TikTikTikTikTik
*****
- 7 August 2004
- Liverpool
Re: FIFA 14
God the hands are so big...
God the hands are so big...
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God the hands are so big...
PES faces have looked horrific compared to Fifas for the last 2-3 years, they remind me of this scene:
http://www.youtube.com/watch?feature=player_detailpage&v=9JaGSX-3WJg#t=158s
Seriously? Cmon... Only a handful of faces (the scanned ones) look good on FIFA and there's still that odd "wax model" effect and a complete lack of "humanization" on the player's expression...
Like Lami said, the tech is practically irrelevant when the outcome is mediocre...
You know what that means....? under those weird looking shorts.....
You're talking about player likeness though (as are many people), I'm talking purely about the technology involved in terms of the smoothness and implementation of the 2d/3d tech, the texturing, rendering etc. etc. I play as a team that never has star heads (ok we have one) so I really don't care about the player likeness just whether or not the close ups look like something from Hannibal/Face Off
So you guys like to watch 2D faces slapped on 3D head? They look ridiculous! Gaming is well past this era.
What's the point of super-realistic faces when you can't recognize them from your playing camera, like wide or tele? It's a bit ridiculus for a company to spend months to capture realistic faces when the player models are so obsolete and wrong!
Ea (with fifa 15) have to concentrate on player models, movement physics, foot planting and AI. Things they totaly ignore all these year and have to be the core of a football game...
In all honesty, I don't care if they slap a poster on their faces. Give me proper player inertia.
I don't really care about deep technical stuff here. It literally looks like a 2D image slapped on a head in PES. The face 3D model is totally unrealistic which is uncomfortable to me.Erm, you do realize that both games do the same exact thing, right? With the exception that the FIFA scanned faces have an accurate 3d model and texture sculpted out/taken from a 360 degrees "photo", when in PES all face models and textures are created by 3d artists using a single or a couple of photos...
I don't really care about deep technical stuff here. It literally looks like a 2D image slapped on a head in PES. The face 3D model is totally unrealistic which is uncomfortable to me.
Anyway, I am looking forward to the new PES engine which would hopefully make this discussion obsolete.
Really could not care less about faces or shorts. At all.
other players say the same about gameplay, ai, whatever.
if we apply all of those opinions -> i suppose no progress is our goal.
honestly, if you can achieve better, even on the simplest of tasks (like moving shorts, standard for many games for many years) you should and have to.
EA have different teams for graphics, gameplay, ai, menus, etc.
what in the flipping hell has the graphics department done for the past few years?