Gran Turismo 5

Laguna Seca is not a standard track, its in world tracks.
Also the crappy look of the tracks is more than made up for in the way that they feel, Laguna Seca is incredible in this regard.
 
Alot, but take that like a reward :COOL:

Pretty crappy reward IMO, by time you get to level 40 you should be good enough to not be damaging your car, silly decision to make people unlock it.

I was nicely surprised by the standard cars yesterday. I had to use one in the Japanese Classics cup and I was not at all perturbed by using it. The bumper view instead of cockpit did not bother me at all and the car still felt as good as the premium ones, which is what really matters.

Once you get over the fact that the graphics arent all that they were hyped up to be the game just gets better and better.
 
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Pretty crappy reward IMO, by time you get to level 40 you should be good enough to not be damaging your car, silly decision to make people unlock it.

I was nicely surprised by the standard cars yesterday. I had to use one in the Japanese Classics cup and I was not at all perturbed by using it. The bumper view instead of cockpit did not bother me at all and the car still felt as good as the premium ones, which is what really matters.

Once you get over the fact that the graphics arent all that they were hyped up to be the game just gets better and better.

"Spot", and if I may say so, also "on"
 
Is it better than Forza?

I really enjoyed that on the 360 and was why i thought about getting this

It's better than Forza 3... In fact, it is outstanding. You need a wheel though, Daz, to truly appreciate just how good GT5 really is...

See my post a couple of pages back, where I've almost blown my bag playing this game!
 
I tried the rally and found it very difficult, this will take some time to master. Also had a go at the Nascar and almost fell asleep driving round and round and round and......
The go kart was fun but what really kills it is that I could not find a kart specific track, driving it on a full size track takes away the point of having it in the game IMO.

Agreed, rally is particularly difficult! It was the first beeline I made when it finished installing. The way the dirt from cars in front kicks up over your windscreen, almost blinding you is quality.

Same opinion about NASCAR, I even mentioned it to my girlfriend the other night when doing the challenges, "God, this is bloody dull", then we had our usual discussion about thanking god we weren't American, and how'd we have had to watch crap sports and listen to crap music!

Go-karts are really good fun, can't wait to play them online. Btw, in the challenges, there are go-kart-specific tracks...

Each day I sit down to play this, it gets better and better, and I look forward to playing it more and more. I shouldn't even be awake now at this time on a Saturday morning, but I'm checking this thread and itching to play!!
 
Agreed, rally is particularly difficult! It was the first beeline I made when it finished installing. The way the dirt from cars in front kicks up over your windscreen, almost blinding you is quality.

Same opinion about NASCAR, I even mentioned it to my girlfriend the other night when doing the challenges, "God, this is bloody dull", then we had our usual discussion about thanking god we weren't American, and how'd we have had to watch crap sports and listen to crap music!

Go-karts are really good fun, can't wait to play them online. Btw, in the challenges, there are go-kart-specific tracks...

Each day I sit down to play this, it gets better and better, and I look forward to playing it more and more. I shouldn't even be awake now at this time on a Saturday morning, but I'm checking this thread and itching to play!!

I have actually changed my mind about the Nascar. I wrote that after trying it in the arcade mode and doing a time trial. I later found the special stages and tried the Jeff Gordon challenges and found it quite good, I like the tactical nature of the passing.

I think now that I dont expect to be blown away by the graphics I am appreciating them more and more. Last night I did all the classic car cups in the beginner series and even with all standard cars I was impressed by the graphics, the lighting in the game is amazing. I did a race on the Norwegian track and was amazed when I watched the replay to see the flowers at the side of the track being blown around when I drove past them.

Question for the guys that know a bit about F1, I drove on a track called cote d'azur and it was very familiar, am I right in thinking this is an exact replica of the Monaco F1 track?

I really enjoyed the couple of hours I played last night, this is definitely the best racing game I have ever played.
 
It's better than Forza 3... In fact, it is outstanding. You need a wheel though, Daz, to truly appreciate just how good GT5 really is...

See my post a couple of pages back, where I've almost blown my bag playing this game!

Yeah i read that post :LOL:

have you got a wheel that can be used on the 360 and PS3?
 
