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FIFA 17 News & Discussion Thread

Fifa 17 came out in 2016 when there was no frosty tool available. When I remember right the first Frosty Editor came out in 2017 close to the release for FIFA 18. That´s the easy explanation why really less mods for the game are available. And with the new FIFA 18 close to release the modders focused on the new FIFA game. So FIFA 17 gets abandonend quick.
I agree with you, by default the gameplay is one of the best if not the best from all frostbite gp´s. Search at fifainfinity and you find a hand full of mods. Idk which download links are still available. So you need to check.
I checked I downloaded a few from the working links , I checked here and also some other forums but the mods are so so few and they're not really recent, I saw also while searching here and there people saying that's impossible to add new faces in the game ( I mostly mean replacing the generic ones) I found a fifa19 face pack mod which updates some faces for players whol already have , my question is it's hard or really not possible to add content like boots, balls, and faces in that game? If it's impossible I'll enjoy what I already have but if it's possible I'm willing to learn how.
 
possible to add content like boots, balls,
Possible! (But just replacing)

NOT POSSIBLE!

FIFA 19 is the first frostbite FIFA Game where you can replace generic faces with custom face mods. It´s possible because there is a new "Feature/column" inside the Players Table in the DB called "headassetid". This column is not available in FIFA 17 and FIFA 18. With that column in the DB you can change the face of a generic Player and replace it with a custom face mod by changing the ID to the made custom Face mod.
So no, you can´t replace any generic head/Face in FIFA 17.
That said, other Graphics related stuff like kits, boots, balls can be access via Frosty Editor and can be replaced with new ones from new season a.e. But not "ADD". Only replacing the existing graphics is possible. Just one by one. So much to do. Btw, from what I know there is never made an up to date Squad or DB, if you already searched at least for a fresh squad.
But of course it´s makable except the Faces. So you have to deal with the generic Faces.
 
Ok I get it , so the procedure of replacing existing boots , balls , kits are more or less the same as the later games like Fc24, 25 with the frosty editor?
 
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Guys, after struggling for a long, long time, I was finally able to find a solution!

Get Ready for FIFA 17: a Millossobek Odyssey. 😅
I wanted to play with FIP patch 3.0 (which has the team I want to play my custom Cup with), and also created a "no fatigue" mod which @DevPlays and @Byronic suggested with his step-by-step directions!
But here was the problem, which was splitting me hairs:
The latest version of the Frosty Mod Manager loaded up the "no fatigue" mod , but didn't load the FIP patch!
And an older version of the Manager loaded up the FIP patch, but didn't load the "no fatigue" mod! 😡
After much struggling, I followed @Chris Davies' suggestion of creating a Cheat Engine table using an Ini Converter, which created the same effect.
At first it didn't work (damn converter!), but then I had to manually change some values inside of Cheat Engine, saved changes, and voila..
I loaded up FIP 3.0 with the old Mod Manager, then applied the Cheat Engine Table (whose values I changed inside CE) and it worked.
It was a long, long, painful process, but one where I can (hopefully) truly say that I was able to get around.
Man, that was tough. :LMAO:but worth it :TU:

@Byronic @Chris Davies @DevPlays Thanks a lot for your help, guys!! :BSCARF:

EDIT: Just in case anybody needs the mod (for frosty mod manager), and/or the modified cheat engine table for No Fatigue Between Matches, here it is
https://www.mediafire.com/file/wbneo9xolt1yo8x/NOFATIGUEMODS.rar/file :TU:
 
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Ok I get it , so the procedure of replacing existing boots , balls , kits are more or less the same as the later games like Fc24, 25 with the frosty editor?
Correct! If you already have experience with FC Frosty Editor than this helps you a lot. The old Editors have not the editing range of the new ones. A.e. the nice bulk export and import function of the new tools. Anyway, I guess you know now what you can do with FIFA 17. :-)
 
Correct! If you already have experience with FC Frosty Editor than this helps you a lot. The old Editors have not the editing range of the new ones. A.e. the nice bulk export and import function of the new tools. Anyway, I guess you know now what you can do with FIFA 17. :-)
Well im just a rookie in terms of modding but I successfully put some balls on Fc24 Fc25 , the problem that I experience now on fifa17 is when i import the mesh file of the ball I want to add it crashes when I open the game but when I import only the textures the ball is showing like that in the game as you see in the picture but it's playable and it's not crashing ( the ball I want to add is the Nike aerow total90), so the question is we can't import mesh files ?1000003765.jpg
 
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Well im just a rookie in terms of modding but I successfully put some balls on Fc24 Fc25 , the problem that I experience now on fifa17 is when i import the mesh file of the ball I want to add it crashes when I open the game but when I import only the textures the ball is showing like that in the game as you see in the picture but it's playable and it's not crashing ( the ball I want to add is the Nike aerow total90), so the question is we can't import mesh files ?View attachment 361199
Haha Mate, hold on. You can´t mix and throw any Games Textures inside every FIFA or FC Game which are not by 3 on the tree. 😆
The Games have different Textures and assets and of course different meshes. Without a proper conversion not every texture will work in other FIFA´s. I assume you have taken the ball textures from?? FC Game?? You should start watching Frosty Editor Video Tutorials, Mate. Otherwise you always run against a wall when you think you can easily put everything together and it will work by magic in different Games. I am no mesh expert but the reason why the game crash is 100% because the mesh needs conversion.
Don´t get me wrong, but this is not a Frosty Tutorial thread, so we can´t handle your first steps with Frosty further. Check YT, it´s full of good Tuts for Frosty editing. If you still have a question PM me and I try to help you with the things I know. But there are better skilled People around when you wanna have support about mesh conversion and stuff. I leave you in PM soon a link or 2 from tools which would help you when you are willing to do things by your own.
Cheers
 
Hi.

If anyone has the stp-fifa17.exe can they send it to me please. My Windows Defender deleted it and I don’t want to download 40GB for 1 file. Thanks.
 
After 3 seasons on FIFA 19 I Dec ded to jump ship, way to pingy and every possession is a goal chance and I'm back on 17, just brilliant and very challenging
Might take up an old career again (Pompey or Fiorentina)
 
Possible! (But just replacing)


NOT POSSIBLE!

FIFA 19 is the first frostbite FIFA Game where you can replace generic faces with custom face mods. It´s possible because there is a new "Feature/column" inside the Players Table in the DB called "headassetid". This column is not available in FIFA 17 and FIFA 18. With that column in the DB you can change the face of a generic Player and replace it with a custom face mod by changing the ID to the made custom Face mod.
So no, you can´t replace any generic head/Face in FIFA 17.
That said, other Graphics related stuff like kits, boots, balls can be access via Frosty Editor and can be replaced with new ones from new season a.e. But not "ADD". Only replacing the existing graphics is possible. Just one by one. So much to do. Btw, from what I know there is never made an up to date Squad or DB, if you already searched at least for a fresh squad.
But of course it´s makable except the Faces. So you have to deal with the generic Faces.

This is depressing. I thought eventually it would be possible to add faces but looks like it's just impossible then? Always wanted to bring over the icon faces from newer fifa games to 17.
 
This is depressing. I thought eventually it would be possible to add faces but looks like it's just impossible then? Always wanted to bring over the icon faces from newer fifa games to 17.
It is Mate! The game would be even more greater with the option to import custom faces like in Games starting from FIFA 19 and up. It´s always a downgrader when I switch sometimes back To FIFA 17 and play it some time. After the first rush of the very good default gameplay comes after a while the wish to look in more real faces on the pitch than CR7 and Messi.
The newer icon faces would be amazing to have in fifa 17, yes.
 
Is there a recommended career mode mod that changes board requirements? I want career mode goals to be realistic in terms of finances and performance, but also to avoid silly guidelines like: "Sign a player like xxx and let him play in x games..."
 
