razvanultra
The One who plays
- 21 August 2008
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They need to tone down this damn close control and one touch from players ffs Vidic and Ferdinand have the same ball control as Messi should , look at this game I played on top player, look how easy it is to keep posession because of it and against Barca aswell
2nd thing that bothers me is that they YET again have not replicated posession football, as a matter of fact I don't see any difference between AI teams that use long ball tactic, quick counter or posession... I really don't.
For example all I see from Barca is PASS FORWARD, DRIBBLE PLAYER, PASS FORWARD , PASS FORWARD , DRIBBLE PLAYER, SHOOT, repeat..
There is no posession control, no passing around the pitch at all, thats rly disapointing.
It seems to me the simplicity of PS2 gen made the game better?
Mayeb now they have too much technology, too much freedom etc..they are ''overcreating'' aspects, trying to make realistic but actually doesnt make a great game. Or is hard to perfect.
When they had less tools ''degrees of freedom'' to work with they coudl narrow down and concecntrate on maximising each aspect.
I dont knwo if I amke sense but take each aspect.
passing
goalies
Defending
Dribbling
Shooting
Now back in ps2 fays in creating the game each aspect had to be streamlined compared to today they have more tools to create each aspect in gameplay.
Hard for me to explain what I mean.
But in developing the game think off it like this.
If I gave you 10 pieces of lego and told you to make something with it you could prob make something cool quickly and efficiently and try out many combos and get make it perfect though simple design .
Now if I gave you 200 pieces of lego and told you to make one amazing thing you could spend months trying various pieces and combos and never make something quite perfect or be unsure which is the best. Maybe over time you could get something pretty good but still not perfect and quite complex.
With less options its easier to concentrate on making it perfect and simple.
This is just my personal opinion anyway.
Fact is when I used to play PEs on snes=ps1=ps2 it was addictive.
I would play game after game and even if I want to go to bed Id be like just 1 more, ok 1 more, ok 1 last game, well mayeb 1 more.
And each goal scored felt special. Like really well player or worked and watch replays over and over and compare and show to freinds.
Ive never had these feelings next-gen which shows something is wrong.
It's always been easy to keep possession. On any Konami football game.
And you want the AI to pass the ball around like Barca on a 10 min game? That would limit the amount of time a limited AI system has to score, also limiting the time the average gamer has to score, which would in turn be frustrating. And stupid. It's a game, if you want real football, play 90 minute match against a human opponent.
Fact is when I used to play PEs on snes=ps1=ps2 it was addictive.
I would play game after game and even if I want to go to bed Id be like just 1 more, ok 1 more, ok 1 last game, well mayeb 1 more.
And each goal scored felt special. Like really well player or worked and watch replays over and over and compare and show to freinds.
Ive never had these feelings next-gen which shows something is wrong.
It was but at least on PES 2011 if you played as a low technical team it was a bit harder than it seems now, now I can pretty much make circles around players with Vidic and they can't do shit, are you srsly gonna tell me thats the game you want?
2nd part you have a point but that still doesnt mean AI should just rush forward like idiots, they can still pass around a bit looking for holes and then set through balls like Barca does in real life.
I just had one of those games which has made me FURIOUS. I've been playing PES pretty much all my life from the first versions and I don't profess to be a great player...I just play the game with an understanding of PES and football.
However...I expect the goalkeeper in a game to make a single save. I mean...just one. You could have say 3 50/50s in a game with the striker and keeper...you would hope he could stop at least one. And perhaps 4 shots from range which go down the middle, would you expect all 4 to go in?
I just played a game where there were 7 shots on target on my goal. My goalkeeper saved 0. Napoli scored 7. 6 of these goals went right down the middle. I can't even be bothered to play a game where the developers are so clearly unable to test it because of budget / time / cross platform development. This kind of thing is easy to pick up in the smallest amount of testing. I can't begin to enjoy the new AI features when they so clearly neglect other basic and essential parts of the game.
Every year the demos have problems and we hope the final product will fix them. Remember the referee standing in front of the wall for free-kicks in the PES2011 demo? We all hoped they would fix that...did they? Of course not, I saw it yesterday. Unbelievable.
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Give us a break Konami, there is a reason why the community has to apply 20 patches to your game every year. Looks like we need 21 this year...but thanks for adding a handful of new animations and sounds. That really made me not notice the usual fatal flaws.
Dont play on the big boy settings. I hope konami dont listen to people like you. Its people like you who give them false feedback and then they go a cock the game up for the final release.
Konami don't listen to people
Good joke. They even listen to the wrong people, that's the problem, they take every feedback as good one.
I hope that's not true![]()
How can my own observations and findings from playing a game (from a genre I'm well versed in) be 'false'. I'm going to assume because your thoughts on the game are positive they are therefore 'true' or more important eh?Dont play on the big boy settings. I hope konami dont listen to people like you. Its people like you who give them false feedback and then they go a cock the game up for the final release.
the sad truth is, Konami in the end is a corporation and its real purpose is to make profit. they don't look at a franchise the way we do. they look at it from a market based perspective and that's why they balance things.
now it's obvious to me that they deliberately leave some bugs and add things to the game that keep you looking for the next year. of course, they lose some fans(customers) in the process, but the majority forget the bugs and enjoy the game and of course, they wait for the coming year to get those bugs fixed.
that's how it works, it's not that they don't know how to fix them, or they don't know what a proper running animation is and so on. Japan has the most creative and advanced animators and animation technologies. some bugs are purposely left behind, and some new bugs along with new features are added each year which makes a balance between customer satisfaction and expectation for a new version. to enjoy the game, sadly, we should accept this dirty fact.
Oh and my point on goalkeeping issues is not an isolated issue, many people are having it.
CPU panic attacks!The goal of doom, yea I've had that unshakable feeling that the CPU is going to score at some point. Happened in PES 11 a lot, especially right after scoring a goal against them. Although I guess this is kind of different.
If it was John O'Shea I could understand... but Hernandez?!