PESBUL
Championship
- 11 June 2016
After the patch, the Goalkeepers are on full idiots mode.
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I cant progres in my league mode. After i finish the game, it goes to table results and then everytime crahes. Can someone help?
I had clean start, ten option file, started fresh league mode and recently put music menu and chants..
Wow, thank you very much!
For PES 2019 we dont need bake textures?
what about stadium shadows with roof, on crodw, field, and other objects?
no lightmap for PES2019, shadow is automatically, because PES2019 using Real-Time Ray Tracing.
Enlighten wasn't needed for that, all PS4 versions had dynamic lighting.So Enlighten ain't just a visual gimmick after all, eh?
From 2019 stadium making tutorial thread ...
A humble reminder to all of us that simply because some tech doesn't produce wildly different visuals, it doesn't mean that the tech itself isn't leaps and bound above the old tech
Real time lighting vs. statically baked light maps
Enlighten wasn't needed for that, all PS4 versions had dynamic lighting.
Are you sure Pes2018 doesn't use real-time lighting?So Enlighten ain't just a visual gimmick after all, eh?
From 2019 stadium making tutorial thread ...
A humble reminder to all of us that simply because some tech doesn't produce wildly different visuals, it doesn't mean that the tech itself isn't leaps and bound above the old tech
Real time lighting vs. statically baked light maps
We can use Pes2018 lighting with Pes2019. However, we can't use Pes2019 lighting with pes2018.Do you have proof that previous Pes on Pc, like Pes 2018, could have different lighting just changing code values?
If you have proof that means Enlighten does nothing more than what the past game lighting already had.
From the PES 2015 press release:Do you have proof that previous Pes on Pc, like Pes 2018, could have different lighting just changing code values?
If you have proof that means Enlighten does nothing more than what the past game lighting already had.
Let There Be Light: Real-time lighting is used across the entire stadium, with the enhanced visuals bathed in the changing light of day or the stark glare of the floodlights at a night match
So Enlighten ain't just a visual gimmick after all, eh?
From 2019 stadium making tutorial thread ...
A humble reminder to all of us that simply because some tech doesn't produce wildly different visuals, it doesn't mean that the tech itself isn't leaps and bound above the old tech
Real time lighting vs. statically baked light maps
I think Konami just like to use "fancy words" but it's as simple as just changing the "intensity of lights" during the game.Let There Be Light: Real-time lighting is used across the entire stadium, with the enhanced visuals bathed in the changing light of day or the stark glare of the floodlights at a night match
I think this is not dynamic lighting. Weedens just recorded 2 separate games with different light setting and combined it in the video, it didn't happen in the same match.Weedens even did a demo trailer back then showing off different lighting at 0:13:
Needless to say that this stuff still hasn't made it to the final game 4 years later.
It is dynamic lighting, I remember a bug in the PS4 demo where the lighting would change between cutscenes.I think this is not dynamic lighting. Weedens just recorded 2 separate games with different light setting and combined it in the video, it didn't happen in the same match.
If that's the case then yes, that's as dynamic as we have this year at half-time.It is dynamic lighting, I remember a bug in the PS4 demo where the lighting would change between cutscenes.
Dynamic time of day certainly would've been possible in PES 2015 already if KONAMI had wanted to implement it. You have to keep in mind that the engine was built for MGS V which featured both dynamic time of day and weather.If that's the case then yes, that's as dynamic as we have this year at half-time.
Was thinking more of a real-time dynamic lighting which doesn't exist yet in the game. My bad.
Not at all, it is radiosity::So Enlighten ain't just a visual gimmick after all, eh?
We're talking about 10x time acceleration, so it would like this:I can understand having dynamic light in a game like MGS 5 and it's needed there.
But what's the point of having this in a 10 min match?
It could look more bad than good.
Sun and shadows would have to move rapidly to simulate the time and it would look unrealistic.
The system as it is now where it changes only at half time but rain can start anytime i think is better and more practical.
That looks good indeed.We're talking about 10x time acceleration, so it would like this:
That doesn't look unrealistic to me.
why all team's home stadium is Konami Stadium? How can i change this db? In edit menu, teams' stadiums are correct but not correct in game.
After the patch, the Goalkeepers are on full idiots mode.