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From a modified stats PES OF i had on pes6, which had much increased difficulty, GKs we xcept for the obvious GK, DEF stats, they had increased AGILITY and RESPONSE. In the current OF they were very robotic, superhuman like.But if the modifications are proper, it seemed to me that those teo stats also affect the GK performance.@miguelfcp That's really interesting about your goal keeper conundrum. I am always fascinated with how the stats affect on field performance in the classic PES games.
Is there a consensus on what attributes matter for a keeper? And what of each of those specific attribute affect live gameplay.
So obviously the GK skill is important, but I wonder how balance, response time, defense, and GK ability all intertwine with each other? Plus, the issue you brought up regarding TW with the defenders and how all that plays out. Quite in-depth indeed...
It is also one of the reasons that the CPU attacks better if all player’s TW in PES5 are increased by about 15 points.
That's what I did for my WE9 1930 and 1934 World Cup patches to improve the gameplay. The CPU attacked better but it also defended better so it looks more like a game of football IMO.
I love the fact that having someone with low TW only really affects the players that interact with him on the pitch rather than the whole team. You can have someone who has high stats in passing, dribbling etc... but have low TW. Because of that he can struggle to fit in but will still show glimpses of brilliance. What is good is that once his TW begins to rise then the link up play is better.
@reinelt97 Not sure if you know about the latest Laziale OF/patch for 2008 on PS2/PSP but you should be able to install that. It's really impressive and in .max format. @geeeeee plays it on the console so I'm sure he'll let you know how to install it.