Ciais
World Cup History Buff
Timestamps of key or otherwise interesting occurrences (clickable):
- 02:05 Yellow card for moving up the wall
- 05:55 They try it again -- I wonder what affects it (simple curiosity)
- 11:50 Ahah, now you can see why I want to contain the short set pieces as much as I can
- 15:40 Great long pass, cross and save by the GK
- 19:30 1st of only 4 punches by the GKs, and he only did it because the ball was aimed straight at him
- 23:00 Nice cracker from outside the box
- 23:45 2nd of only 4 punches by the GKs, same as the earlier one
- 24:10 3rd of only 4 punches by the GKs, this one was aggressively looked for though
- 24:20 ...but it leads straight to a nice counter-attacking goal, with the GK deciding too late to rush the FW
- 25:40 Nice build-up to the goal, unlucky DF in the (missed) tackle
- 26:40 Awesome goal from kick-off
- 28:05 Very eye-candy build-up play, but the GK saves the eventual shot
- 28:40 Blunder of a goal
- 30:10 GK 1-on-1 rush
- 31:00 Over-the-back foul (like in basketball)
- 36:35 Penalty
- 37:35 4th of only 4 punches by the GKs
- 38:55 End-of-match stats
I don't think the Overall changes visually, but I believe I could feel that something wasn't right -- many blunders. Yes, I know it could be my crappy playing, or placebo, but again maybe not?

I can again confirm that assigning the Selfish trait to everybody really helps a lot in slowing down the gameplay. I see players stopping in their tracks and ponder their next move, and individuality isn't negatively affected -- there are players who like to play the long ball or do the solo play. Really like it
It looks like reducing Aggression for GKs indeed reduces those silly off-the-line punches, so that's an edit which is gonna stay. I also see some 1-on-1 rush (the one by Butland wasn't done by me pressing Y), so all good so far

Shots from outside the box are still there, but we're not having 20+ of them anymore like we did with the trait assigned to virtually everyone.
Also, good amount of long balls, maybe Ghana has that tactic, either way I didn't see the usual one-dimensional attacking.
Only had 1 minor injury throughout the whole game, but it's still early to tell if the frequency/severity balance now is right (remember, I significantly reduced Stamina, and that influences injuries too.)
The reason many have these values very high is because apparently you get zero to none injuries between games -- don't know if it's true, if it is hopefully it can be patched with the career .ini files.
My next match in this (obviously
) custom tournament is in 3 days only, so half my lineup is still gassed, as it should be. Will 100% have to rotate 
Sorry for the very long read

PS: @miguelfcp: Thank you for your very kind words. Yes, I'm the same Ciais of NHL 04 Rebuilt (huh, imagine if there were more of us
)I also appreciate the work you guys are doing, for the same reason I
love
the Women's Patch over at Soccergaming: to quote you, "Messi scores, Barcelona wins. Dybala to Ronaldo, Juventus scores. Juventus wins. Yawn. It's cliché. Common. Ordinary. Boring." I always choose mid-to-weak teams when I do a serious tournament (and randomly too.)I really appreciate your offer, and no, I'm not really that busy, so if you need me to write something up for your blog, I'm game

About the forum offer, I think I'll take up on that, although maybe not right now -- I think it's best for me to do that when I release the definitive version, as I said many times I'm not good at multitasking and go in a panic easily, hope you understand





P.S. I keep making WC 98 patch. It is sad that due to my main job I have so little time for this. 






), and he established that 26% of corners are indeed short, so 1 out of 4 -- definitely more frequent than I realized, so I stand corrected
! The trailer is superb as well.