Compelling post by
@stuartyd. Its 2019 and the game still feels technically primitive compared to PS2 PES, i say technically because the footballing philosophy was faithfully implemented in PS2 era. For eg. Its is much harder to get a whipping shot if you are in the periphery of the defender, yet, i have seen players whack the ball with their weak foot mid jostle in PES 2019. Here is a post from PES 6 guide on chip shot and how it related to player's stat.
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Also regarding shots, the height of the ball, the technique/accuracy stat dictated the trajectory of the shots/players choice to head, kick or perform acrobatic attempt (pes 6) while most of the shots in 2019 are still laser guided cannon (regardless of the variables).
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Also in terms of dribbling, i think on full sprint, PES2019 does an awesome job but then again, touching on stuardyd's post on R1 double tap, its poorly implemented to a point where there is no meaning in beating defenders with the turn of pace when you lose momentum.
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And people often blame nostalgia for reminiscing old games. Above is just couple of examples on why they had so much replay value. Taking long shot, players lined up by taking few quick steps, goalies were much quicker, shots off the foot felts more realistic. PES 2019 is fun, but it would have been in league of their own if they even injected few of these philosophies. All i say is, bring Seabass back and give him the time and resources.
Edit: Sorry for the terrible format as i still struggle cutting down the resolution.