Ciais
World Cup History Buff
Here you go:
https://mega.nz/#!C8MySIqD!ET529dcAEVPqGCKP20S0yE-Vtj-LPzrCDEMPV362lMo
For those who don't know, instructions are in this thread, post #5342.
Don't apply it to your DB if you're using Supernova's, Doctor+/Fidel's, fifaCCitiu's..., any DB that already has its own gameplay formula, that includes Moddingway's Matrix, use the non-Matrix one
To be used with the v1.01 .exe here: https://mega.nz/#!zl9FCaBL!LkMFPVkR4pqilyCkttcX0qK8HvYMb1eJGHa4IYXBvB8
Note: as to the latest Origin update, you don't need to put Origin offline to play (been playing for days without any update prompts)
-------------------------------------------------------------------------------------------------------
DB edits:
These are not absolute tweaks, they take fifaCCitiu's original edits in consideration (eg: Speed = -50% means Speed = Gameplayzed Value -50%)
Agility [except GKs]:
Standing Tackle: <= Sliding Tackle/2
Players will slide tackle more = more fouls
Sprint Speed & Acceleration:
Stamina: -70%
Players will tire. They will not recover as they should IRL for the next match; I will need to edit cmsettings.ini later for that, together with managerai.ini (controls CPU managers' decisions, lineups,...) and simsettings.ini (simulated matches engine -- I know Papinho made one )
Ball Control: -40%
Harder to dribble
Dribbling:
Short Passing:
Long Passing: -20%
Make players dribble more. Will probably need to make it proportional, don't know
Crossing: -5%
Same as above
Long Shots: >= 75
More shots from outside the area
GK Handling: -60%, Min 5
GKs will no longer block impossible shots, will mishandle more
Attacking Work Rate [except GKs]: Low
Prevent CPU frantic attack
Defending Work Rate [except GKs]: High
More pressure, tackles, fouls
Build Up Passing in Team Tactics: <= 42
Anything lower and you'll only see short set pieces taken by the CPU
-------------------------------------------------------------------------------------------------------
Sliders:
World Class/Legendary, 10-15 Minutes, Slow
Sprint 51/50
Acceleration 49/48
Shot Error 55/55
Pass Error 60/70 //This slider is the only way to lower CPU passing %
Shot Speed 51/51
Pass Speed 35/35
Injury Freq 70/70 //I like seeing players having to be treated on the touchline more often, like in IRL, but...
Injury Severity 60/60 //Same
GK Ability 25/25 //No more superhuman saves, trust me
Marking 60/65
Run Freq. 20/20
Height 0/0 //Bangus' suggestion, ultra low and tight defensive line. Let me know your thoughts
Length 20/20 //Same
Width 35/35 //Same
Fullbacks 15/15
First Touch 40/50 //With lower player speed, accel. and agility, they make more mistakes
Power Bar 50
-------------------------------------------------------------------------------------------------------
cl.ini:
This is my cl.ini. I suggest you make a backup of yours and use mine, as DB, sliders and cl.ini are interdependent.
The first 5 lines are there because I have Moddingway, which in turn also uses the Revolution Mod (which needs the STADIUM_... strings).
Actual gameplay strings start at []//CPU ATTRIBUTES.
