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Ԁlɐɔǝqo
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Screenshot has a film, half-sepia tone to it...reminds me of that Zidane movie
Monkey heads.
So out of interest, what would this picture get on metacritic? 92 for Xbox 360, 91 for PS3?
Don't worry - FIFA's gameplay will be a 'revolution' according to David Rutter.
http://uk.xbox360.ign.com/articles/116/1161561p1.html
Somehow I believe that there will be a big difference this year, I think there will be a really substantial change - whether it will be enough or even a serious improvement is another question.
Don't worry - FIFA's gameplay will be a 'revolution' according to David Rutter.
http://uk.xbox360.ign.com/articles/116/1161561p1.html
Somehow I believe that there will be a big difference this year, I think there will be a really substantial change - whether it will be enough or even a serious improvement is another question.
"This year we have revolutionised the shooting and passing animations and AI reactions. After last year's defensive development we have taken another step by making the AI perform 2000 decisions per second and automatically shoot when within certain parameters and distances from goal.
We consider this one of the biggest leaps in football simulation and a key point in our continued development of the FIFA brand."
Pro Shooting."
So then I presume that means the AI will shoot within a certain distance regardless of the situation they find themselves in....hmmm....sounds like more robotic decision making irrespective of the game that's going on around it. So if an AI player is at a tight angle, has a team mate perfectly square waiting for a pass and open goal, the 'parameters' will kick in and he'll ignore his team mate and shoot regardless. Brilliant.
There go EA again with the numbers bragging. "2000" decisions", before it's been "over 100 inmprovements" etc etc etc. It's the same thing every year.
Oh, and exactly what defensive developments were made? All they did was make the AI sit deeper, rely more on the counter attack, and ratchet up the AI's pressuring by allowing them to sprint relentlessly for 90 minutes, and turn in a bizarrely fast manner. They really don't seem to have a clue, yet it'll sell by the millions.
I hope EA add a new mode like "be the post".
It would be awesome to feel the sense of being hit by a long shot and feel the controller vibration and the 3d effect of the ball comming to hit you.