FIFA 15 News & Discussion Thread

Nope mine has all the updates etc.
Still have it on disc for Xbox,might try it out without updates,but I still think it's good enough with updates
World class or legendary? I haven’t found a sweet spot for fifa 15. I always play shorter halves so I have to find good difficulty and sliders.
 
Both very good,i think 16 might have an edge,feels smoother,but 15 is very underated,think most people forgot just how good it was.
Some animations in 16 looks and feels weird to me,shooting feels better on 15 Vs 16,GK looks better on 15,more life-like.
Two of the best fifas for sure.

I find the AI in FIFA 15 more enjoyable than FIFA 16 personally. It feels like they actually want to create chances and are more lethal. But I won't lie, I do miss the physicality of FIFA 16 and the whole physics. I don't think any FIFA has ever recreated that sort of physics.
 
I find the AI in FIFA 15 more enjoyable than FIFA 16 personally. It feels like they actually want to create chances and are more lethal. But I won't lie, I do miss the physicality of FIFA 16 and the whole physics. I don't think any FIFA has ever recreated that sort of physics.
Yeah,16 is one hell of a game.
 
Which speed. Thx to you i’m playing fifa 15 now very much enjoying!
Gameplay speed? Normal
Since the Normal gameplay speed to me is already pretty balanced, I don't change it
Some times I might change it to Slow or Fast depending on what kind of league or teams I'm playing against and how a game would go in real life
 
Just saw the highlights of Chelsea vs. Arsenal and something about that 1:0 reminds me of a career game i've had a week ago :NO:

btw: Does someone have some experience with older exe's of FIFA 15? If so, which is the best one?
 
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FIFA 15 is also a fun FIFA. Too bad all the teams plays the same way.
You could try FIFA 15 with pap's mod, it did the trick for me, player skills do actually matter and the AI plays more aggressive in general. Don't know if its a thing that comes with paps mod but Teams like Liverpool and Man City press like hell for me, while weaker Teams are more likely to park the bus. So i can see some variety, the one gripe i have is as soon as the AI has the ball they try to pass to the next more offensive player and avoid to pass to the backs, which Fifa 16 does so great. If we could bring this kind of behavior to Fifa 15, it would be great.
 
You could try FIFA 15 with pap's mod, it did the trick for me, player skills do actually matter and the AI plays more aggressive in general. Don't know if its a thing that comes with paps mod but Teams like Liverpool and Man City press like hell for me, while weaker Teams are more likely to park the bus. So i can see some variety, the one gripe i have is as soon as the AI has the ball they try to pass to the next more offensive player and avoid to pass to the backs, which Fifa 16 does so great. If we could bring this kind of behavior to Fifa 15, it would be great.
Which mod are you referring it? Might give it a shot now.
 
I have finally figured out a combination of mods and sliders to make FIFA 15 play more like FIFA 16 when it comes to physicality and midfield battles. I am enjoying it more than FIFA 16 because in FIFA 15, CPU AI is more likely to create good attacking chances with variety rather than just tiki taka like in FIFA 16. It's good to see scrappy plays and 65% passing completion from lower rated teams and 89% passing completion from the likes of Barcelona. Also lower rated team uses long balls and counter attack a lot and are still hard to beat but in a fair way. Also one thing I really like in FIFA 15 is that fast players are actually fast. You can have a burst of pace from a pacey player to create some space and very good in counter attack situations. I still think overall FIFA 16 is better but with my mod, I am enjoying FIFA 15 more. Especially since I don't play more than 8 mins halves so I don't always want every match to be 0-0 or 1-0. I want to hammer lower rated teams by like 3-0 or 4-0 and have tight matches with equally rated teams.
 
Out of the box I've almost always preferred 15 over 16 ,AI being very versatile Vs 16.
Though it looks pretty dated (for me on console)
Glad it gets some TLC
 
I have finally figured out a combination of mods and sliders to make FIFA 15 play more like FIFA 16 when it comes to physicality and midfield battles. I am enjoying it more than FIFA 16 because in FIFA 15, CPU AI is more likely to create good attacking chances with variety rather than just tiki taka like in FIFA 16. It's good to see scrappy plays and 65% passing completion from lower rated teams and 89% passing completion from the likes of Barcelona. Also lower rated team uses long balls and counter attack a lot and are still hard to beat but in a fair way. Also one thing I really like in FIFA 15 is that fast players are actually fast. You can have a burst of pace from a pacey player to create some space and very good in counter attack situations. I still think overall FIFA 16 is better but with my mod, I am enjoying FIFA 15 more. Especially since I don't play more than 8 mins halves so I don't always want every match to be 0-0 or 1-0. I want to hammer lower rated teams by like 3-0 or 4-0 and have tight matches with equally rated teams.
Sounds really good. Which mods do you use?
 
