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Most Fun/Dynamic FIFA

Thats a good idea, normally all slider makers based their sets on slow speed, and it always looks and feels off
Im going to try my FIFA 17 on normal speed maybe adjust them a bit, but i like the thought of it


Let me know, because it could be only my opinion, but seems that on slow speed the game feel too much "soft" about body collisions.
 
Let me know, because it could be only my opinion, but seems that on slow speed the game feel too much "soft" about body collisions.
Just played a game on my Darmstadt career and the difference is there.
Collisions much more life-like, looks like animations have room to finish.
Also one thing I noticed is the fact that sometimes when you play low speed your controller "goes dead" for a split Second, it doesn't react really, but now it feels way smoother.

And the CPU isn't crippled like it was on slow speed, big difference in how aggressive they became Vs slow speed.
Early days but I'm going to keep this going to see if it holds up.
I'm playing 10 min WC operation Sports sliders.
Thanks buddy
 
I usually set game speed to fast on most of the fifa games, including 14 and 16. However, on 12 and 13 I usually set it at normal. It's too fast otherwise.
 
A few years ago, I realised that the 'Slow Speed' option had a negative effect, so I immediately switched to 'Normal Speed' and have not used the 'Slow Speed' option since, apart from a few brief tests lasting 5 or 10 minutes. The animation speed gets an 'elastic' effect, which makes the game 'slow' but at the cost of worse responsiveness. This makes the game unplayable in most cases, especially while defending.
 
A few years ago, I realised that the 'Slow Speed' option had a negative effect, so I immediately switched to 'Normal Speed' and have not used the 'Slow Speed' option since, apart from a few brief tests lasting 5 or 10 minutes. The animation speed gets an 'elastic' effect, which makes the game 'slow' but at the cost of worse responsiveness. This makes the game unplayable in most cases, especially while defending.
i have to agree on that, animation and responsivness is like day and night vs slow speed
 
Fifa 16 always been my favorite one,due its better midfield positioning, dribbling,First touch and ball physics Freedom (even if weird).
My main complain about this game was that i was able to dribble past the whole team effortlessy.
Console player here and as i said i always played it on slow speed+sliders to make It even more slower and erratic.
I am testing it on normal speed and very soft slider set ,and the game,despite been on paper faster than before, plays a slower tempo, and dribbling past defender is now harder and satisfying.
I only modified these sliders for both user and CPU:
Normal speed
Pass error 55
Marking 60
Defense height 60

I am playing 1.00 ps4 version. If someone would like to try it and give me feedback i would appreciate
 
It’s been a long and winding road - I have realized a few things:

- I like a good tussle for the ball. FIFA 16, 17 and 18 have this. Defending on the other versions feels more chaotic and binary - smash into the other player and win the ball (or not).
- I love scoring off a header. There’s something very satisfying about it.
- I have no interest in skill moves.
- I love the immersion of the pro camera but find it very challenging to play with. I enjoy feeling like I’m a real player in the game but I can’t see the field as well. Depth in particular is difficult to judge. Through balls for example are challenging to gauge with this view, compared to the side on views where it’s much easier to interpret the space. I’m much better as a fifa player with this side view but I feel like I’m watching the game on TV, not an actual player on the pitch, which Pro gets me closer to.
- In fact, a pro camera that is zoomed in more (like PES), would bring me even closer to the pitch (literally) but cut off even more view, making the game harder. The challenge is a real player can turn their head to see the full pitch, but we can’t control the Pro camera like a first person shooter (imagine if we could!)
- I love full manual controls but this makes the game very challenging. Even more so using the pro camera. On crosses and corners the camera rotates, so I have to aim toward where the goal will be not where the goal is.
 
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