They said that the old engine was very 'binary', when a player collides with another player; there was only two animations that could happen, the player would probably stumble or fall.
Comparing with the new engine, they said that 'the physics will drive the animations'; there is actually a physics based calculation that determines the animation outcome; which means that we probably would have a larger scope of control over the player. I'm expecting no more awkward position or under pressure pin point passing; no more perfect dribbling when under pressure; and no more clipping issues.
I was actually surprised when they mentioned 'binary', i didn't really expect the old engine to be that limited, i honestly that there was some kind of physics involved; and the lack of animations kinda signified the old engine's problems that we all know about and complain. The animations would be improved anyway; it's very important in the new engine as much as the old one, so i was quite happy when they mentioned that the the demo showed 'more natural animations and fluid transitions than FIFA 13'.
I liked how they just said 'Traditionaly, pressing triangle has been a through ball'. I've always thought the through ball button was quite redundant. So looks like they are looking to change the control scheme abit, which is good for me.
Comparing with the new engine, they said that 'the physics will drive the animations'; there is actually a physics based calculation that determines the animation outcome; which means that we probably would have a larger scope of control over the player. I'm expecting no more awkward position or under pressure pin point passing; no more perfect dribbling when under pressure; and no more clipping issues.
I was actually surprised when they mentioned 'binary', i didn't really expect the old engine to be that limited, i honestly that there was some kind of physics involved; and the lack of animations kinda signified the old engine's problems that we all know about and complain. The animations would be improved anyway; it's very important in the new engine as much as the old one, so i was quite happy when they mentioned that the the demo showed 'more natural animations and fluid transitions than FIFA 13'.
I liked how they just said 'Traditionaly, pressing triangle has been a through ball'. I've always thought the through ball button was quite redundant. So looks like they are looking to change the control scheme abit, which is good for me.
Last edited: