Ern Dog
Championship
- 23 October 2009
If you hate all the scripting then why play on the highest difficulty? From what I have read the difference between level 4 & 5/6 is the scripting, is this right?
I did not see much change in the CPU build up with the patch, it was still playing from the back to front very quickly with few passes and loved the lofted through ball.
The midfield did not drop as deep but it did little to prevent me advancing because the organisation was terrible.
All the points you make about what makes superstar soo bad I wouldnt know about because I play on professional where, in just over half a ML season I am yet to encounter any and the CPU scores with more variey than what you describe.
Also I never said the game was easy just easier. This was due to the poor organisation, my keeper being amazing and the shooting being easier. I will try the patch with higher difficulties and see if its any better.
Edit: I have tried Superstar with the patch. The only things I can see that are different are that the CPU is much more lethal infront of goal and I seen one of those scripted moments you describe from 1.03. My CB ran away from its marker leaving it with a free header.
I can see that the build up is better with the patch, its not miles better but I would like it to be this way in 1.03.
The reason why, despite the the midfield not playing as deep and it still being easy to progress up the pitch, seems to be because there is less pressure on the ball. Its strange though because once they do start to pressure it pulls the shape completely apart. At one point the 2 CFs were stood on the halfway line and the remaining 8 outfield players were in an area about the size of the halfway circle.
The passing seemed better this time round but the switching was still not as good as 1.03.
I will stick to 1.03 and 4 star difficulty. The only thing I would take from the patch is the build up.
Edit 2: I just went back to 1.03 and found that the CPUs shape broke down the same as with the patch. The difference was that instead of being out of shape and infront of the box, they were out of shape and in it.
I see people say that without the patches the game is total crap and with it its the best football game ever. I dont think the changes are that big or effective. Having the midfield stay a bit higher up the pitch and pressure less does little(or nothing) to change the way its plays. The build up is better but its not such a huge improvement over 1.03 that I will miss it. I like the ball in 1.03 better. The keepers are fine in 1.03, I found my ML keeper to be too good for his level with the patch.
If the patch disables the scripts then I can see why people who play on higher difficulties would use it. But even without the scripts I would find 6 stars to be unrealistic due to the passing and finishing I seen at this level(from Leeds).
I did not see much change in the CPU build up with the patch, it was still playing from the back to front very quickly with few passes and loved the lofted through ball.
The midfield did not drop as deep but it did little to prevent me advancing because the organisation was terrible.
All the points you make about what makes superstar soo bad I wouldnt know about because I play on professional where, in just over half a ML season I am yet to encounter any and the CPU scores with more variey than what you describe.
Also I never said the game was easy just easier. This was due to the poor organisation, my keeper being amazing and the shooting being easier. I will try the patch with higher difficulties and see if its any better.
Edit: I have tried Superstar with the patch. The only things I can see that are different are that the CPU is much more lethal infront of goal and I seen one of those scripted moments you describe from 1.03. My CB ran away from its marker leaving it with a free header.
I can see that the build up is better with the patch, its not miles better but I would like it to be this way in 1.03.
The reason why, despite the the midfield not playing as deep and it still being easy to progress up the pitch, seems to be because there is less pressure on the ball. Its strange though because once they do start to pressure it pulls the shape completely apart. At one point the 2 CFs were stood on the halfway line and the remaining 8 outfield players were in an area about the size of the halfway circle.
The passing seemed better this time round but the switching was still not as good as 1.03.
I will stick to 1.03 and 4 star difficulty. The only thing I would take from the patch is the build up.
Edit 2: I just went back to 1.03 and found that the CPUs shape broke down the same as with the patch. The difference was that instead of being out of shape and infront of the box, they were out of shape and in it.
I see people say that without the patches the game is total crap and with it its the best football game ever. I dont think the changes are that big or effective. Having the midfield stay a bit higher up the pitch and pressure less does little(or nothing) to change the way its plays. The build up is better but its not such a huge improvement over 1.03 that I will miss it. I like the ball in 1.03 better. The keepers are fine in 1.03, I found my ML keeper to be too good for his level with the patch.
If the patch disables the scripts then I can see why people who play on higher difficulties would use it. But even without the scripts I would find 6 stars to be unrealistic due to the passing and finishing I seen at this level(from Leeds).
Last edited: