod available?
9.1?link nel 1° post.
I completely agree. My mod has definitely taken a turn toward over balancing rather than keeping the difference between attributes. Version 7 will focus on this for sure and I will keep Version 6 up to date as nice backup for those that like it that way.Paul- Great work once again! I just starting using your FC25 mod last week- as I was hooked on your FIFA 23 mod before. Once again, the gameplay and realism is great. However, one thing that is noticeably different from your FIFA 23 mod is there is not nearly as much differentiation between players of differing attributes. I've tested it playing 9 CPU vs CPU matches (kick-off mode) and the lower rated teams have won 3 and tied one. Further, there is very little difference in stats on possession and duels won. For instance, in one of my CPU vs CPU matches, an Indian league team had 53% possession against Barcelona. Have you had the same findings in your tests? Best, D
Try version 7 (below)!luckily your gameplay mod exists...one thing in the previous ones was that you could tug on the shirt...in this new one it doesn't let me do it anymore
This is so much better Paul- you're a master! Only issue now is the game keeps crashing mid-match. I know that it is only a test version though.
Awesome. Sorry about the crashes. What teams were causing the crash?This is so much better Paul- you're a master! Only issue now is the game keeps crashing mid-match. I know that it is only a test version though.
AI in FIFA/FC are too tied to physics, attributes and then "tactics" to override it in a sensible way so it crosses all of the time. Has been this way for a long time. In previous versions of FC/FIFA I would usually use a force of an AI objective to ensure they would create crossing / wing play more often. Although then you are removing variety in their play.Good gameplay!
I just curious, crossing and goal with heading is a common thing and we always see it in real life football matches. But I wondering, why in FIFA or now EAFC, the AI never (or maybe you can count just 1 or 2 in a match) the AI act like that? Can you make the gameplay like that? In PES the AI doing that act such as generally in real life football match
I completely agree. My mod has definitely taken a turn toward over balancing rather than keeping the difference between attributes. Version 7 will focus on this for sure and I will keep Version 6 up to date as nice backup for those that like it that way.
Try version 7 (below)!
My first Version 7 releases have been made.
YouTube videos:
Links:
FET/FMM (fifamod):
https://www.mediafire.com/file/uk4eq8bwovzwqu1/V_Gameplay_Mod_v7.TEST1.fifamod/file
FMT (fbmod):
https://www.mediafire.com/file/09s1k6bmd6p1vqj/V_Gameplay_Mod_v7.TEST1.fbmod/file
I am going to attempt to run a very small Discord Server here:
https://discord.gg/2ZcWH9AhRM