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Hey all.
Is there a way to get PES6 to work on PC with a DualShock 4 at all?
Hey all.
Is there a way to get PES6 to work on PC with a DualShock 4 at all?
Cant run PES 3 smoothly in windows 10. Anyone know hơ to fix?
Works perfectly for me. Have you installed the official patches/updates that were released?Cant run PES 3 smoothly in windows 10. Anyone know hơ to fix?
Works perfectly for me. Have you installed the official patches/updates that were released?
I think I've got them on a USB somewhere, I'll get back to you later. The PC port was poorly optimized upon release and the official patch made it run smoother. You might have it anyway but it's worth a shot.sorry can you give me link for the file?
That's interesting, I didn't know that. I remember 1.0 got very laggy for me for example when it was raining. No issues after updates. I might try it again and we'll see if my new computer can handle the original PES 3 lol.I have pes 3 running on win 10 with the original exe working perfectly
Reason I use the default exe and no official patches from konami is because they removed loads of chants and crowd noise to improve performance it sounds so much better with 1.0 and no issues with frame rates
I have pes 3 running on win 10 with the original exe working perfectly
Reason I use the default exe and no official patches from konami is because they removed loads of chants and crowd noise to improve performance it sounds so much better with 1.0 and no issues with frame rates
Hi guys, I just downloaded the latest Laziale option file for ps2 pes08. I'm kinda new to ps2 emulation and was wondering exactly where I put the files. I have a .max, .sys, .icn and option file. Thanks.
@Lexypoooo: @geeeeee is the Corner's Secretary of the PS2 Division, he might be able to help.
Do you happen to have a PSP? If so, it's easy to transfer a PSP PES08 Option File to the PS2 via USB.
Sorry, should have been more clear. I'm playing it on the PCSX2 emulator for now as my PS2 bit the dust. It's running surprisingly well, just not sure where to place those files.Hi Lexy, do you have it on an actual PS2 or is it an emulator?
Sorry, should have been more clear. I'm playing it on the PCSX2 emulator for now as my PS2 bit the dust. It's running surprisingly well, just not sure where to place those files.
Update: found out I might need a program called mymc.
No worries, I'll try and figure it out. Good thing about the emulator is you can adjust the speed. It runs a little slower and less frenetic anyhow so feels a little more realistic. It's a very balanced game. Ball physics are much better than pes6 IMO and as said many times, the opposition AI are pretty smart in most areas. Their positioning is good and they cut out passing lanes very well. You also need to be very precise to nick the ball back off them. And of course, they mix up their attacking patterns quite a bit and don't mess around in front of goal. Some of the goals they score are pretty impressive yet you never feel cheated on highest difficulty like in the newer games. I'm still pissed they never released this version on PC. Minor downside is the refs. They let quite a few dodgy tackles go unpunished lol, not a huge deal though.I don’t know too much about the emulator if i’m honest. But anything to do with converting to PS2 and the game itself, fire away
Let me know how you find the game? For me it is the best of the retro era.
No worries, I'll try and figure it out. Good thing about the emulator is you can adjust the speed. It runs a little slower and less frenetic anyhow so feels a little more realistic. It's a very balanced game. Ball physics are much better than pes6 IMO and as said many times, the opposition AI are pretty smart in most areas. Their positioning is good and they cut out passing lanes very well. You also need to be very precise to nick the ball back off them. And of course, they mix up their attacking patterns quite a bit and don't mess around in front of goal. Some of the goals they score are pretty impressive yet you never feel cheated on highest difficulty like in the newer games. I'm still pissed they never released this version on PC. Minor downside is the refs. They let quite a few dodgy tackles go unpunished lol, not a huge deal though.
BTW, these are the dude's latest option files (more like patches tbh as he's done kits, faces, logos etc), updated this month:
PS2:https://www.4shared.com/rar/Dbr4DpASea/2020LAZIALE20.html
PSP: https://www.4shared.com/rar/kciXiAixea/LAZIALE2020PSP.html
I am glad you are enjoying it Lexy.
Yes I agree with everything you say and I wish I could slow the game down on the PS2 but I have gotten used to the speed now.
I wanted to ask have you started a ML? If so, could you please tell me the player prices in Negotiations - All Players, are there any players that are valued at 5000?
Thanks
@geeeeee sorry to come very late to this party. I remember back in 2006 winter, the last time i created my AMADOR-esque Option File with friends from my hometown, school, highscholl, university etc for PES 6...In the beginning i was always creating them-us too OP. As the time was passing i tried to create them with more realistic stats. What i noticed was that, there always was a soft red-line, i do not remember if it was depending on stats or on special skills, or on both of them, but there was this line that if i passed it the player could cost 5.000 in ML. If i did not passed it, the player would cost much less I.E. reducing one player's speed+accel or stamina for +5 and removing some special skills, could cause his ML value from 5.000 to go straight down to 1.380.
I cannot remember now how i did it exactly but it seems that after this editing-limit, the values are skyrocketing automatically to 5.000. It is not the case that you will go from 5.000 to 4.950 for example. By fixing the correct terms, it seems that the players goes automatically much lower, to where he should be.
I could say that this 5.000 max value, is a camouflaged way, to lock balance in game. But i remember clearly that after a while, i achieved to have all my players cost from 1.200 to 2.500 or 3.000, after many tests in edit mode and ML.