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PES 2014 Discussion Thread

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Guys You were right. I mentioned EA (once) on twitter, and Bhatti replied me lightning fast. He claims, that Konami has good marketing and postponinng ANNOUNCEMENT ABOUT ANNOUNCEMENT is a good move, because of quality of game :D

 
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Adam just said there is "no chance" that the demo will be out on Aug 8th.

Apparently it's a matter of approval from Sony/MS for deployment in their respective stores for download. Whatever.

This will just mean hype grows faster and faster and higher and higher. :) Also, if they were to land the FIFA WC license, that'd be just plain awesome.

Nothing stopping a PC demo? ...the hype train is in full flow for this game, anything short of brilliant will be a disappointment now
 
i tried to play pes 5 with the xbox 360 controller, the second i controlled the player i just unhooked the controller and set back my old dual shock type with d-pad to play it, u can't play the old pes 5-6 with the left stick, no way, d-pads had more control and smoothness...

I didn't have any problem. Besides, did PES 5 have full 360 degree movement? I doubt it.
 
RECOMMENDED PC SYSTEM REQUIREMENTS :

Windows XP SP3, Vista SP2
7 Intel Core2 Duo 2.0GHz or equivalent processor
2GB RAM
DirectX 9.0c compatible video card. 512MB Pixel Shader 3.0

MINIMUM PC SYSTEM REQUIREMENTS :

Windows XP SP3, Vista SP2
7 Intel Pentium IV 2.4GHz or equivalent processor
1GB RAM
DirectX 9.0c compatible video card. 128MB Pixel Shader 3.0

Updated impressions : http://t.co/EbRkdnB2YA

Courtesy of @Marvin_Ronsdorf
 
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RECOMMENDED PC SYSTEM REQUIREMENTS :

Windows XP SP3, Vista SP2
7 Intel Core2 Duo 2.0GHz or equivalent processor
2GB RAM
DirectX 9.0c compatible video card. 512MB Pixel Shader 3.0

MINIMUM PC SYSTEM REQUIREMENTS :

Windows XP SP3, Vista SP2
7 Intel Pentium IV 2.4GHz or equivalent processor
1GB RAM
DirectX 9.0c compatible video card. 128MB Pixel Shader 3.0

Updated impressions : http://t.co/EbRkdnB2YA

Courtesy of @Marvin_Ronsdorf

xp? ok install again
I never liked "7" :YAWN:
with regard to requirements not ask anything ..
 
The recommended PC requirement sounds about right. It is equivalent to current gen console. But after years of PC gaming, i found it is better to exceed the recommended specs a little bit in order to ensure smooth gameplay experience.
 
low requirements, the graphics engine can be well optimized, mods could easily work

losslesscompression: my pc has had four years without updating anything, PES2013 played fantastic all in 1280x1024 high.

2014 is still a generation ps3 game, this is good news
 
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In a battle with Adam on Twitter. He doesn't seem to realize how disappointed I am for the delay.
 
Reading some of Adam's replies on Twitter, I'm not sure how long he will last in that job. His attitude isn't right for the community manager role. He gets on the defensive too easily.
 
i tried to play pes 5 with the xbox 360 controller, the second i controlled the player i just unhooked the controller and set back my old dual shock type with d-pad to play it, u can't play the old pes 5-6 with the left stick, no way, d-pads had more control and smoothness...

pes5 is built around d-pad movement (8 directions), thats why


Guys You were right. I mentioned EA (once) on twitter, and Bhatti replied me lightning fast. He claims, that Konami has good marketing and postponinng ANNOUNCEMENT ABOUT ANNOUNCEMENT is a good move, because of quality of game :D


jesus :D:D he's so hostile and misguided. the perfect guy to pr for konami i guess!
 
