This was probably the part that I focused on the most and came away the most excited about, assuming it plays out the way EA explained it. Next-gen player movement and realism are something EA is putting an emphasis on, touting new additions such as secondary animation details like muscle jiggle and realistic foot-planting and cutting.
The biggest announcement was that of the new “Next Gen Stats” driven player movement. Now it’s hard to get excited about words, but this is a newly implemented system where EA has access to a plethora of real-life data from speed, power, route running, and player movement and it now drives the actual animations in the game.