Madmac79
International
- 11 September 2006
Hi! I'm playing with Rpcs3.hi, what emulator are you playing it with?
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Hi! I'm playing with Rpcs3.hi, what emulator are you playing it with?
i've made a compilation of every single star celebration in the FIFA PS2 era (starting from FIFA 2004), feel free to watch
i found it on SoccerGaming6:41
Is that FIFA 18 icon head converted to FIFA 07 for Ronaldo? Looks really nice, where did you find it?
Think it's the only way, how did it feel replaying it? Did it hold up well or did you find it lost its appeal after a few games?Decided to just buy a Xbox 360 to play RTWC 06 and World Cup 2006 since there hasn't been any progress on emulation for these two games.
Finally playing the next gen version I wanted to play since childhood. It just took me 17 years.
It's really interesting how in one fell swoop we go from UCL 07 having great resolution, vivid colours and nice shaders to looking bizzare and washed out a few months later with FIFA 08.World Cup 2006, FIFA 07 and UCL 06-07:
Art style for the first few fifa games on xbox 360 were pretty good, the later games looked progressively worse in comparison.
Think it's the only way, how did it feel replaying it? Did it hold up well or did you find it lost its appeal after a few games?
It's really interesting how in one fell swoop we go from UCL 07 having great resolution, vivid colours and nice shaders to looking bizzare and washed out a few months later with FIFA 08.
Yeah you can't go into that PS2 to next gen transitional engine expecting a satisfying sim. They were very pretty to look at artistically and stylistcally. RTWC 06 was the first time they made a significant effort in the broadcast presentation standpoint and didn't return to it until FIFA 14 NGWorld cup 06 is really holding up well. It's definitely an arcade game and no way feels realistic, but I was enjoying it more than later games. RTWC 06 is an unfinished game, it's still enjoyable but there isn't much to do, so I play that from time to time but not always.
Replaying 08-12 the cutscense drive me insane, especially the substituion ones where the camera pans the stadium while it's laoding the new player model. You can't skip them and the AI would never doa double substitution, it would do one back to back so if the ball goes out of play 3 times in the space of 40 seconds, your'e forced to suffer this painstaking delays.FIFA 08 graphics is alright, the way the player models are lit kinda looks realistic, grass colors also look more realistic compared to 07. However, the lighting on fifa 07 definitely had more stylistic look and I kinda prefer that. Fifa 07-10 barely has any cutscene that you don't really see much of the graphics anyway and as a result also starts to feel boring pretty quick. You miss your shot, or get offside, get a corner and there are no cutscenes at all. So you don't feel any of the atmosphere in those games.
I just got a PS5 and I can finally enjoy FIFA 14 NG upscaled to 4K and 60fps, The PS4 experience is still in 1080p and 30fps and it's tough when we get so used to the later games.I've also noticed another error on EA's end. I remember FIFA 14's demo looking better than the retail release of the game. The first reason was the cloth wrinkle normal maps. However, importing cloth wrinkles from the demo on the final build still did not look good enough. Reason for this is on the final build, the wrinkle shader intensity on the shirts have been significantly reduced. However the shorts still have the same shader intensity from the demo. This results in the wrinkles being barely visible on shirts.
Yeah you can't go into that PS2 to next gen transitional engine expecting a satisfying sim. They were very pretty to look at artistically and stylistcally. RTWC 06 was the first time they made a significant effort in the broadcast presentation standpoint and didn't return to it until FIFA 14 NG
Replaying 08-12 the cutscense drive me insane, especially the substituion ones where the camera pans the stadium while it's laoding the new player model. You can't skip them and the AI would never doa double substitution, it would do one back to back so if the ball goes out of play 3 times in the space of 40 seconds, your'e forced to suffer this painstaking delays.
Nowadays I wish football games gave you the option to switch off all cutscenes unless it's a replay of a goal or a shot.
