ClassicD said:
What makes these games harder in my experience is that you for some inexplicable reason play like shite, not that they play any better. It's that in these games, the occassional strange bounce of the ball, becomes a frequent strange bounce of the ball, or implementation of 'baby-steps' that I explained earlier. The same goes for the type of example I gave of the AI scoring into my own net, these happen much more in the 'tough' ML games than in the regular ones.
If the CPU can score crazy shots from outside the area or score rocket headers, how is that considered as
you playing shite? I still play just as well. But if I score a goal, they score one too, or in some cases, score two or three. You can still play just as well but your best is no longer good enough to compete with the increase in difficulty.
There are times when the CPU would dribble past defenders with amazing skill. How is that anything to do with you playing shite? You still make the same tackles and blocks but the CPU this time anticipates them better and gets past you. This isnt a interference. But really just the game getting harder. And I'm 100% sure that the first ISS Pro Evolution on the PSX had this too cuz I've spent more time playing that than most of the later PES games since at the time it was the only game I had for a 5 month period (dont ask why, long story). It just used to happen all the time in important games. But in those days you couldnt do f*ck all about it cuz the game was very basic and you had to more or less just sit back and watch the game beat you 3-0 or even 4-0 at times. Theres nothing weird here. Its something that this series has always had. If you're only picking up on this now then you probably didnt play the previous games long enough.
Saying you dont like this is one thing but to say the previous games were better doesnt make sense really since it also had the problem.
There are also games where absolutely everything goes right for you, you get so many flukey, fortunate breaks of the ball in the one game, and the next match it's completely reversed in favour of the AI.[/QUOTE]
Well not every game is gonna be the same. If you are used to getting breaks in one game, it doesnt give you the right to have just as many chances in the other games. And "flukey breaks" is something that the CPU causes, not you. So how is having less or more breaks considered as the CPU interfering with your control?
If the game was truly using 100% fair and accurate ball-physics, this wouldn't be the case. You can refer to Seabass' claim all you want, but the same man has admitted the AI is cheap. [/QUOTE]
I personally cant find anywhere where he admitted the game is cheap. The only thing I remember him saying was that he didnt like the AI because he wanted it to be actually be more human like rather than suddenly getting tougher to simulate a human opponent. He doesnt say anything about the interferences that you've mentioned. Have you got a link or anything where he
does say that? I just showed you proof above that what I said isnt a theory like what you are claiming.
That's not
'more accurate',
'more efficient' or even
'better'.
"Cheap". That means it does things it shouldn't do, things which are
unfair. The term AI is not limited to opposition players, it also includes your own players who are not selected, it includes coding responsible for ball-physics, it includes refereeing decisions, pretty much everything in the gameplay.[/QUOTE]
Are you just extremely paranoid? Just cuz the CPU controls all players except the one you have the cursor on, it doesnt mean its gonna exploit that power it has over you. I mean, this idea of yours can be applied to EVERY game and say "yeah, this game is cheap cuz I keep losing and I know I didnt press anything to make this happen" And if this is the big reason why the older games are better, are you saying you can control ALL the players in the previous PES games? Cuz if you cant, I can make this same point against all those games too. :roll:
But if you are still think the CPU controls your other 10 players in a negative way then read this:
This pretty much flushes your suspicion of the CPU exploiting your other players, down the toilet. Cuz Seabass makes clear in the guide that EVERY thing is calculated including the movement of the players around the pitch. And as it says, his dream is for a team with high teamwork to be able to beat a Real Madrid. But if you saw something like that happen you'd probably think the game cheated. :roll:
Remember that this is a simulation, if you dont like the realism then you're playing the wrong game.
There are games I've played in the ML where I've went to a team at the foot of the table and struggled badly, then went out and skelped Bayern Munich 8-2 in the first-leg of a WEFA Cup Quarter-Final. This would be ok were it a freak occurance, but it's not. It's got too much of a pattern not to be.[/QUOTE]
Again, you continue to complain about the CPU and the Master League. You still havent answered the question of why this should be a problem against another human. You said your little childhood story at the start of this thread about how you used to have so much fun with mates or cousins in the older games but now you dont want to talk about multiplayer, do you? :roll: