Marlon Anthony
Purist
Well, now we just need some hilarious glitches to emerge and the modern day game launch checklist is complete. More compete than the actual software they're shilling.
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I actually never owned or played this one haha. So again, it's tempting. But I have soooo many unfinished or bought but unopened games at this point. Trying not to increase my collection!I feel like i'm the only one who never played it
Of wich one exactly?GTA5 is one of the greatest games of its generation.
PS3, PS4, PS5, PC, Xbox 360, Xbox One, all of thoseOf wich one exactly?
Exactly mate, you got me!PS3, PS4, PS5, PC, Xbox 360, Xbox One, all of those
Not to mention how many ports of Resident Evil 4 Capcom have released too.One of my favourite games ,still think it looks pretty damn good and sure won't pay for it again (maybe).
I have it on disc ,so a digital version would be good.
And on the subject ,how many versions have Bethesda put out of Skyrim?
Wow,didn't know that.Not to mention how many ports of Resident Evil 4 Capcom have released too.
Considering that was originally supposed to be a GameCube exclusive & director Shinji Mikami vowing to cut off his own head before that game ever got ported to any other console too...
It is true but the sad thing is, Online gaming and the discovery of monetising and predatorising said online gaming has sadly destroyed the creative ambition and artistic integrity of the medium.I think Rockstar makes crazy money (still) on GTA with the online version ,and getting it to a new gen is just common business sense ,and being a business that's how you need to do it.
Still think EA pack opening every year is more greedy and cynical.
So true mate ,rinse and repeat ,make money ,make it shiny and people will buy , regardless if it's completely empty or the same game as last year.It is true but the sad thing is, Online gaming and the discovery of monetising and predatorising said online gaming has sadly destroyed the creative ambition and artistic integrity of the medium.
It used to be that developers wanted to constantly innovate, not rest on their laurels and create new projects. Top their last work and compete with what other studios were releasing. Publishers and consumers all thrived and benefitted from this. Now it's like having ambition isn't rewarded but simply coming up with a formula to make money hand over fist with the minimum amount of effort is.
There's lots of artists and developers who are disillusioned with the industry as they all grew up wanting to leave legacy's like those they played in the 90's and early 00's only to end up in studios that wanna make slot machine software.
Wowzers.
Apparently games source code was stolen as well and its a shitstorm. Some say they might have to start from scratch.
Personally, after they basically abandoned Rdr2 and milked GTAV for 10 years I have very little sympathy for Rockstar.