Modders take note

"Edit options on the PC:

Without having to go into detail here can: The structure of the PC files will be new from the ground up. In place of the old. Img files are now entering. Cpk files. Here again, the new engine is the reason. Once the demo is, some experts among you will certainly quickly find and publish the template. "
 
Reading some of Adam's replies on Twitter, I'm not sure how long he will last in that job. His attitude isn't right for the community manager role. He gets on the defensive too easily.

my favourite:


juv0w6.png



and thats not taken out of context in any way. i'm still absolutely bewildered by that one
 
Modders take note

"Edit options on the PC:

Without having to go into detail here can: The structure of the PC files will be new from the ground up. In place of the old. Img files are now entering. Cpk files. Here again, the new engine is the reason. Once the demo is, some experts among you will certainly quickly find and publish the template. "

we are ready , give us the demo now :SMUG: :P :COOL:
 
* Looks up Phil Fish *

i think he is bi-polar. i read his tweets and he was telling people to go kill themselves and saying really weird things. at first i thought it was a joke and that he was a really funny guy, but then he cancelled his game (Fez 2) and quit the gaming industry ahahah (though to be fair he is a game designer and not a PR man)
 
Asim just posted this on WENB, like his honesty:

Before I give my brief thoughts, I just want to clarify that me not writing up proper impressions has nothing to do with pressure from Konami or anything like that, it was my choice. I also want to say that it is worth bearing in mind that this is preview code and there is quite a bit of time left for Konami to hopefully improve things. I'm expecting big things at Gamescom and soon after.

That said, time to tell you about preview code. It's the least featured and advanced preview code I've played in the years I've had access to PES preview code. Just the four teams (Bayern, Santos, Italy and Germany), no modes and no option to change difficulty settings - just a limited exhibition mode. Right from the off, that makes it very difficult to preview the game, especially considering that it was the Windsor code (slightly updated from E3).

Now I'm not complaining about the above, but if you can understand it's very difficult to write a fully formed preview of a tiny iteration. Usually preview code has modes and all the teams, so you can get a full understanding and feeling of what Konami are going for with the full release. Anyhow, being a PES fan, I still played it and came away with disappointing impressions.

Sometimes first impressions based on playing just a few games can be deceiving in some respects and only extended time with the game will tell you more about it. That is the case so far with PES 2014. Having played this code quite a bit in the comfort of my home, I was left mostly disappointed. Again, it's preview code, so I certainly expect there to be improvements made. Hence me saying early on that I expect big things at Gamescom and beyond.

Right now though, and I could be totally wrong here, but it feels like this isn't a totally new engine. It feels like the old engine with elements of the Fox Engine thrown into the mix. That's the main problem for me at the moment, as it's essentially affecting the overall quality of the game. Again, I could be totally wrong and it's just case of tweaking a few things to optimise the inclusion of the Fox Engine, but I can only go off of what I have played. I'm not going to sugar coat things or lie to you guys, it's not me. There are elements of MASS and True Ball Tech there, but just not fully formed or good enough at the moment. Controlling players like Pirlo, Ozil or Neymar should be a joy, intricate even. However, at the moment, it feels like your trying to maneuver a tank or really heavy vehicle. This might be down to weight shifting elements not being optimised correctly, so it could be a case of doing that. Hopefully Konami know how to improve or fix it.

Then there's the Barycentre physics, which I noticed little evidence of after playing for an extended period. Foot planting was pretty much non-existent, with players sliding into position to take a shot rather than doing it realistically. I'll be honest, it doesn't look great. Clipping was also present, with players literally going through one another, but I would almost expect that at this stage and to be cleared up in the final game, so not as big of an issue.

The defensive side of the game, even though the awareness has improved slightly since E3, leaves a lot to be desired right now. I came across many frustrating scenarios where my defender had made a tackle or intercepted the ball, only to just stand there watching whilst the opposing player took the ball. In general, the defending seemed a bit off, almost like if the game decided you weren't going to make a tackle then it wasn't happening. It reminded of PES 2012, where the defensive side of the game was a mystery. Not as bad, granted, but still a concern.

Going back to the 'it doesn't feel like a totally new engine' point, thinking about it, it might well be but perhaps the PS3 is restricting the Fox Engine in some ways. Probably not the case, but I thought I'd mention it. I know the Fox Engine is supposed to be very flexible, hence Kojima Productions getting great results on both the PS3 and next-gen consoles. This then leads me to believe, if it is indeed a totally engine, that maybe the PES team are still getting to grips with its intricacies. That's fair enough, and I'm willing to believe they can get to grips with it before PES 2014 is released.