I just got a PS5 and I can finally enjoy FIFA 14 NG upscaled to 4K and 60fps, The PS4 experience is still in 1080p and 30fps and it's tough when we get so used to the later games.
Can't agree more. Unfortunately I haven't found a way to play it properly on PC.Man, don't know if it qualifies as a retro Fifa in your eyes, but I find Fifa Street (the 2012 one of course) incredibly fun and entertaining, so well polished in gameplay and animations it feels practically like a current gen game (well, somebody could argue it's not so hard in the current football landscape, but still..). If they'd pick the futsal mode alone and sold it with a proper career mode today, I'd gladly pay it full price.
That's interesting, never noticed that. I remember FIFA 14 had bugged night shaders which resulted in boots being very dark and black goalnets. It annoys me to this day, but it never occured to me to compare it with demo. I wouldn't be surprised if EA did this on purpose to upsell NG version.I've also noticed another error on EA's end. I remember FIFA 14's demo looking better than the retail release of the game. The first reason was the cloth wrinkle normal maps. However, importing cloth wrinkles from the demo on the final build still did not look good enough. Reason for this is on the final build, the wrinkle shader intensity on the shirts have been significantly reduced. However the shorts still have the same shader intensity from the demo. This results in the wrinkles being barely visible on shirts.
That's interesting, never noticed that. I remember FIFA 14 had bugged night shaders which resulted in boots being very dark and black goalnets. It annoys me to this day, but it never occured to me to compare it with demo. I wouldn't be surprised if EA did this on purpose to upsell NG version.
FIFA 14 for PC, while being a great game in my opinion in terms of gameplay, is abysmal in that kind of things.That's interesting, never noticed that. I remember FIFA 14 had bugged night shaders which resulted in boots being very dark and black goalnets. It annoys me to this day, but it never occured to me to compare it with demo. I wouldn't be surprised if EA did this on purpose to upsell NG version.
I have FIFA 14 on Vita, it's great. I have FIFA WC10 PSP on Vita too.I'm surprised at how much fun I'm having with PSP FIFA! I recall really wanting a PSP as a kid, though knowing myself well, I know if it had happened, I'd had a copy of PES with me, and not FIFA... that doesn't take away from how decent these installments are though, looking back at them now, with what we've got to experience in the last few years with football video games. I'm mostly playing FIFA12, as this is probably the only official football video game, alongside the other versions of FIFA12, with my favorite Coritiba F.C. squad ever, the 2011 one, and those lovely kits to match. A shame that PES overshadows it so much.
One thing I've been curious about though, is how different these PSP FIFA installments are from their PS2 counterparts... sadly I'm struggling to emulate PS2 on my old smartphone, it's clearly way more demanding than PSP is, but from the little I've got to mess around with FIFA12 on it, it feels the same, and feels different too, it's hard to describe, maybe if I could play it more smoothly, I'll try it on my PC when I can, but just wondering if anyone else on the thread has a few experiences with the PS2 and/or PSP FIFA stuff, and if there are any major differences between them, besides PS2 having a lot more options/content...
Does anyone knows if is possible to install FIFA 11 in 2 or more different folders? I wanted to do the same that i did with FIFA 14, to have different mods. But looks like it doesn't let you. Kinda sad because i wanted to have the 11 to 08 and 11 to 09 mods.
And about the other fifas games... i never really understood why EA downgraded their pc versions compared to the console ones. Even their 2001 game was... different compared to the PS2 one, all those ones were kind of better on PS2 and even had widescreen support. It took them until 11 to update it to the ''next gen'' (at the time) engine, and still was a downgraded version, and that's considering that they had that ''next gen'' engine since 2006 or whatever year came out Road the World Cup 06.
No sure how it is these days considering that i am not interested that much in modern football games. But knowing EA probably still doing the same practice.
Strange business decision tbh.
Oh... and i forgot that weird thing of putting a limit to the resolution to 4:3 ones. What were they thinking? lol