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Teamwork Attribute.

I edit every player in the game and have seen the effect of editing Teamwork in particular.

I always up the teamwork stat for players not at very big clubs as it makes the opposition play better and the game more realistic.

I have no doubt at all, that the teamwork stat makes teams hold onto and pass the ball better. If you have a team were all the players have the stat in the high 80's they will pass the ball around more intelligently and attack using better passing patterns.

This is why when a new player arrives his teamwork stat is massively reduced, sometimes down to 20's. If you play them at this stage, they will noticeably pass worse than the rest of the team and will only be able to make very straight forward passes. Throughout the season their teamwork stat will improve and they will be able to pick out better passes and can be used more in intricate moves.

Aggresion is the stats that governs how quickly and with how much effort, the opposition will close down your players and try to get the ball.

Combining both teamwork and aggression, creates an opposition team that will pass the ball well, close down and fight for the ball. Put these stats into the 90's for all players and then try and play against them on top player and see how difficult the game gets.
 
I edit every player in the game and have seen the effect of editing Teamwork in particular.

I always up the teamwork stat for players not at very big clubs as it makes the opposition play better and the game more realistic.

I have no doubt at all, that the teamwork stat makes teams hold onto and pass the ball better. If you have a team were all the players have the stat in the high 80's they will pass the ball around more intelligently and attack using better passing patterns.

This is why when a new player arrives his teamwork stat is massively reduced, sometimes down to 20's. If you play them at this stage, they will noticeably pass worse than the rest of the team and will only be able to make very straight forward passes. Throughout the season their teamwork stat will improve and they will be able to pick out better passes and can be used more in intricate moves.

Aggresion is the stats that governs how quickly and with how much effort, the opposition will close down your players and try to get the ball.

Combining both teamwork and aggression, creates an opposition team that will pass the ball well, close down and fight for the ball. Put these stats into the 90's for all players and then try and play against them on top player and see how difficult the game gets.

I cant agree with that. The Aggression stat dictates how quick a player gets forward towards goal, but it doesnt work the same with regards tackling. Attacking fullbacks have a high Aggression stat, so do the top strikers in the game.

The Teamwork stat may well be what you have mentioned, but players with this stat also close down, track back and tackle quicker. Just try it. It's obvious.
 
I cant agree with that. The Aggression stat dictates how quick a player gets forward towards goal, but it doesnt work the same with regards tackling. Attacking fullbacks have a high Aggression stat, so do the top strikers in the game.

The Teamwork stat may well be what you have mentioned, but players with this stat also close down, track back and tackle quicker. Just try it. It's obvious.

Sorry, I forgot to say that as well. Aggression makes players get forward more and that also what konami say in the manual. But, I have found that it also makes players want the ball more and so close down and tackle more.

The problem that existed in game last year where fullbacks didnt attack players who had the ball on the wing, could be remedied by increasing the aggression of the defenders. By doing this, they would get stuck in much more. If it just effected how often get forward this wouldnt have happened.

I have spent literally hundreds of hours editing player stats over the last 5 versions and would this is the case. Teamwork and Aggression are the stats most used to dictate how the opposition will play and most teams in the game should have them at least in the 80's
 
teamwork governs how well the player adheres to the role/position he has been given in the team. So basically those with higher teamwork do not go wandering, they have better positional awareness in relation to the flow of play hence the high marks for people like Xavi and Iniesta. It has zip all to do with closing down which is tenacity. Aggression governs forward runs. Ofc YMMV depending on cards.
 
I found out that if you mark every attribute while creating a player it explains it, Team work increases how can players link up with other players in the team.
 
For me, the teamwork stat is related to the players awareness and interaction with the team around him. For example if you have a midfield like Barca, you can cut through another teams midfield with ease because Xavi and Iniesta are highly aware and behave more intelligently. Watching what and where other team members are doing and either making space for a pass or moving back or tackling should the attack break down. Linking up more effieciently with rest of team seems to be the biggest role the team stat plays
 
For me, the teamwork stat is related to the players awareness and interaction with the team around him. For example if you have a midfield like Barca, you can cut through another teams midfield with ease because Xavi and Iniesta are highly aware and behave more intelligently. Watching what and where other team members are doing and either making space for a pass or moving back or tackling should the attack break down. Linking up more effieciently with rest of team seems to be the biggest role the team stat plays

That nails it for me Bull. And the tackling is definately a part of it, but the link-up and positioning seem to be the biggest influence.
 
