mfmaxpower
International
- 29 July 2010
What a grand suggestion, mfmax. Play PES - such a simple solution. Why are you in the FIFA forums if you support "just play PES". PES is missing a lot more than just gameplay elements for me, so I choose to play FIFA. I really don't want to, or have to, explain it to you.
Regarding the videos. Where are these videos that illustrated exactly what I'm talking about? Where is the why the defensive line moves back the way they do? Do you know?
It's because the second you pass by the DM, they drop back even further. The immediate "fix" is to increase line height significantly, increase marking - but then you lose the realism because the line height is just too high - and balls over the top become OP.
Why is it new? Because in previous patches, the defensive line height didn't act as obvious as it did now in being this passive the minute the ball goes past the DM. See this video, at the 3:57 mark how it looked with update #1:
YouTube - FIFA 15 Sliders Breakdown - Two Impactful Changes (Gameplay)
See the difference?
Jogging animation - yes it's an animation because it's triggered by the low sprint speed value of 50. This means we have to raise it to lessen the animation. Again, I haven't seen anyone else mention this within the thread, if it did - then I apologize the 147 pages was a bit lengthy for research.
Improper threat analysis is built from marking @ 50 - raise it to 60, combine it with a length discrepancy and width - and you've "positioned" the players to find the threat. Anything below 60 marking and the CPU stops caring. In addition, line height is important because it serves two purposes. Transition in defense and it also prompts the players to step up to intercept the ball.
I haven't seen anyone else within this thread address the why the defensive position acts the way it does. I have seen the common complaint and the comments, but noone analyzed the why - so that's why I made those videos a bit ago, but didn't share here.
Again though. I'm interested in this game, I'm not interested in the other - and if you know me, which you do because we've never agreed on anything, you know I have been a PES supporter longer than most. I've invested countless hours in FIFA 15 - so I'm going to continue until it is where I want it.
The sliders are built in 1-click values, so the possibilities are significant as are the effects. It interest me and interests others on here, and elsewhere - not sure why you are here though if all you're going to do is provide criticism of those that are trying to dig a bit deeper to find solutions.
I'm here because I'm a huge fan of the franchise. I actually want FIFA to have the better gameplay because it has a far higher ceiling of what the game could be, and I hate that I have to put up with so much of the inferior features, modes, etc in PES.
And I have no idea why you think we never agree on anything. For the most part, I agree with your criticisms of what's wrong with FIFA's gameplay. Where we differ is I don't think FIFA's greatest flaws are fixable with sliders - it just doesn't have the nuts and bolts needed in the core game code. I've spent countless hours tweaking sliders in FIFA since they first came out, recording detailed statistics, played with your sliders sets, Orions, other sets, and I've yet to see a satisfying solution to the the game's biggest issues. Meanwhile many slider adjustments have negative knock-on effects elsewhere. That's not to say that sliders aren't a valuable feature that can improve the experience for many people; but they're tweaks, not true fixes.
It's not criticisms of your efforts - I couldn't care less how you spend your time - it's questioning whether or not you can fit the round peg of FIFA 15 into a square hole of realistic, balanced, intelligent football. Like I've said, I personally don't think it's possible to use superficial tweaks (i.e. sliders) to fix core issues, and I'm surprised that someone so clearly interested in deep, tactically-accurate, realistic and well-balanced football would continue a futile effort when there's a solid alternative available.
Regarding the videos, here's a video I posted within days of release. It shows a flat backline defense retreating immediately upon a quick transition, with no effort made to kill the counter-attack before it can start. (Not too mention the CDM not properly playing the holding position, or the CPU defense - on Legendary - being so easy to bypass in the attacking third with a simple 1-2 pass because TWO defenders just don't track me.)
YouTube - FIFA 15 Soooo much space on counter attack, CBs let striker through on easy 1 2
In regards to the second issue, the only thing that video you posted showed was the CB not aggressively trying to stop the 1-on-1, and didn't show anything to compare with. Defenders/midfielders not participating aggressively enough in defense when the play is past them has been an issue that's been brought up for years, so like I said, that video displayed nothing new and it was hard to understand how sliders could improve the issue since you didn't show an example of the situation in which the defender responded properly.
As I've said many times before, I applaud yours and others efforts to improve the game, and I've gained many enjoyable hours in the past with FIFA due to sliders sets and input from others, but unfortunately I consider this year a futile effort, and ultimately pointless considering the quality of football the other game offers this year.
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