PES 2018 BETA Discussion Thread

Anyway it's only works against noobs who don't know how to defend, or even not good on switching players, using super cancel for good positioning etc
 
the game looks low res all over the place, from the pitch side and the goal nets etc, the players are all pixelated from the default cam, definitely needs a graphics overhaul someway.

Maybe I appreciate it more because I played PES 2014 on the PC. A LOD nightmare.

For KONAMI, these graphical improvements are great. Remember the days in which we literally could not determine if it was a day or dusk match? Could never get it bright enough without making it look like baked lighting.

I would say give credit where it's due. I'm playing on a tv tuner card that only handles 720p, then I maximize the window to a 1080 scale. Even then, it still looks sharp and the colors pop. I'm definitely excited to see how more conditions/stadiums look for the game.
 
Yeah the ability to do FIFAish dribbling. How about implementing "trick or special moves bar" like nitro in racing game.. you can't use it if it is exhausted. You'll use it carefully.. :D

Maybe not exactly a bar but rather increase the chance for error depending on stamina, form and technical abilities. I want to see more players tripping (slightly), loosing control over the ball, etc.

Once you are comfortable doing tricks there is no reason not to use them, they are too effective against human players, especially online.
 
The fact that Konami on their page said they used motion capture for real life stadium lighting and went to the stadiums themselves and scanned everything shows some people here wants something different even if it doesn't actually represent real life. To me online isn't a fair comparison, it's downgraded like every other game that is online. Either ways lighting in my opinion is great, very appealing compared to the competition. On FIFA, its like only two colors used, while on PES 2018 it's more vibrant and colorful.
 
Can we stop with the FIFA comparisons now, guys.

In other news. Had a few games of 2v2 couch co-op last night and they were all a nightmare. Someone posted (a while ago now - I think it was Northzzz but I won't tag him in-case I'm wrong :LOL:) that when your opponent spams 1-2s, especially around the box, you are powerless to do anything about it. When playing co-op, because of the extra lag that's introduced, it became 100x worse.

Defenders just wouldn't react in time to stop the constant 1-2s, with the AI pulling defenders around based on the previous second's ball location, and trying to play the game properly was impossible (when trying to hold the ball for a couple of seconds to look for a pass, we'd get pressured off the ball, and then off the opposition goes with the 1-2s).

Really horrible matches - the never-fails short range pass accuracy and the super-shots are starting to grate.

Genuinely love the game, though, and I'm looking forward to seeing the changes in the retail version.

Yeah, that was me. I can see the thinking behind it because it gives the attacker an advantage, but it's not balanced. Two reasons really: 1) The initial pass that sets off the 1-2 is always extremely accurate, and 2) Defenders don't react quickly enough to get back into position.

The attacker should have a small window of advantage but it's too big now right now and takes too little skill to pull off. It's made worse when the CPU decides to pull your defender out of position because you then have literally no way of getting back in time.

Probably the biggest flaw I've seen in the game. Hopefully it gets ironed out.
 
Anyway it's only works against noobs who don't know how to defend, or even not good on switching players, using super cancel for good positioning etc
True tbh. These skillers and showboaters never pull this stuff off on me haha. There are plenty of cans or just new players to pes on the beta right now only about 1 in every 5 games or more i get a decent challenge maybe. Wish they had skill levels for the beta its just no satiafaction in scoring/winning against the poor noobs.
 
Any news about the forced update of the game? I mean the lot of troubles opening steam platform also for offline players as happened this year (screwed OF /Edit file ). Someone asked about that?
 
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Any news about the forced update of the game? I mean the lot of troubles opening steam platform also for offline players like as happened this year (screwed OF /Edit file ). Someone asked about that?

Put your money on "same as last year".
 
Ok lads I've played some great players and I've played some not so great.....I've studied how the A.i can favour one team or the other and in the Beta it's down to scripting. . . I had a few matches at 7.00 am this morning and late last night....when the scripting favours the opposition you will notice their team intercepts every loose pass, seem to win every tackle and your own passes go astray all of a sudden .... I thought that some players seemed to have control over their whole team simultaneously when they won every tackle and loose ball and their players seemed to push forward into the right positions . . .then my turn came up and I played a couple of more skilful players and I was embarrassed at how things were turning out. . .I was beating players that I shouldn't have beaten. . .I was getting the "rub of the green" . .every tackle that happened I got the loose ball and my players were in perfect positions to attack and intercept their forward balls . .it was uncanny . .it was like the Ai wanted me to win .. .I was breaking through their defence at will and it wasn't because I was superior . . the other guys team became slower to everything and I was presented with opportunities to score . .the ball would come to me even if they were first to the tackle. . .this would happen for a couple of matches and then switch back . ..you will notice if the scripting is against you that your player will slow down and allow the ball to run to touch and vice versa when it's your turn to win. . .Tell me that you haven't experienced this honestly. BTW I'm using manual.
 
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I've just had my keeper pass it straight to my opponent from a goal kick... Completely IGNORING my input. It turned out I lost 1-0.
F**kin' ridiculous. It's going to be another offline year for me if things don't change.

And don't get me wrong, it's going to be a HUGE game... I love the majority of the things I see in this beta.
 
I've just had my keeper pass it straight to my opponent from a goal kick... Completely IGNORING my input. It turned out I lost 1-0.
F**kin' ridiculous. It's going to be another offline year for me if things don't change.

And don't get me wrong, it's going to be a HUGE game... I love the majority of the things I see in this beta.