How the hell do u win the vw camper race???

I got up to that race last night and thought the same. Its very difficult to overtake and stay inside the cones. I thought that there maybe some way of buying a better camper van and using that or tweaking the camper

Does anyone know if the top gear track is unlocked on arcade after winning this race?
 
Yeah i read that post :LOL:

have you got a wheel that can be used on the 360 and PS3?

no, mate. got the official xbox wireless wheel, and just picked up the logitech driving force GT a few days ago, while i wait for amazon to dispatch my G27. should have that on monday...

the GT wheel is bloody brilliant though, and does more than a good enough job. not sure if i'll keep the G27 now, unless someone can convince me otherwise. might keep it boxed and flog it closer to christmas for £300, when they are like hen's teeth and make a nice little profit on it
 
oooohhh boy...
i saw it by myself at home. absolutely unbelieveable - those graphics for standard cars are really bad, especially the artifacts.

As I modelled (and rigged) THIS car:

Viper_FINAL_04.jpg


I am qualified to say that the picture in your post is indeed rubbish - in comparison to the better quality cars they did.

As there would have been licensing $ involved they simply spent more time on the more expensive cars.

Viper_FINAL_03.jpg


Viper_FINAL_06.jpg
 
no, mate. got the official xbox wireless wheel, and just picked up the logitech driving force GT a few days ago, while i wait for amazon to dispatch my G27. should have that on monday...

the GT wheel is bloody brilliant though, and does more than a good enough job. not sure if i'll keep the G27 now, unless someone can convince me otherwise. might keep it boxed and flog it closer to christmas for £300, when they are like hen's teeth and make a nice little profit on it

Is the xbox one good?

I think i'm gonna stick to Forza and may get a wheel for that because i would have to buy a PS3, GT5 and a wheel if i went the other way :LOL:
 
yeah, it's a great wheel too. it really makes a difference when playing driving games. not sure how easy it would be to mount on some home-made stand though, as there is no clamp on the xbox wheel, like there are in the logitech wheels...
 
Got this earlier, great game. Done the B license in all silver, and all the possible special events up to level 8 in silver & above. Haven't bought a car to keep though yet, and I've 120,000 credits under me mattress.
 
No ones mentioned it, so:

Gran Turismo 5 v1.02 Update Available for Download

As was quickly reported here in our forums, the latest 1.02 update for Gran Turismo 5 has just made available for download. 1.02 allows the game to take advantage of Polyphony Digital’s upgraded server infrastructure while enabling maximum power and weight restrictions for online races.

This is apparently the November 27th update that Yamauchi mentioned to Eurogamer, which will “double” the game’s online capacity from 500,000 to one million simultaneous connections.
 
Was enjoying this when I came home at the weekend but for some reason, it doesn't quite feel like a proper Gran Turismo game.

The struggle in completing Licenses is no longer there, they're fairly straightforward, which is a pity because in previous titles I'd "enjoy" brushing up on my driving technique by going through them.

The music is far more laid back and "loungy" compared to the "funkier" and addictive soundtrack the rest of the series had.

Arcade mode just seems a bit pointless, although it's probably me being naive because I can't find an option to use cars from the garage or even find a go-kart in the arcade car list which prevents me having a kart race with my brother. Maybe it's the way they've laid it out, with track selection coming first, rather than choosing the race type first like in the past.

The levelling up system feels a bit strange but it's probably me just being picky and nostalgic of how fun the previous titles used to be, whereas there seems to be a lot more focus on grinding through the levels in this instalment.
 
Was enjoying this when I came home at the weekend but for some reason, it doesn't quite feel like a proper Gran Turismo game.

The struggle in completing Licenses is no longer there, they're fairly straightforward, which is a pity because in previous titles I'd "enjoy" brushing up on my driving technique by going through them.

The music is far more laid back and "loungy" compared to the "funkier" and addictive soundtrack the rest of the series had.

Arcade mode just seems a bit pointless, although it's probably me being naive because I can't find an option to use cars from the garage or even find a go-kart in the arcade car list which prevents me having a kart race with my brother. Maybe it's the way they've laid it out, with track selection coming first, rather than choosing the race type first like in the past.

