good point re pes15v16. I think player weight was definitely heavier in pes15, and for me that's a positive. Pes16 on the other hand increases the response which is a positive. I think I get a similar feeling of pes15's weightness when I play the lower teams in pes16 so for me it may simply be reducing stats like speed and power (by 10 or so which was mentioned in the ps4 post - I haven't tried this, but its not a bad theory). I just know that you get that awesome weightness feel with the lower teams.. or even the b teams in serie a.
Ball physics though, are better in pes16 for sure. The way the ball rolled on the ground in 15 was like it was glued.. no bobble. 16 has the bobble, as well as so much more variations. Still needs to be improved, but they are getting there. Interestingly I though pes14's ball physics were pretty damn good.. seems like they went a step back after that version, to pes15, and now are advancing. Fixing fouls, keeper ai when one on one, shot and pass error variations, and increasing animations (improving the feeling of sprinting off the mark etc) and the transitions between them will keep this game advancing forward. That's my hope for next year.