El Pajaro
Championship
- 14 May 2008
Individuality is not only about top players. The game should also portray differences between normal players. Besides, in your example, an agility increase for Ronaldo would be unrealistic, he's not more agile than players like Hazard or Neymar for example. His strength rely on others attributes.
I think the individuality is broken anyway in FIFA16 and can't be patched no matter what, it is hardcoded. You can play with Seattle Sounders or Barcelona, you can as easily pass with pinpoint accuracy. The player playstyle are also not reflected properly by the cpu : i saw pirlo running down the wings like he would be a wingback, i saw busquets attempting long range attempts when he would clearly pass in reality, i saw Ronaldo sticking to the side, while he would most likely cut in and wait for a good ball in reality. All these characteristics and playstyle can be easily implemented in any PS2 PES, because of the wonderful stat system. FIFA is lacking there, and thus feels too "generic" IMO.
Nevertheless, i love sometimes playing a few FIFA 16 games, the work of @Ciais will surely make it even more a masterpiece. But i still prefer PES (on PS2) for the reasons i explained, especially for master league/career mode because FIFA bores me after a while, and i believe it is because of that "generic" feeling.
In the old PES games this was much bigger issue. You never, ever got the tall defenders coming to the penalty area for corners. In FIFA 16 I have defender Marcos Rojo making aggressive attacks (as he should) from defender position and tall defenders like Otamendi, Garay putting occasional corner kick headers in... I have 1.98 tall Federico Fazio playing very physically, etc.
And yes... Ronaldo probably isn't very agile. That wasn't my point exactly. The point was that when this Ciais' formula decreases almost all ability settings you can now increase the best players' best abilities tremendously (the difference to ordinary players will be much bigger).
Good if you enjoy PES. I tried to like PES 2017 and 2018... even made some roster mods for them to try and make them play like football. The gameplay wasn't bad but all other things were... no fouls, no received pass errors, crazy comeback logic, etc. I haven't tested PES 2019 yet though.
When it comes to genuine football "feel" FIFA 16 is from different planet. No... different universe, imho. But to each their own.
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