I'm not saying that the game will be rubbish Ale, I also think it will be a great game.. ..scripting has been in every edition. . that's the way Pes has always been programmed .. so you have experienced what I'm saying?
 
Honestly it's the first time I see something like this in this beta... Ice recorded the footage and I'm uploading it to OneDrive at the moment... I'll post it as soon as I can edit the video (I've currently got my soon-to-be in-laws over for dinner).
 
Honestly it's the first time I see something like this in this beta... Ice recorded the footage and I'm uploading it to OneDrive at the moment... I'll post it as soon as I can edit the video (I've currently got my soon-to-be in-laws over for dinner).

Food for thought?
 
My day's been HORRIBLE. Just consistently a good half second behind, the game often remembering button presses from before PES 2017 was released. Utterly horrific. It's not been choppy, or juddery as you'd associate with lag - just consistently behind what I want to do. I even notice it in the manual passing, where it passes in a direction even though I've since moved the stick. Fucks it all up for me.

Sometimes I'm not sure I've ever really had full access to what the dribbling can be tbh - it feels like I have a completely different system to those people who are really good at it, I just can't trust my players' timing at all over the past few days in particular.
 
My day's been HORRIBLE. Just consistently a good half second behind, the game often remembering button presses from before PES 2017 was released. Utterly horrific. It's not been choppy, or juddery as you'd associate with lag - just consistently behind what I want to do. I even notice it in the manual passing, where it passes in a direction even though I've since moved the stick. Fucks it all up for me.

Sometimes I'm not sure I've ever really had full access to what the dribbling can be tbh - it feels like I have a completely different system to those people who are really good at it, I just can't trust my players' timing at all over the past few days in particular.

I've just posted that it's down to scripting Romagnoli. . can you see now what I'm saying?
 
Gotta say that gamers abusing the pause button are ruining the fluidity of co-op matches. Just wish game pauses were somehow abuse proof?
 
It's not just scripting. There's definitely some but it's also how the game deals with your control input online. The reactions of your players are determined by your input, your player switching and your stick movements etc. As soon as there's a bit of lag, or a discrepancy between your connection and your opponent's, it all collapses like a house of cards.

It's so much more frustrating when you know you're playing a game that is usually great.
 
I've just posted that it's down to scripting Romagnoli. . can you see now what I'm saying?

Like i've said it already several times. That horrible scripting is indeed frustrating beyond stupidity it totally ruins the fun and makes u ditch this game for good.

Sad... because the game has a huge potential!
 
its so funny when peter drury says: point blank header, and the header goes to the corner flag, the commentary is laughable at best, or when he says: can he score on every shot he s gonna say can he score!!!! i have to turn the commentary really low from now on
 
its so funny when peter drury says: point blank header, and the header goes to the corner flag, the commentary is laughable at best, or when he says: can he score on every shot he s gonna say can he score!!!! i have to turn the commentary really low from now on

And Beglin is still talking in a low monotone voice about someting irrelevant while Drury is all excited.
 
its so funny when peter drury says: point blank header, and the header goes to the corner flag, the commentary is laughable at best, or when he says: can he score on every shot he s gonna say can he score!!!! i have to turn the commentary really low from now on

El Hamit it!
 
It's not just scripting. There's definitely some but it's also how the game deals with your control input online. The reactions of your players are determined by your input, your player switching and your stick movements etc. As soon as there's a bit of lag, or a discrepancy between your connection and your opponent's, it all collapses like a house of cards.

It's so much more frustrating when you know you're playing a game that is usually great.

Romgnali I know lag is there but that will happen with both players . .it doesn't discriminate. ..you will be slower to the ball when scripting kicks in.
 
Beauty of PES :LOVE:

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Romgnali I know lag is there but that will happen with both players . .it doesn't discriminate. ..you will be slower to the ball when scripting kicks in.
See, I think it does discriminate. Not intentionally, but I think it does get lopsided, the impact of lag. It may be that the scripting is what upsets the balance, or it may be that one connection is more the host than the guest (bearing in mind online matches are part server, part p2p), but the lag makes the imbalance or the sluggishness that comes with scripting feel more pronounced than it would be offline. Plus the human opponent who looks to capitalise on weaknesses, as opposed to a CPU AI just following the same routines.
 
See, I think it does discriminate. Not intentionally, but I think it does get lopsided, the impact of lag. It may be that the scripting is what upsets the balance, or it may be that one connection is more the host than the guest (bearing in mind online matches are part server, part p2p), but the lag makes the imbalance or the sluggishness that comes with scripting feel more pronounced than it would be offline. Plus the human opponent who looks to capitalise on weaknesses, as opposed to a CPU AI just following the same routines.

You think lag favours one person? No I don't agree with that . . I've played a lot of matches on the Beta and I've never felt cheated through lag. . both sides will feel sluggish. .. the domination in my view comes from scripting.. favouring one side against another whether there's lag or not. .the point that I was making about scripting in the Beta is not about who wins the match, it's about who is given the advantage through the whole match as in winning tackles and picking up loose balls which would give you the tools to win the match . .some players are handed these scenarios but can't take advantage of them to win, probably because they aren't skilled enough to do that.. . but they are presented to them. Surely you have encountered matches where you have wondered how the other guy is winning every ball in a tackle and most of his passes are finding a team mate while your passes are going astray and you feel frustrated? That's not down to lag . .every pass forward is intercepted by him but when a match goes your way your pass finds your player .. lag? No way. You have to have experienced this no?
 
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