temporaomores
Banned
- 17 November 2013
I totally agree with you this place has become quite depressing. I just wonder if anyone has played nfs rivals on the pc apart from the fact that the game is unfinished and doesn't have any storyline that game has loads of bugs, you cannot even pause the game to go and do something else.
The framerate is capped at 30fps among many other problems then it occured to me that this is the first attempt at making a racing game with the frostbite engine just as konami has made use of the fox engine for pes 2014. I hope people cut konami some slack nfs rivals is far more annoying
Please don't compare NFS with Pro Evolution mate.
Newer NFS (since Hot Pursuit 2010) were almost always made by 3rd party (not EA directly!). NFS Rivals was made by Ghost Games, a subparty of Criterion Games (who made Hot Pursuit and Most Wanted recently but are better known for Burnout series ).
It's not the same as with PES Production Team. Plus it took them 3 years of development (PES 14). 3 years of porting FOX to work for football game and they still didn't deliver anything decent to warrant 20E price tag (that's current official price O_O).
Must I remind people of previews? Pre-interviews? They promised unparrelled graphics with details you never saw in football game. Where is that? In some areas this game falls behind PES 2010 (colours). MASS is great name, but erm doesn't have animations to support it. Yeah, we come down to main problem with PES games recently. Lack of ANIMATIONS made by professional footballers. Plus animations are not seamlessly knitted together, they must finish before new one can take place.
Lack of Stadium Editor because they didn't finish game in time and lacked time.
If you honestly believe they can turn Trabant into Ferrari for next year, you're very delusional seeing how many failures they had over past 7 years.
Plus Football Life/Be a Legend and User Interface need complete rework to get done and on PC they need to add mouse input support to navigate through menus.
I came to one conclusion though. It doesn't matter who the guy in charge of PES Production Team is. Be it Masuda or Seabass. Both have vision of how football should be. MASS, Player ID, Trueball Tech, etc. are very nice, but... Maybe the team lacks programmers who can convert their vision into game code?
Maybe snapping up some talented guys from Europe would help?