EA Sports MMA takes a unique approach to presenting joint-lock submission attempts, displaying actual bone stress of the fighter on the receiving end of the nasty techniques. Bones in the legs and arms become red when the aggressor is close to submitting his opponent, and the camera zooms in when the submission is close to completion. Both fighters have stamina gauges that determine how much strength they have left to either combat submissions or ensure submissions, so players must pay close attention to their fighter's stamina to make sure they don't get winded; simply bashing buttons during submissions will only result in fighter fatigue
# Chokes are a bit more complicated than joint-lock submissions, as players must find the sweet spot to cinch in a choke by rotating the right analog stick in small, precise movements--the same goes for the player inside the choke. When a choke is near completion, the sound begins to die out, and the edges of the screens slowly fade to black, emulating the sensation of blacking out from a choke. Shamrock notes that the sensation is hard to describe, but that the game does a great job of giving players the same feeling of slipping away into unconsciousness.