To me it's the opposite, i sincerely think it's the worst Fifa ever made with the 09 (i place the 09 above)....

But in the same time, it seems that it's the one the sliders works the best from every PS4 version : not sure. If that's the case. You can do some magic (removing the super agility and super shoots) doesn't bother you. I played it in all configuration btw, but more online. FIFA online is to me more interesting, i got much more fun than in career mode : by trying practically every teams of the game in Division mode.
But never tried FUT : i swear i did only one half time and quited, and against CPU. Not my thing, and it's not related to gameplay or anything : i just prefers Divisions for online, or 11vs11 but only with friends. FIFA 15 was the last one i did this, but on every games : the 11 vs 11 mode with teammates from Wearepes website were super cool.
They've made even made a FUMA league, many players, on PES 2021 / You see the game very differently, same as FIFA 15 when i played that mode.

BTW, i'm not a FIFA 16 fan neither, it's just OK i retried it, just the feeling... Ignite was the reason, but it's a bit like PES 11 to 13 : they "reproduced" physics "manually" with animations, it wasn't automatic, and i'm not a fan of that system. Slowing down a motion, accelerate another movement, etc.
At the time, i was so used to see Fifa that i could see every stuffs they tried to change "manually". Manmade calibration on IGNITE especially didn't feeled natural at all visually.
But i'm pretty sure, if i replay one of them, it's been so long that i would care about it at all. Like when i replayed PES 11 or the 13. No problem, i feeled it basically not so "forced", well the 13 a bit more as the player were wayyyy to light, but overally not bad as some others things compensate.

Well for FIFA 15, i remember the same issue. Too much agility : i like to feel players weight, even if some will say "it's too much" or even "laggy" i don"t. To me it's as it shoud be, and depends from a player to another (not a problem with Dybala for example)
Well i would really like to retry it some games not the demo as it's different, i'm sure to liking it, i tried my other Nemesis game which is PES 2016, and hated it so...

OT about Fifa 17
Frosbite wasn't really an issue the first time i played, on the opposite i feeled the weight, i liked the movement flow, to me it haved some great potential.
Good feeling, realism about physics without "manmade tweaks" like Ignite, so Inertia (there's a connexion with what i told), contacts weren't that bad but neeed works, animations looked overally good such as players models, ball physics was a bit too "bullet/bowling" on FIFA 17... I remember some hyper long pass, practically from 40-50 metters without slowing down AT ALL :DOH: but it was a collsion bug with the bal. And players was sometimes annyoned by the ball physics.

"Lag" as you call it but due to animations were not that awful, there was some at the launch but many was more due to animations transitions and related to physics... What i prefers in a game than what you're calling responsiveness, some looks to me like a "don"t give a damn about physics", sorry but that how i feel about some games. You could accelerate a bit, but there's limits to me.

Well, Fifa 17, after the second or third patch until the end... It became another game, and all that i kinda liked was toned down in the bad direction.

So i gotted a big problem with Ignite in general, and now with what they've done with Frost, adding some weird algorithm on it...
Fifa 17 gived me fakes hope, because i liked it at first and hated it later.
But whatever, i was like under Division Mode drug, i played it even if the game was super frustrating or i wasn't a fan.
I dumbly played for at least one time win a D1 for the first time (it would have been possible since at least FIFA 11 or 12 but i wasn't aware AT ALL that you could've buy points or extra games on it way before. A mate told me that he won 9 times D1 i was shocked even if he was super good. Now i understand a why, and feel a bit less weak to reached the D1 and lost for 1 point in the others versions hahaha)
 
I have created my own mod which uses both db editing and ini files to adjust the positioning of players and allowing the CPU attack to have even more variety. It's extremely challenging though.
Is there any way I can try this? I'm really interested, as for my liking FIFA 15 has the best fundamentals.
 
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