Every fifa game has its pros and cons, this with 15 are my favourites for sure,
But, the sound when you shoot is really poor, sounds like hitting a flat ball, regardless of how well you strike it, but thats pretty much it
 
Guys, have you been able to find a way to modify stamina consumption out of the half length method? I am playing with 45min half length and in the second half players are completely EXHAUSTED. Like almost all end up in red. I don't want either to modify stamina values of players in the database, like for example giving +10 stamina to all the players, cause that would make almost no difference between one player and another, besides 90+ stamina players also become quite exhausted. I was looking for a bit less of stamina drain, and more stamina recovery between halfs. If anyone knows how to do that, I'd have completed a mod to play up to 90 minutes quite realistically.
 
Guys, have you been able to find a way to modify stamina consumption out of the half length method? I am playing with 45min half length and in the second half players are completely EXHAUSTED. Like almost all end up in red. I don't want either to modify stamina values of players in the database, like for example giving +10 stamina to all the players, cause that would make almost no difference between one player and another, besides 90+ stamina players also become quite exhausted. I was looking for a bit less of stamina drain, and more stamina recovery between halfs. If anyone knows how to do that, I'd have completed a mod to play up to 90 minutes quite realistically.
Is this thread the answer to what you're looking for? FIFA 17 is mentioned in there too.
 
Is this thread the answer to what you're looking for? FIFA 17 is mentioned in there too.
That's what I already do. My problem is that I have 45 minute length long halves, but I can adjust in-game only to 20 min half length, which means that stamina drains too quick, and I cannot change it in any way. So I was asking if someone knew how to change stamina drain, essentially to make it slower, specially if you don't sprint. Also, referee is giving 5 min extra time in the first half with no changes, which is like A LOT. I'd need something to correct that aswell.
 
Possible! (But just replacing)


NOT POSSIBLE!

FIFA 19 is the first frostbite FIFA Game where you can replace generic faces with custom face mods. It´s possible because there is a new "Feature/column" inside the Players Table in the DB called "headassetid". This column is not available in FIFA 17 and FIFA 18. With that column in the DB you can change the face of a generic Player and replace it with a custom face mod by changing the ID to the made custom Face mod.
So no, you can´t replace any generic head/Face in FIFA 17.
That said, other Graphics related stuff like kits, boots, balls can be access via Frosty Editor and can be replaced with new ones from new season a.e. But not "ADD". Only replacing the existing graphics is possible. Just one by one. So much to do. Btw, from what I know there is never made an up to date Squad or DB, if you already searched at least for a fresh squad.
But of course it´s makable except the Faces. So you have to deal with the generic Faces.
I thought the issue with FIFA 17/18 was that it wasn't possible to import meshes, but now I realise there aren't indeed any player attributes for headassetid, so even if we could import meshes, they'd automatically be assigned to that playerID. This really sucks as those 2 FIFAs have the best gameplay to this day...

Does anyone know how close to FIFA 17's gameplay we could get with, let's say, FIFA 19 or 20?
 
I thought the issue with FIFA 17/18 was that it wasn't possible to import meshes, but now I realise there aren't indeed any player attributes for headassetid, so even if we could import meshes, they'd automatically be assigned to that playerID. This really sucks as those 2 FIFAs have the best gameplay to this day...

Does anyone know how close to FIFA 17's gameplay we could get with, let's say, FIFA 19 or 20?
Did you play FIFA 19 and 20? FIFA 19 have it ice skating Player animations especially when turning around. And FIFA 20 is hard to like imo. No comparision to FIFA 17.
 
Did you play FIFA 19 and 20? FIFA 19 have it ice skating Player animations especially when turning around. And FIFA 20 is hard to like imo. No comparision to FIFA 17.
I've played every single FIFA since 07. I dislike FIFA 19 & 20, but I find them way more playable than any FIFA that came out after that. I was wondering if, with some tweaks, we could somehow make them more similar to FIFA 17 or 18. As we're unable to fully mod FIFAs 17/18 and (to my liking) FIFA 16 is too old, I think FIFA 19/20 will end up being my "go-to" FIFA for recreating the 05/06 season.
 
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