PESBUL
Championship
- 11 June 2016
I can't believe how much better animations are in this game compares with PES 2019 or FIFA... it's mindblowing.. how much smoother and natural they are in PES 2018...
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0:35 to 0:39 perfectly sum up two of the main gripes I had with this game though.After several attempts (about 15), I manage to beat Man City on Superstar. Group stage CL. The script was heavy and I was forced to use super cancel on every move to free my players from the sinking sand.
Anyway, Its so nice to see the AI trying to score by so many ways.
After several attempts (about 15), I manage to beat Man City on Superstar. Group stage CL. The script was heavy and I was forced to use super cancel on every move to free my players from the sinking sand.
Anyway, Its so nice to see the AI trying to score by so many ways.
It is unbelievable how good the transition animations look. When I don’t play and watch at others footage it seems even smoother.After several attempts (about 15), I manage to beat Man City on Superstar. Group stage CL. The script was heavy and I was forced to use super cancel on every move to free my players from the sinking sand.
Anyway, Its so nice to see the AI trying to score by so many ways.
Are you sure? I'm now watching the final of Uefa League and I count 18 backheels just for first 45 min.HAHA... the crazy amount of backheels...
Can't believe the things we have to put up with year after year.
It's like... a new incredibly annoying flaw in each version that doesn't get resolved throughout the entire year. Again, unbelievable.
Are you sure? I'm now watching the final of Uefa League and I count 18 backheels just for first 45 min.
Come on you know that is not true, yeah there was some " bad " passes but not all. The point is... backheels in real football are not that RARE as you try to make it.With 0 accuracy.
True. But we're talking about Europa League Final.. problem starts, when all the teams are doing it..Come on you know that is not true, yeah there was some " bad " passes but not all. The point is... backheels in real football are not that RARE as you try to make it.
I have 1100 hours in PES 2018 and backheels was NEVER a problem for me, in any case.True. But we're talking about Europa League Final.. problem starts, when all the teams are doing it..
Oh..I have 1100 hours in PES 2018 and backheels was NEVER a problem for me, in any case.
Come on you know that is not true, yeah there was some " bad " passes but not all. The point is... backheels in real football are not that RARE as you try to make it.
Holly crap Konami are greedy as...
Did they terminate PES 2018 online servers? What the frick... are they serious? How you will terminate servers just after 2 years...
Haha! Thats how I started..Just booted up 2018 again... it's miles better than 19. Not perfect by any means but the AI in comparison makes 2019 look like a complete joke. Animations are also much smoother to echo the previous posters, players feel more responsive. Playing the 2 games back to back I can't even fathom how they regressed the game so much. If it weren't for slightly better pitch visuals and net physics you would think that 2018 was the newer, more advanced game of the 2.
Haven't touched any of my Pes games since march probablyHere's another PES 2017 lover.
If only 2018 had the variety 2017 has (it's nowhere as varied as FIFA 14 was, but it's the most varied of all the "Fox-based" PES games in my opinion) it would instantly become one of the best games of the series.
Who knows: maybe tweaking tactics (giving more "radical" values to some things) or trying to differentiate more players from one another (traits, skills and such) something similar could be achieved. Imma try, sooner or later.
I have 1100 hours in PES 2018 and backheels was NEVER a problem for me, in any case.
Some close control dribbling, special to my friend @Danny Henry . It is not so representative but i do not capture really often, as decent close control happens all time in 2018. Also it looked much better from my gameplay camera, the replay camera angles do not help much. So in this video below, i run with my RWF, the opponent LB is checking me with side-stepping defense, i release R1, press R2 to receive and a little touch towards the defender, as i fool him, keeping the R2 just in case i don't fool him, so i can turn my back and shield. Then i release instantly R2 and press forward+R1 immediately. Even if there is a little bit clipping in this video, it has no effect, the context is decent.
I am sure @Danny Henry has tons of more videos of this dribbling.
P.S.: @Chuny as i do not want to hijack the other thread about 2020, is this the simple dribbling you described? it is only with Left-stick, R1/R2.
P.S.2.: @Bonano video with Messi from 2018, was spot-on on the smoothness of dribbling in that PES.
Some close control dribbling, special to my friend @Danny Henry . It is not so representative but i do not capture really often, as decent close control happens all time in 2018. Also it looked much better from my gameplay camera, the replay camera angles do not help much. So in this video below, i run with my RWF, the opponent LB is checking me with side-stepping defense, i release R1, press R2 to receive and a little touch towards the defender, as i fool him, keeping the R2 just in case i don't fool him, so i can turn my back and shield. Then i release instantly R2 and press forward+R1 immediately. Even if there is a little bit clipping in this video, it has no effect, the context is decent.
I am sure @Danny Henry has tons of more videos of this dribbling.
P.S.: @Chuny as i do not want to hijack the other thread about 2020, is this the simple dribbling you described? it is only with Left-stick, R1/R2.
P.S.2.: @Bonano video with Messi from 2018, was spot-on on the smoothness of dribbling in that PES.
And the ai cant play possession game. Only counter and counter.I remember why I dont play PES 13 that as you guys did. Because it dont have league modes. I remember now. Thats why I dont have many memories of PES 13.
And the ai cant play possession game. Only counter and counter.