There is a good game here, but right now it's at the stage where its hidden under issues and trying to find its way out. Some elements still stand out as being great though, especially the passing, which is still my favourite thing about PES 2014. It's so free, and the introduction of advanced through balls that you can curve and weight as you like only enhances that side of the game. Goalkeepers, believe it or not, have also been slightly improved. There's still the odd error here and there,but on the whole they react to shots much better than before and actually catch shot quite a bit rather than parrying them into danger zones. Heading is great too, plus the improved goalkeepers pretty much nullify the worry behind the guided corners and free-kicks.

So, yeah, there's definitely stuff to like about the game, but at this stage extended play has revealed some real concerns, which I really hope Konami look into before the game is released. At the moment, the game is more frustrating to play than anything else, not entirely enjoyable. Like I said a couple of times now though, I'm expecting big things at Gamescom. Hopefully it will show us a much improved game from this preview code.
 
Respect. :WORSHIP:

For the love of god please don't tell me you are an air traffic controller? :THINK:

Ha ha!

-'American 1557 Heavy - declaring an emergency'
-'New York - American 1557 Heavy - copy emergency - will clear you to land Runway 5L just as soon as I take this penalty kick'.
-'American 1557 Heavy - say again?'

xp? ok install again
I never liked "7" :YAWN:
with regard to requirements not ask anything ..

Read it again carefully - 7 is listed. ;)

Modders take note

"Edit options on the PC:

Without having to go into detail here can: The structure of the PC files will be new from the ground up. In place of the old. Img files are now entering. Cpk files. Here again, the new engine is the reason. Once the demo is, some experts among you will certainly quickly find and publish the template. "

Just as long we're not stuck with Man Blue and London Red together with their crappy kits for half a year!
 
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kamy100


my biggest concern is the delay of players, slow response
this is true?
if so, remember pes 2009, impossible to control players ..
 
Asim just posted this on WENB, like his honesty:

Before I give my brief thoughts, I just want to clarify that me not writing up proper impressions has nothing to do with pressure from Konami or anything like that, it was my choice. I also want to say that it is worth bearing in mind that this is preview code and there is quite a bit of time left for Konami to hopefully improve things. I'm expecting big things at Gamescom and soon after.

That said, time to tell you about preview code. It's the least featured and advanced preview code I've played in the years I've had access to PES preview code. Just the four teams (Bayern, Santos, Italy and Germany), no modes and no option to change difficulty settings - just a limited exhibition mode. Right from the off, that makes it very difficult to preview the game, especially considering that it was the Windsor code (slightly updated from E3).

Now I'm not complaining about the above, but if you can understand it's very difficult to write a fully formed preview of a tiny iteration. Usually preview code has modes and all the teams, so you can get a full understanding and feeling of what Konami are going for with the full release. Anyhow, being a PES fan, I still played it and came away with disappointing impressions.

Doesn't sound good - but as someone said, you can't really read that much into these 'write-ups' good or bad; how long have they actually had to play the game? How many times do you have bad first impressions of a game, only to go on to love it?
 
doctor76

game has to love at first contact, as it has been pes 6 and earlier

My biggest fear is again delayed response... and changing player, never fix in 2013
 
Asim is just going through PMS. After that tweet from Adam he became very bitter and resentful. Now, he just goes around trying to instill doubt in the fanbase. No footplanting eh? Gameplay vids speak otherwise. So much BS is probably in that impression due to his newfound anger at Konami's rep Adam. Sad day for Asim. REALLY sad day.
 
Asim is just going through PMS. After that tweet from Adam he became very bitter and resentful. Now, he just goes around trying to instill doubt in the fanbase. No footplanting eh? Gameplay vids speak otherwise. So much BS is probably in that impression due to his newfound anger at Konami's rep Adam. Sad day for Asim. REALLY sad day.

Wwwwhat???:FAIL:
 
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