MODDINGWAY=MODDINGWAY1
FE_STADIUM_ID=149
STADIUM_DRESSING_OVERRIDE=1
STADIUM_USE_LEGACY_ADBOARDS=1
FE_STADIUM_LIGHT_TYPE_ID=3
[]//CPU ATTRIBUTES
CPUAI_USE_ATTRIBUTES=1
CPUAI_USE_TRAITS=1
CPUAI_USE_MENTALITY=1
CPUAI_USE_DIFFICULTY=0
MUST_RUN_FWD_INTENSITY=0
[]//CPU DEFENDING
CPUAI_DEFENSE_DIFFICULTY=8
MENTAL_INFLEXIBILITY=100
MENTAL_POSITIONING=100
MENTAL_INTERCEPTIONS=75
FORCE_OUTSIDE=4.0
FORCE_INSIDE=4.0
KEEP_UP_PRESSURE=1
EFFORT_GIVEUP_LEVEL=99
AI_NO_SLIDE_TACKLE=0
MAX_REASON_FOR_SLIDE_TACKLE=2
MAX_REASON_FOR_STAND_TACKLE=1
SLIDE_TACKLE=500
STAND_TACKLE=500
SLIDETACKLE=500.0
TACKLE=500.0
DIVES_INTO_TACKLES=100
ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE=1
ENABLE_PHYSICAL_PLAY_PUSH_PULL=1
PULL=40000
PUSH=8000
FOUL_TEAM_SIDE=1
FORCE_FOUL_TEAM_SIDE_ENABLED=1
CONTENTIOUS_FOUL_ENABLED=1
[]//REFEREE
RULES_FOUL=1
REFEREE_FOUL_STRICTNESS_OVERRIDE=2
REFEREE_CARD_STRICTNESS_OVERRIDE=0.8
USE_PRECISION_REF=1
[]//CHEATING
MovementPrediction=0
CPUAI_GetBallToPlayerScorePredictionPoints=0
[ADAPTIVE_DIFFICULTY]
ENABLED=0
They should be self-explanatory, but feel free to ask about them if something isn't perfectly clear.
Ok, this is everything. Enjoy, take your time, and let me know everything you notice (both in positive and negative)
Cheers
https://mega.nz/#!C8MySIqD!ET529dcAEVPqGCKP20S0yE-Vtj-LPzrCDEMPV362lMo
For those who don't know, instructions are in this thread, post #5342.
Don't apply it to your DB if you're using Supernova's, Doctor+/Fidel's, fifaCCitiu's..., any DB that already has its own gameplay formula, that includes Moddingway's Matrix, use the non-Matrix one
To be used with the v1.01 .exe here: https://mega.nz/#!zl9FCaBL!LkMFPVkR4pqilyCkttcX0qK8HvYMb1eJGHa4IYXBvB8
Note: as to the latest Origin update, you don't need to put Origin offline to play (been playing for days without any update prompts)
-------------------------------------------------------------------------------------------------------
DB edits:
These are not absolute tweaks, they take fifaCCitiu's original edits in consideration (eg: Speed = -50% means Speed = Gameplayzed Value -50%)
Agility [except GKs]:
- 99-80 Agility Range = -5%
- 79-70 Agility Range = -75%
- 69-60 Agility Range = -78%
- 59-50 Agility Range = -80%
- 49-40 Agility Range = -83%
- 39-30 Agility Range = -86%
- 29-20 Agility Range = -89%
- 19-10 Agility Range = -92%
- 9-1 Agility Range = -95%
Standing Tackle: <= Sliding Tackle/2
Players will slide tackle more = more fouls
Sprint Speed & Acceleration:
- 99-80 Speed/Accel. Range = -5%
- 79-70 Speed/Accel. Range = -23%
- 69-60 Speed/Accel. Range = -42%
- 59-50 Speed/Accel. Range = -60%
- 49-40 Speed/Accel. Range = -67%
- 39-30 Speed/Accel. Range = -74%
- 29-20 Speed/Accel. Range = -81%
- 19-10 Speed/Accel. Range = -88%
- 9-1 Speed/Accel. Range = -95%
Stamina: -70%
Players will tire. They will not recover as they should IRL for the next match; I will need to edit cmsettings.ini later for that, together with managerai.ini (controls CPU managers' decisions, lineups,...) and simsettings.ini (simulated matches engine -- I know Papinho made one )
Ball Control: -40%
Harder to dribble
Dribbling:
- DFs = +680%
- FWs = -50%
- Others = +135%
Short Passing:
- All players = -30%
- Then, DFs = <= (Dribbling+680%)-39, Min 25, Max 59
- FWs = >= (Dribbling-50%)+55, Max 95
- Others = <= (Dribbling+135%)-20, Min 25, Max 59
Long Passing: -20%
Make players dribble more. Will probably need to make it proportional, don't know
Crossing: -5%
Same as above
Long Shots: >= 75
More shots from outside the area
GK Handling: -60%, Min 5
GKs will no longer block impossible shots, will mishandle more
Attacking Work Rate [except GKs]: Low
Prevent CPU frantic attack
Defending Work Rate [except GKs]: High
More pressure, tackles, fouls
Build Up Passing in Team Tactics: <= 42
Anything lower and you'll only see short set pieces taken by the CPU
-------------------------------------------------------------------------------------------------------
Sliders:
World Class/Legendary, 10-15 Minutes, Slow
Sprint 51/50
Acceleration 49/48
Shot Error 55/55
Pass Error 60/70 //This slider is the only way to lower CPU passing %
Shot Speed 51/51
Pass Speed 35/35
Injury Freq 70/70 //I like seeing players having to be treated on the touchline more often, like in IRL, but...
