embraceuk1
Original Member Since 2001
It has to have sliders Fifa 12 would have still been unplayable without them
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It's a long time ago now but I seem to remember being able to dribble towards and away from goal as well as sideways with that move in FIFA 08.I don't think the FIFA 08 example would have done what you describe. I remember that there was some sort of sidestep, which was taken out for 09 and then brought back as 'skill dribbling' in 10, with greater versatility. Trying to remember but I think the 08 version would completely lock you into moving left or right, with no option to move forwards until you let go of the sidestep modifier? It was something like that.
There's a lot more to what they're doing with dribbling than just adding sidestep, or facing up to defenders. The scope of what they're doing is new to football games, even though bits of it have been tried before by other titles. PES has only ever allowed you to face up to defenders when you stand still, and while it has occasionally dabbled with auto-sidestep, it has never really got the context or control from that point right - hence it always disappears the following year. Compared to being able to turn and face goal while the ball is on the move sideways/backwards, or being able to move at jogging pace while shielding the ball, and making all of this part and parcel of how players move with the ball rather than just one single 'move', it's a bit unfair to equate one with the other.
“We’ll need to make sure that the game is unpredictable, but it’s predictably unpredictable… We’re not making a random game here. You’re not going to randomly lose control of the ball. Ultimately it’s about making the game more realistic.”
Great input Thanks.FIFA games always feel the same, no matter what they add. The whole thing plays so fast and always feels contrived/scripted. The sense of freedom has reduced rather than increased in recent editions. To me, it feels like they are just making their scripts look more realistic but the gameplay doesn't improve at all.
FIFA is to football what boy bands are to music....manufactured, artificial, all style, no substance. This year, as every year, the boy band are sporting new haircuts.....it's still exactly the same talentless twats and they still don't have any good songs.
Something that I've always found off-putting with FIFA is the light, floaty feel to the gameplay. It lacks a feeling of weight and inertia. Hard to explain really but that's how the game always feels to me.
PES just feels a bit more solid and believable.
I read a couple of previews, no-one mentions about the improvements about weihgt-inertia issue which is the biggest problem of Fifas.
Do you expect any improvements this year about this issue?
@placebo
first 8 pics are new according to fifax.net.
(Or maybe I just never get excited until I know what's in store for Career Mode!)
I said good-bye "FIFA" four years ago after long time of waitings, expectations and disappointments. This year my interest in the FIFA game arose again. I expect to get a good thing,particularly, in point of realistic gameplay. It will be seen soon.
Not just me then![]()
@mfmaxpower Thank you very much for the explanation.
I see there is not much to be excited![]()
Nope, not just you - I got tingles when I read in the EA press release that Career Mode will have "major changes."
Fingers crossed it's not just hype!
I guess it depends on one's perspective. If whether FIFA is worth your while all comes down to realistic player motion physics, then yes FIFA is probably not your cup of tea.
If you're more flexible in your expectations, then there might be very good reasons to be excited - improvements to AI and First Touch are sure to improve the experience. And Complete Dribbling has potential.
And if you're already a fan of FIFA and think FIFA 12 was good/great/amazing, then there's plenty to be excited about - I can all but guarantee that FIFA 13 will be even better than 12.
Personally, I'm on the fence. On the one hand, I find FIFA lacking in certain areas, like player movement physics, and that's frustrating. On the other hand, I consider FIFA to be the best football game out there, by far, and so I look forward to seeing what the next iteration brings.
+1 ..i'm looking forward to FIFA 2013 im still playing 12 using a few PC mods..people complain about the various bugs in FIFA but the for me they innovate and try something new year after year..yes i understand there is a lot of marketing bullshit but to be fair you find that with any product...I'm yet to see anything in PES since 2009 ish that's made me say "nice feature"
They won't fix interia/momentum on this engine (it's used by NHL and only ported to FIFA. That's why you get to see players sliding on pitch motion).
Wait until next generation of consoles... For it to be fixed...![]()
EA sports share the tech with many EA studios.That's why they have alot of common things between their games esp the animation engine (they used it for Battlefield 3 ).Even though I doubt that the lack of inertia is due to using NHL movement but I guess its due to the need to make the game responsive and free from rails.Let me rephrase the above. Not NHL engine per-se more like... Read below.
Hm, heard it some time ago, that EA uses same core gameplay engine for all Sports games they make (NHL, Basketball, FIFA, Madden, not NFS and others though).
Later on I was confirmed of it by regularcat and FIFA modders, so I started to disassemble the game code myself.
But even if you have no programming knowledge, run through all trailers for FIFA/NHL games. You wouldn't be as surprised. Player Impact Engine? Sure nice idea, but in FIFA it was rather bug fest in NHL it works (Players can break through GLASS walls. That is a sight to behold!).
Ultimate team? Nice test in FIFA. Running some time in NHL... For free.
Separate puck physics. I want to see such thing in FIFA, ie. separate real time calculated ball physics. This is something FIFA does not yet have imo.
Personality stuff, again, first introduced in NHL so each player reacts as his real life counterpart.
If you had played NHL game from EA you would find so many similarities you would have headache.
I will have to find article to prove all that though. ^^
Perhaps though, EA are justified in the decision. The movement system in FIFA is probably more deeply embedded than any other, and changes here would have tremendous ramifications to the large number of systems which have been built ontop of FIFA’s movement system. It’s a huge pity, given that FIFA 07 and FIFA 08 were characterised by more realistic movement systems which were then sacrificed on the altar of responsiveness, but I’m starting to feel that we may have to wait for next generation to get the change I really desire. Fortunately, that is no longer that far away.
http://fifasoccerblog.com/blog/xaors-corner-fifa-13/