The levelling up system feels a bit strange but it's probably me just being picky and nostalgic of how fun the previous titles used to be, whereas there seems to be a lot more focus on grinding through the levels in this instalment.

Add a car to your favourites (from the garage) to be able to use it in Arcade Mode...
 
and do you know if the kart tracks can be unlocked to use online?

i've just finished golding all the beginner tracks in a-spec, and i have to say this game just keeps getting better and better. i absolutely love it!
 
Re: Gran Turismo 5 pd interview

If its true ? idont know, but if its, yes sony will be pissed off:

A PD Member:

We were personally actually quite surprised by the raitings it got, we expected lower! We know the game doesn't show all the dev time we've put in to it, but we're working on that.

We did have a near finished product when we released prolouge, we were looking at a period of about 8 months before release.

Then Sony demanded the entire game be 1080p, 60FPS. We had it coded at 720p, 30FPS.

Sadly no more space for the systems we developed, so they're on the sideline. They'll be released as DLC eventually, but Sony pushed for a release now (PS3 sales need a boost for xmas).

We ARE working on feedback though, and things like this keep coming up (along with DRM on saves, crappy menu design etc) and they will be improved through DLC if everything goes according to plan.

As for Premium/Standard, Kaz wanted over 1000 fully modeled car, but as I said before Sony rushed the release so we had to import the low poly GT4 models and upscale them a bit.

It was ambitious, but it would've worked. We had just enough power to work with to get everything in (including 3D crowds/trees and all cars as premiums).

The Yaris will appear in the used car dealership.

The Vitz is a new car and a premium model, it's a Yaris by another name.

Yes, there are more model specific races this time round. New events will be added via DLC, the first ones will be races with bhp limits (250, 350, 500).

-Standards upgraded to premiums (higher poly models, dash view, changeable rims etc).
-Brake tuning will be added
-New tracks are being worked on
-New races/championships will be released that are BHP limited, not manufacturer limited.
-There will be an as yet unnanounced update to online play (I can't say more than this).
-B Spec and replays will get fast forward buttons.
-Some more stuff I can't say yet


It's a common complaint, and it's being worked on. Priority for audio just now is to give the user their own BGM on menus as well as in race, to equalize the volume of in-race user BGM and to give a more seemless transition of audio when you change screens.
Some new engine sounds are being worked on too.


Sorry nothing I can do there. We are in the process of setting up dedicated race series though (this is the next stage in online development) to allow users to run their own series, just like those in A-Spec. Some of these will have rewards for the best racers.

There will be some old favourites brought back from earlier in the series, but I can't say which yet - it's a surprise!
We didn't want to just offer upscaled tracks so we're redesigning them from scratch. They look fantastic so far!

Exiting the menus is awkward right now, I agree. It's planned to make the "O" button take you right out of a menu and not have to press "X" to confirm every time, but it's not a high priority at the moment. There's always the "My home" button for when you're in A-Spec/B-Spec.

-Load times can't be fixed, it's due to the amount of data that has to be loaded from the disk, and we can't speed that up. If it's REALLY slow, disconnect from PSN. Equally if you have a slow internet connection menus will lag, since we've programmed online integration in both since and multiplayer.

-There's plans to release several new "Home Screens" and allow the user to choose the layout that suits them best. Not a priority though, we want to sort out the gameplay first.

-Jazz music, might not be everyones tastes but it was chosen at team meetings. As I said earlier, soon you'll be able to replace the background BGM with user BGM so it won't be an issue.

-Delievered cars are being worked on as a priority. Chances are the fuction will stay but the cutscene will be skippable.

-As for loving your own music, it'll be equalized in volume across all tracks soon, and you'll be able to change tracks in game, so it should get even better!

The conformation pop-ups are there because of Sony. Apparently people get all pissy if we don't warn them they're about to do something, so we don't really have a choice on all of them, but some will go. We did try though.

Everything will be released sequentially, bit by bit in different patches for those on slower internet connections (each patch will be no bigger than 150Mb).

As I said above, we had to import the AI system from GT4 with a few tweaks. We have a whole new system almost ready to go but Sony's requirements for 1080p/60FPS means we couldn't get it done on time. It'll be available in patch in due course.

