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Agreed - I think it's great that they've got managers in the game (and I bet FIFA can't feature them and have them move around for licensing reasons). It'd be great if they had play-styles too.
Do they bring their styles with them, though? For sure? (I have no idea - it's great if they do, but I was under the impression that when you set team styles in the editor, you're setting them for the team, not the manager!)That guy was just about to link the same post
I don't think it's anything to do with missing modes. I think depending on what you're looking for, you can get a satisfying game out of the CPU, whereas online you've got lag-cheats and exploit whores in all modes.Looks like the majority of the players here on Evo-Web don't play online. Is that because of the disappointing quality of the current online and / or the missing online modes, like Pro clubs in FIFA?
I logged onto MyClub the other day and they've given away so many free points over the past few months that I can now buy 20-30 world class players... Which hammers home that "it's for kids" point:
Looks like the majority of the players here on Evo-Web don't play online. Is that because of the disappointing quality of the current online and / or the missing online modes, like Pro clubs in FIFA?
Do they bring their styles with them, though? For sure? (I have no idea - it's great if they do, but I was under the impression that when you set team styles in the editor, you're setting them for the team, not the manager!)
Didn't see any screenshots, sorry - that's brilliant!Have you checked the screenshots? Different formations, different Attacking/Defensive instructions for both attacking and defensive tactics.
I agree if I want a CF to attack and defend I get one with a track back attribute. If I want a offensive SB I get one that plays that way. Using arrows imo would be a step back.that's what fluid formation is supposed to counter, I think it works mostly but what it definitely doesn't account for is getting a centre forward to defend properly or wing backs.
I said in another post that i can't seem to control when my wingbacks attack or stay back anywhere in the tactics. that would be a good improvement as it can really fuck up your team shape when they bomb forward without being asked to.
Other than that i'm not sure the arrows are needed anymore
I agree if I want a CF to attack and defend I get one with a track back attribute. If I want a offensive SB I get one that plays that way. Using arrows imo would be a step back.
Sometimes, I miss the arrows where you can get a player to move back when the team is attacking, or a player to move right when defending, etc...cause it makes for much better tactics than just setting the overall team feel as then you can assign certain players to do certain things like having DM moving sideways to cover for holes when the sidebacks rush forward on overlaps, etc.....that was fun. Sad they took it out.
I agree if I want a CF to attack and defend I get one with a track back attribute. If I want a offensive SB I get one that plays that way. Using arrows imo would be a step back.
I agree if I want a CF to attack and defend I get one with a track back attribute. If I want a offensive SB I get one that plays that way. Using arrows imo would be a step back.
No Zee. You should be able to tell your players whatever you want. The difference should be how effective they are doing so. You can ask your whole team to track/sit back but at the same time it doesn't mean it's best option; they might not be disciplined enough or even good at it.
im probaly wrong here as i havent played that much with 2016 except the demo, but it feels like there isnt much difference between keepers this year.
i mean i clearly remember that the only sweeper keeper in 2015 was Neuer, here there are many with these ability wich makes him less unique. i know in real life there are more keepers who do that but lets face it...not that much.
also Neuer feels like a god with these sweeping abilites just like all the other keepers...again abilities dont effect much the keepers i feel altough in reality many keepers fail with these rushing out moves because they are clumsy, slower, cant pass good enough or tackle.
but someone could clear this up for me whos playing ML for a long time hows this playing out this year?
/btw keepers is the best thing that happened to PES since Adam took over, they got a loads of new abilites so im hoping next year the outfield players gets also more new ones to make them more distinguishable/
I mean altogether who else does thing like this? Its like back in the days Chilavert was THE keeper who you wanted for freekicks and for penalties altough he was old and slow as fu*k.
https://www.youtube.com/watch?v=sOqLOTN75x8
Yeah they could try to code it where players that aren't used to playing under those instructions to work only 50 percent of the time, good example of this is Moreno from Liverpool, playing as a side back and being instructed to be defensive doesn't work that well for him,
Why don't we just undo everything and make PES 6 again? Then we can all accuse Konami of being stagnant and old.
Agree for me the main problem is companies still cant do the perfect football game, i mean pes can be fixed because at the base pes 2016 is a really good game.Why don't we just undo everything and make PES 6 again? Then we can all accuse Konami of being stagnant and old.
I think fifa s penalty system is very good nothing need to change therebtw as an improvement. i would like to see something on spot kicks. just like what FIFA did with the corners BUT this time for all the spot kicks you should be able to tell the players where and how to move because most of the spot kicks are useless in both titles
Agree for me the main problem is companies still cant do the perfect football game, i mean pes can be fixed because at the base pes 2016 is a really good game.
They absolutely should fix
Ai difficulty its too unrealistic how ruthless any team can be on top player and superstar difficulty
This bottom corner low shot goal is getting on my nerves and the inability for keepers to do something when in 1 on 1 situation by doing this slow motion jump is just so irritating.
For me these are the main things at least they are 1 or 2 things that they should know how to fix.i mean it cant be like this we are in 2016 and we cant even make a game like pes 5 or 6 but with modern animations and graphics. Why is it so hard???
I'm not an expert but in simple terms, I think on PES it must have something to do with an algorithm that just decides what type of shot power and direction is going to be triggered in certain situations and there just not alot of range in that Algorithm on this game.Even though the new patch was good. . .. the bottom low corner shots have gotten worse .. .practically every goal! Can anyone with tech knowledge explain why they can't vary the shooting?
I'm not an expert but in simple terms, I think on PES it must have something to do with an algorithm that just decides what type of shot power and direction is going to be triggered in certain situations and there just not alot of range in that Algorithm on this game.
That's my theory. In FIFA they've built an engine that calculates player momentum, body position, ball physics and trajectory. That's why there's so much variation on Human controlled shooting and combined with the influence of the varying difficulty level algorithms, the AI has more diversity in shooting on that game.