Injury Severity 60/60 //Same
GK Ability 25/25 //No more superhuman saves, trust me
Marking 60/65
Run Freq. 20/20
Height 0/0 //Bangus' suggestion, ultra low and tight defensive line. Let me know your thoughts
Length 20/20 //Same
Width 35/35 //Same
Fullbacks 15/15
First Touch 40/50 //With lower player speed, accel. and agility, they make more mistakes
Power Bar 50
-------------------------------------------------------------------------------------------------------
cl.ini:
This is my cl.ini. I suggest you make a backup of yours and use mine, as DB, sliders and cl.ini are interdependent.
The first 5 lines are there because I have Moddingway, which in turn also uses the Revolution Mod (which needs the STADIUM_... strings).
Actual gameplay strings start at []//CPU ATTRIBUTES.
MODDINGWAY=MODDINGWAY1
FE_STADIUM_ID=149
STADIUM_DRESSING_OVERRIDE=1
STADIUM_USE_LEGACY_ADBOARDS=1
FE_STADIUM_LIGHT_TYPE_ID=3
[]//CPU ATTRIBUTES
CPUAI_USE_ATTRIBUTES=1
CPUAI_USE_TRAITS=1
CPUAI_USE_MENTALITY=1
CPUAI_USE_DIFFICULTY=0
MUST_RUN_FWD_INTENSITY=0
[]//CPU DEFENDING
CPUAI_DEFENSE_DIFFICULTY=8
MENTAL_INFLEXIBILITY=100
MENTAL_POSITIONING=100
MENTAL_INTERCEPTIONS=75
FORCE_OUTSIDE=4.0
FORCE_INSIDE=4.0
KEEP_UP_PRESSURE=1
EFFORT_GIVEUP_LEVEL=99
AI_NO_SLIDE_TACKLE=0
MAX_REASON_FOR_SLIDE_TACKLE=2
MAX_REASON_FOR_STAND_TACKLE=1
SLIDE_TACKLE=500
STAND_TACKLE=500
SLIDETACKLE=500.0
TACKLE=500.0
DIVES_INTO_TACKLES=100
ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE=1
ENABLE_PHYSICAL_PLAY_PUSH_PULL=1
PULL=40000
PUSH=8000
FOUL_TEAM_SIDE=1
FORCE_FOUL_TEAM_SIDE_ENABLED=1
CONTENTIOUS_FOUL_ENABLED=1
[]//REFEREE
RULES_FOUL=1
REFEREE_FOUL_STRICTNESS_OVERRIDE=2
REFEREE_CARD_STRICTNESS_OVERRIDE=0.8
USE_PRECISION_REF=1
[]//CHEATING
MovementPrediction=0
CPUAI_GetBallToPlayerScorePredictionPoints=0
[ADAPTIVE_DIFFICULTY]
ENABLED=0
They should be self-explanatory, but feel free to ask about them if something isn't perfectly clear.
Ok, this is everything. Enjoy, take your time, and let me know everything you notice (both in positive and negative)
Cheers