DLC won't be announced until it's up and online. This way if it's delayed a bit we don't get people moaning again. We want it perfect, especially after the criticism the game has got.

Wait and see. New cars will be available via DLC *eventually*. Most likely these will cost.

We were pressured in to a release by Sony who really need to boost PS3 sales this xmas. This title is a console seller, hence the rush.

All standard car sounds were imported from GT4 (with a bit of tweaking on some).
When they become premium cars the engine sounds will be updated too.
As for the engine sounds on premium cars, they were recorded specifically for GT5. If they don't sound good, get a new setup because in the test labs here they sound fantastic

NASCAR sounds were taken from the cars themselves. If they sound bad get a better speaker setup. As far as we're aware there's no EQ issues with engine noises but we're looking out for them in case they do crop up.

Can't change the rims on standards because they're completely different models to the premiums. High poly wheels on a low poly car would look crap. When they're upgraded to premium you'll be able to change wheels.

Phototravel isn't available for standard cars because the low poly count means they look bad if I'm honest. Jagged door frames, poor shadows, low quality textures.... we don't really want people taking pictures of those and spreading them round the net when we're working on making all cars premium, would give a false impression.
Photo travel will be available to all cars when upgraded to premium.

3D was a Sony requirement, to show off their new Bravia TVs (there will be bundle deals with TV/PS3/GT5 soon). Because of that we had to up it to 60FPS and Sony want the 1080p, again to show off the new Bravia TVs.

Go Karts were planned from the start for a bit of fun, I quite like them personally. They may have more use later on, just wait.

8 months after prolouge we would have had a finished game (at a much higher quality than the current release) but Sony gave their demands so we had to agree, hence almost 3 years of working our asses of to try and get what they wanted.

If it doesn't it'll be EQ or compression issues, and we'll certainly want to know about it. We check all the community boards daily so if it's posted on there we'll see it. Like I said they're all genuine recordings and no major issues reported so far.

GT3 was the last one really designed for users without a wheel in the high spec races. Wheels have become much more commonplace now, so it made sense to start catering development towards them.
GT5 is so much better with a wheel but only once we get the update out.


Like I said, wait and see what tracks are coming Who knows, there might be quite a nice collection of classics.

It'll be easier when everything is premium and you have the option of buying each car used or new (Lupo will be listed under the VW dealer).
The used car dealership will be getting a makeover with new "Sort By" options (Manufacturer/Price/Age/BHP etc). It'll still update just as often though, so it'll be no easier to get a second hand Lupo, but you'll be able to buy a new one (at a premium of course).

-Kaz likes the Skyline. He's not going to budge on that. Ever. His choice.

We can't say because they'll get flooded with comments of people wanting to contact us.
Lets just say if it's well known, we check it.
I can say we check the GT5 forum on the PS3 boards, but not and 3rd party ones (if it's a big community, we watch it).

t was debated, but Kaz sees GT5 as his own baby, he wants to nurture it for a long time, so waiting out until GT6 would mean several years of waiting. Sony wanted 1080p NOW for the new Bravia series, so we had to give in.
GT6 isn't even being worked on just now, we're probably looking at future gen consoles for it.

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my statement:


My tipp? Go to MS and create it for the 360!!!!

Mr. Yamauchi,

Pd is your Baby, also GT IS YOUR BABY!

Sony is nowhere without good games, so, create GT5 Again, in720p, 30FPS!

You don't give a shit for us who have Paid!

And i will no longer give a shit on GT!!
 
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Yes me!

its a vs score, as you can see FM wins but its a close fight!

From Top to the End:

1)Cars in The Game

2) Details and Modeling f The Cars

3)Sound all over including Carsounds

4)number of Tracks

5)Career in the Game

6) Looking of the Tracks Graphic Details

7) weather-system

8) Racing Modes

9)Driving physics- Handling of the Cars

10) Online servicesand online packages...

11)Tuning

12) setup

13)Damage modeling after Crashes

14) AI

15) Onlinemodes and Playability online

16) Extra features

For the Ranking you will see on the side itself....
 
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