Don't count on it...
A question for you mate, u being a Fuma-player. Is R2 shooting with manual settings broken? I STILL can't make it work...
It kinda does, but I don't see the exaggerated curve so much...the big, big curvature we used to see on every player, regardless of swerve ability, that's gone. Maybe it's a good thing? Was a bit op and exaggerated in the past, a little game-y.
Also, I feel the accuracy of R2 seems to be impaired in tight space or under pressure.
And the fact that they have now changed the command, that R2 needs to be pressed *before* the shot is taken, makes it require more time/space, prior to taking the shot...I think tight space R2 shots are going to be tough, unless you have an agile player on your team.
This command change is also difficult, coz sometimes your incorrect timing would actually activate the R2 dribble animation (close control/strafing). So, sometimes it's only possible to take this shot, when:
- you are blending in your close control movement, and fading it into your R2 shot
- if you take a long stride before the shot (speed burst), so you have some time before your next touch (when the stride is long, you tap the ball forward, your foot don't touch the ball for a while). During that time, you hold down R2 before you find your next touch
Here's one for the second example:
In the heat of the moment, a lot of times you'll find it not suitable to consider all this, under pressure. So, I don't use it a lot.
Maybe that's a good thing. In the past, it was possible to R2 any of your shots, after you press []. It was a bit op, the animation change was possible, regardless of what you were doing before. Now it feels like it requires you to set it up, before your approach to the shot?
But I really just don't use it that much lol. Too much to consider
Also, I just don't have anyone with good swerve or "long range drive" on my team. Maybe that'll give the bigger curvature.