Moving to a new engine is very difficult, especially from a custom one to a "one size fits all" approach. My issue is not with the technical challenges they face but rather how they didn't catch / notice these problems sooner. Was it a culture issue (people afraid to speak up, etc.)? Or serious lack of testing throughout the development process?
Personally, I fell that they probably didn't realise how big the task was and probably didn't have enough Unity developers to work on the project.
They moved across to a new engine due to Unity being much better for multi platform development, FM was previous developed solely for PC and then ported to consoles and I remember reading a few years ago SI hired a load of Intel engineers to massively optimise their code which benefitted PC processors.
I feel they need to develop two versions, a PC version which allows all us geeks to see as much data as possible as I miss using my 4K monitor to be full of match information and information.
This is only a UI issue as a one size fits all UI just doesn't work - Everyone gets the same screen and information and they have put so much stuff in incredibly weird places as it is easier for users on console to get to a certain screen.
I keep trying to force myself to play the game but everytime I do, I struggle to get into it.
3/4 weeks ago I started a game as Amiens and due to budget wasn't able to sign anyone, however I am top of the league by 5 points after 10 games.
The game needs to be made more difficult and let's be honest it's not like FM is the most difficult of games anyway but it was challenging.
They still have 6 months of development for FM27 but I feel they should of just released FM25 or 26 as Early Access and provided fixes every few weeks until the game was working or didn't miss loads of features, this would also of taken a lot of stick of SI.
But the match engine was pretty decent in FM24, although people have now found loads of flaws in FM24 match engine too and there are cheat formations out there.
FM26 on the other hand, yes the graphics are better but the actual match engine is terrible.
It is not as bad as when it was released when you saw the same cut back goal again and again, plus the broken strikerless formations which won you every game as the defenders never tracked the AM running through on goal.
FM26 is a 4/10 game.
It has far too many issues and just isn't that fun to play - It feels more like a mobile game than a Football Manager.
Hopefully FM27 has massive improvements but I am starting to have doubts if the game is going to see significant improvements.