That nails it for me Bull. And the tackling is definately a part of it, but the link-up and positioning seem to be the biggest influence.
Which begs the question, why Messi's rating of 67?

He's one player you'd use as a prime example of someone who can intelligently link-up with teammates but he has a very low teamwork stat...
 
I believe there was a discussion about teamwork in PES 2010 on PSD forums, they were discussing some legendary classics such as Pele, with amazing individual skills. Initially they were given high TW stats, but under AI control it kinda turned them into 'teamwork freaks' that just kept passing the ball around endlessly. They simply weren't using their individual skills at all. With TW lowered, they did. Something like that.
 
I believe there was a discussion about teamwork in PES 2010 on PSD forums, they were discussing some legendary classics such as Pele, with amazing individual skills. Initially they were given high TW stats, but under AI control it kinda turned them into 'teamwork freaks' that just kept passing the ball around endlessly. They simply weren't using their individual skills at all. With TW lowered, they did. Something like that.

well, that kinda makes sense
 
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In the PES6 guide, they made examples of players with good / bad players with teamwork.

Emerson has 92 as Teamwork ability. "Emerson's Teamwork rating brings a lot to Brazil . Give him the ball when the other midfielders and forwards are under pressure. Dont worry too much about stopping him-its the attacking under pressure players that you really need to keep an eye on."

Makelele 93 teamwork " Makelele's excellent Teamwork rating makes him a player you can always count. Take advantage of his willingness to make himself available for the ball . Teammates under pressure from an opponent can pass ball back to him."

Cristiano Ronaldo has 60 in Teamwork. "Despite his remarkable abilities. C.Ronaldo has a fairly low Teamwork rating. Dont involve him in the build-up of passing moves . When he pushes forward his poor Teamwork stat makes his passes and crosses easier to intercept."

Inzaghi has 69 in Teamwork: "Despite his good attacking abilities, Inzaghi's teammates often have trouble picking him out with passes due to his fairly poor Teamwork rating. You will get the best out of him by playing him as a centre-torward and sending in crosses to him".

Ballack (85) Lampard (87) and Makélélé (93) in Teamwork (London FC): "In the midfield, Ballack, Lampard and Makélélé play an excellent passing game because of their very high Teamwork ratings. These key players work with the rest of the team to build moves. The quality of their Short Pass Speed means that the ball is passed around with great pace".

---
On PES 5 guide they wrote


Teamwork: One of the most complex player attributes, a player's Teamwork rating is a measure of how well he can interact with his teammates. On its own, this stat doesn't mean a great deal; it's possible to surmise that a player with a total of 90 will be "better" than someone with 60, but little else.
To see how it has an impact on your side, you need to examine the Teamwork diagram on the Formation Settings screen. Select Change Player, then press
to toggle through the three displays. As you can see as you move through members of your squad, the reciprocal "understanding" between each player and his teammates is displayed by a series of numbers. We won't bore you with details on how this is calculated, but this is a truer indication of how a player will fit in with the rest of a squad -and, moreover, how well your team interacts as a whole.

During matches, Teamwork ratings have an influence on positional sense and passing. At high levels, players will be much more likely to make well-timed runs, will play or receive passes with greater precision, and will just generally be in the right place at the right time on a more regular basis. "In one word, the Teamwork system could be described as 'combination" within the team," explains Seabass. "So if Teamwork is low it's more likely that passes won't connect; a normal pass will be less fluid. If the Teamwork is high the players will move well, so the passing will be very fluid."
"In real-life football, one superstar player cannot change the whole flow of the game," continues Seabass. "In order to represent that, we developed this Teamwork system, so that sometimes passes won't reach a superstar player, or it's less likely that he would receive it in a very good position. Right now there are lots of restrictions due to the hardware, so we cannot improve the Al that much. But in the future we would like to explore and improve the depth in stats so that we can represent what is good Teamwork and what is not good Teamwork. My dream is that a not very famous club could win against Real Madrid because the Teamwork of the smaller team's players is good enough. That's kind of the ultimate goal with this system."

----

On PES 2008 guide they wrote

Many players often neglect to study the Teamwork ability of squad members when selecting them for matches, which can be a massive oversight: it has a very definite influence on how individuals perform and, indeed, how your entire team behaves as a unit.
To see how well your players interact, based on their individual Teamwork ratings, you should examine the Teamwork diagram at the Formation Settings screen. Select Change Player, then press the Long Pass Button to toggle through the three displays (Fig. 1). As you can see as you move through members of your squad, the reciprocal "understanding" between each player and his teammates is displayed as a series of numbers. We won't bore you with details on how this is calculated, but this can give you a true indication of how well a player fits in with his colleagues-and, moreover, how well your team interacts as a whole.
During matches, Teamwork ratings govern a player's positional sense and ability to play the right kind of passes. At high levels, players will be much more likely to make well-timed runs, will play or receive passes with greater precision, and will just generally be in the right place at the right time on a more regular basis. Players with low Teamwork ratings, by contrast, will be more inclined to misplace passes, may frustratingly drift from their designated positions, and will have a tendency to move too late, too soon, or not at all during attacks. If a member of your team has a low Teamwork attribute, you will often need to take it into account and adapt your playing style to compensate for this shortcoming.
It's no great problem to have a couple of players with low Teamwork ratings in your side - there are plenty of gifted wingers and attacking midfielders that fall into this category - but if too many individuals in your squad are not "team" players, you'll find it more difficult to maintain possession and build flowing passing moves. As in real life football, it can be wiser to play your most consistent first eleven, not the players with the (ostensibly) most spectacular stats. Your chosen team may well have a surfeit of footballing geniuses, but that doesn't mean that you need to field them all at once.

----

On PES 2009 guide they wrote

"Most players don't take any time to analyze the Teamwork ability of players when they put them on the field, but it has a definitive influence on their performance and on the functioning of the entire team as a unit. To see how your players interact, take a look at the Teamwork diagram on the Formation Settings screen. Select Change Players and then press the player change button to toggle between the three displays (Fig. 1). As you move through the different members of the team, a number between 60 and 99 indicates the mutual 'understanding' between each player and his teammates.

Teamwork determines each player's positional sense and their ability to make the right kind of passes. At the highest levels, players will make runs at the right time, receive passes with great precision, and generally be in the right place at the right time. Players with a lower Teamwork value, by contrast, have a greater tendency to make mistakes in their passes, to incorrectly move away from their designated positions, and will be prone to moving too late, too soon, or simply remaining static on attack. If a member of the team has a low Teamwork value, you will have to take it into account and adapt your playing style to compensate for this disadvantage."
 
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In the PES6 guide, they made examples of players with good / bad players with teamwork.

Emerson has 92 as Teamwork ability. "Emerson's Teamwork rating brings a lot to Brazil . Give him the ball when the other midfielders and forwards are under pressure. Dont worry too much about stopping him-its the attacking under pressure players that you really need to keep an eye on."

Makelele 93 teamwork " Makelele's excellent Teamwork rating makes him a player you can always count. Take advantage of his willingness to make himself available for the ball . Teammates under pressure from an opponent can pass ball back to him."

Cristiano Ronaldo has 60 in Teamwork. "Despite his remarkable abilities. C.Ronaldo has a fairly low Teamwork rating. Dont involve him in the build-up of passing moves . When he pushes forward his poor Teamwork stat makes his passes and crosses easier to intercept."

Inzaghi has 69 in Teamwork: "Despite his good attacking abilities, Inzaghi's teammates often have trouble picking him out with passes due to his fairly poor Teamwork rating. You will get the best out of him by playing him as a centre-torward and sending in crosses to him".

Ballack (85) Lampard (87) and Makélélé (93) in Teamwork (London FC): "In the midfield, Ballack, Lampard and Makélélé play an excellent passing game because of their very high Teamwork ratings. These key players work with the rest of the team to build moves. The quality of their Short Pass Speed means that the ball is passed around with great pace".

