• Update: The issue surrounding 2FA logins using the Google Authenticator should be resolved now. Sorry for any inconvenience this has caused. /Tom
  • We've been getting a growing number of reports from users being unable to log into their accounts using Two-Factor Authentication (2FA) with the Google Authenticator, putting them into an error loop. Rest assured we're trying to fix this asap. Thanks for your patience! /Tom

Most Fun/Dynamic FIFA

sleevel

Non-League
6 November 2024
Which version of FIFA has the most fun/dynamic gameplay? I’m not interested in skill moves, just linking together nice passes, gorgeous through balls, screamers from way out and bashing in headers off crosses.

Which version fits this bill the best?
 
It's very subjective as everyone will have their own view.

If you want all that in a game, you'll be looking at one of the older titles.

My go to is FIFA 14. Stick shot speed on 51 and you'll score some absolute screamers. It's tougher on that game to string moves together as the ball is a lot 'looser', I have ball control slider set to 40, but when you do, it is very satisfying.

The others I enjoy are 16 & 20 but the shooting in FIFA 14 keeps me playing it.
 
FIFA 14 seems to be universally adored. I haven’t played it a ton but when I have, it feels very uniform - all players and the ball are moving at a constant speed. I prefer something that’s sometimes slow, sometimes very fast.
 
You maybe better off with FIFA 16.

I've got 14, 15, 16, 17, 18, 19 & 20 and they all offer something I like and things I don't like.

I can't play any of the ones after 20 as that's when crossing become non existent and the 1v1 thing kicked in, so half the players on the pitch don't do anything.

20 plays a nice tempo, I was messing about the other day trying out slowing down play, speeding it up etc... You can do that on all the games, often on 14 I'll have the ball with my CB and slow it down to walking pace before beating the press and trying to put together a swift attack.

One thing that 14 does have, which probably contradicts your comment, is fast players beat slow players. I play as Girona at the moment and I have a winger who is quick. I can often pop a ball over the Full-Back and he will rinse them for pace and get it.

Only issue I have with 14 is the sub bug. Sometimes you make them and they don't come on at all. Then I've had it twice when I've subbed a player on and he's running around wearing a bib, while 2 guys are sat on a sub bench in the middle of the pitch 😂😂
 
It’s honestly hard to compare gameplays as I feel like I’m spending most of the time chasing the other team down trying to win the ball back (which I know goes against the more realistic containment defense method but I’m really just trying to evaluate dribbling, passing, movement and shooting).

I’m right there with you on the 1v1 mechanic. I can’t do it. If an opposing player is in the box with a chance to shoot, the second defender must close down.

Also, the AI on these older games is frustratingly good. Supporting defenders will intelligently play a secondary press or clog passing lanes, making my efforts of testing even more difficult.
 
I think FIFA 11 is my “most fun” FIFA, and it’s quite a challenge, as well. You can score some fun goals and with harder levels or gameplay changes, it can be really difficult to get out of your own half sometimes because the CPU can eat you up. My only gripe about is the there are too many “alley-oop” goals where, on both sides of the ball, the forward has incredible hops and heading power — but that may be what you’re looking for.
 
I played some 16 last night, first with Supernova CL.ini in my folder (but I didn’t regenerate) then with the Classic Patch. I played on amateur so I could get a lot of shooting chances (which is similar to legendary on FC25, lololololol) and man I was just ripping manual shots. It felt a little cheap (maybe cuz I was an amateur?) or something about the shot execution wasn’t vibing (even though the result was screamers).

Switched to 14 and first thing I noticed is the “lag” in passing and shooting. I had to shoot a whole second sooner it felt to let the player “wind up” compared to 16. (Admittedly I was messing with mods, or at least trying to - I don’t really understand cl.ini.) Even on amateur I wasn’t able to get many scoring chances, and flubbed a few since it took so long to get the shot off.

From a mods perspective, 14 and 16 seem to be the most supported, so I’m inclined to settle on one of those. I’ve currently got 11 through 18 installed but these mods are rapidly taking up space.
 
Back
Top Bottom