---
On PES 5 guide they wrote


Teamwork: One of the most complex player attributes, a player's Teamwork rating is a measure of how well he can interact with his teammates. On its own, this stat doesn't mean a great deal; it's possible to surmise that a player with a total of 90 will be "better" than someone with 60, but little else.
To see how it has an impact on your side, you need to examine the Teamwork diagram on the Formation Settings screen. Select Change Player, then press
to toggle through the three displays. As you can see as you move through members of your squad, the reciprocal "understanding" between each player and his teammates is displayed by a series of numbers. We won't bore you with details on how this is calculated, but this is a truer indication of how a player will fit in with the rest of a squad -and, moreover, how well your team interacts as a whole.

During matches, Teamwork ratings have an influence on positional sense and passing. At high levels, players will be much more likely to make well-timed runs, will play or receive passes with greater precision, and will just generally be in the right place at the right time on a more regular basis. "In one word, the Teamwork system could be described as 'combination" within the team," explains Seabass. "So if Teamwork is low it's more likely that passes won't connect; a normal pass will be less fluid. If the Teamwork is high the players will move well, so the passing will be very fluid."
"In real-life football, one superstar player cannot change the whole flow of the game," continues Seabass. "In order to represent that, we developed this Teamwork system, so that sometimes passes won't reach a superstar player, or it's less likely that he would receive it in a very good position. Right now there are lots of restrictions due to the hardware, so we cannot improve the Al that much. But in the future we would like to explore and improve the depth in stats so that we can represent what is good Teamwork and what is not good Teamwork. My dream is that a not very famous club could win against Real Madrid because the Teamwork of the smaller team's players is good enough. That's kind of the ultimate goal with this system."

----

On PES 2008 guide they wrote

Many players often neglect to study the Teamwork ability of squad members when selecting them for matches, which can be a massive oversight: it has a very definite influence on how individuals perform and, indeed, how your entire team behaves as a unit.
To see how well your players interact, based on their individual Teamwork ratings, you should examine the Teamwork diagram at the Formation Settings screen. Select Change Player, then press the Long Pass Button to toggle through the three displays (Fig. 1). As you can see as you move through members of your squad, the reciprocal "understanding" between each player and his teammates is displayed as a series of numbers. We won't bore you with details on how this is calculated, but this can give you a true indication of how well a player fits in with his colleagues-and, moreover, how well your team interacts as a whole.
During matches, Teamwork ratings govern a player's positional sense and ability to play the right kind of passes. At high levels, players will be much more likely to make well-timed runs, will play or receive passes with greater precision, and will just generally be in the right place at the right time on a more regular basis. Players with low Teamwork ratings, by contrast, will be more inclined to misplace passes, may frustratingly drift from their designated positions, and will have a tendency to move too late, too soon, or not at all during attacks. If a member of your team has a low Teamwork attribute, you will often need to take it into account and adapt your playing style to compensate for this shortcoming.
It's no great problem to have a couple of players with low Teamwork ratings in your side - there are plenty of gifted wingers and attacking midfielders that fall into this category - but if too many individuals in your squad are not "team" players, you'll find it more difficult to maintain possession and build flowing passing moves. As in real life football, it can be wiser to play your most consistent first eleven, not the players with the (ostensibly) most spectacular stats. Your chosen team may well have a surfeit of footballing geniuses, but that doesn't mean that you need to field them all at once.

----

On PES 2009 guide they wrote

"Most players don't take any time to analyze the Teamwork ability of players when they put them on the field, but it has a definitive influence on their performance and on the functioning of the entire team as a unit. To see how your players interact, take a look at the Teamwork diagram on the Formation Settings screen. Select Change Players and then press the player change button to toggle between the three displays (Fig. 1). As you move through the different members of the team, a number between 60 and 99 indicates the mutual 'understanding' between each player and his teammates.

Teamwork determines each player's positional sense and their ability to make the right kind of passes. At the highest levels, players will make runs at the right time, receive passes with great precision, and generally be in the right place at the right time. Players with a lower Teamwork value, by contrast, have a greater tendency to make mistakes in their passes, to incorrectly move away from their designated positions, and will be prone to moving too late, too soon, or simply remaining static on attack. If a member of the team has a low Teamwork value, you will have to take it into account and adapt your playing style to compensate for this disadvantage."


It's really the most underrated attribute. On the field It really makes A LOT of difference
 
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