quiet_riot
Welcome To Manchester
37MB patch 1.02 has just downloaded....wonder what it does!?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Something about pokemon stickers, I think.37MB patch 1.02 has just downloaded....wonder what it does!?
After months of hard work, the FUT 11 console dev team are happy to bring you the latest iteration of the mode earlier than ever and, for the first time, free of charge! Part of the process for getting the game into your consoles will be a downloadable game update for XBOX 360 users on November 1st, this prepares the game to receive the FUT DLC that will be made available on November 3rd. And PS3 users will be prompted to download an update that contains FUT on 3 November itself (although in some regions it may be available November 2nd). It’s important to note that in both cases the update you download will NOT address any FIFA 11 console issues, it only contains the FUT 11 game mode.
it's quite clear to me, from a programming point of view.
Something about pokemon stickers, I think.
Can't find UT anywhere?
Nice to see they have their priorities right.
Some friends came over to our house, they brought FIFA 11 with them Now bearing in mind that that i've played barley any FIFA 11 (full game) (played a lot of the demo though and i played against a friend totally addicted to the game. I won 2-1 using Wolfsburg vs Arsenal (missed loads of chances.)
Basically i wanted to see how bad the pressure was, how easy lofted through balls were and how poor the personality was.
Well the fact the reserve striker rated 61 was making world class reflex saves! My defense which was basically just a load of reserve midfield and striker players stuck there, yet it was so easy to tackle! The amount of 1 on 1s in te game, i lost count and the personality? Where? I didn't see any! No player stood out at all. Personality plus like i pretty much knew is the option to use certain gimmicks with some players, nothing more! There's little or no need to use them!
The defining thing was my mate playing as arsenal was saying (I'm struggling to counter, i need to get those counter going).
Playing vs mates it's intense, fun and additive but again, about as much depth as a wet sock!
Seriously has anyone not tried sticking average players in goal and seeing them make world class saves! Does anyone not see that as bizarre?
and I'm not even going to talk about my 1-0 win on legendary vs United. Nani had a 1 on 1 easy chance and stead did stupid stepovers giving my 'defender' or reserve striker to come back and take the ball off him with a superman tackle!
Yeah, I gotta agree that keepers are a tad too good, especially the lower rated keepers. I don't know if the problem is they make too many unbelievable saves or not enough mistake, or both? Maybe not enough variety? Also, I think i'd like to see keepers make more attempted saves, get a touch on the ball, but the ball still goes in. Seems like if the keeper can get a fingertip on the ball, it won't be going in.
Thoughts?
What am I doing wrong? I can't make the player jump for the ball any more than by pressing the button to do so. I can score good headers at the other end, but in my own box it's a different story.
]
LTFC the alarming thing for me in this video is that the West Brom player quite literally goes though Fabio's Torso to score the goal!
Freeze it at 0:07 to see I would like to see ibra's explanation, should be fun
The only problem was the replay was too short to show my skills, so I didn't bother uploading. You'd have thought they would have increased the length of replays over the years.
The game can be brilliant against a friend.
For Keepers! Stats don't seem to mean anything. Doesn't matter if you put Michael Owen in goal he will still be able to make the same saves Cech does!
They are made so good in a very cheap way to cut down the easy goals from through balls, 1 on 1ns' etc.. I find them the CPU ones to be highly scripted aswell! There are certian longshots which can be saved but instead their either dive backwards and miss it or just watch it float in!
Like Ibra said, it looks like Fabio is attempting a standing cushion header rather than attacking the ball. Maybe there's a combination of reasons for this. Think about:What am I doing wrong? I can't make the player jump for the ball any more than by pressing the button to do so.
Some friends came over to our house, they brought FIFA 11 with them Now bearing in mind that that i've played barley any FIFA 11 (full game) (played a lot of the demo though and i played against a friend totally addicted to the game. I won 2-1 using Wolfsburg vs Arsenal (missed loads of chances.)
Basically i wanted to see how bad the pressure was, how easy lofted through balls were and how poor the personality was.
Well the fact the reserve striker rated 61 was making world class reflex saves! My defense which was basically just a load of reserve midfield and striker players stuck there, yet it was so easy to tackle! The amount of 1 on 1s in te game, i lost count and the personality? Where? I didn't see any! No player stood out at all. Personality plus like i pretty much knew is the option to use certain gimmicks with some players, nothing more! There's little or no need to use them!
The defining thing was my mate playing as arsenal was saying (I'm struggling to counter, i need to get those counter going).
Playing vs mates it's intense, fun and additive but again, about as much depth as a wet sock!
Seriously has anyone not tried sticking average players in goal and seeing them make world class saves! Does anyone not see that as bizarre?
and I'm not even going to talk about my 1-0 win on legendary vs United. Nani had a 1 on 1 easy chance and stead did stupid stepovers giving my 'defender' or reserve striker to come back and take the ball off him with a superman tackle!
Yep, agree. I think the only aspect of P+ that really worked to any significant degree is the new Work Rate attributes, and they even managed to screw that up by not rolling the database changes out to the lower-ranked clubs (where everyone just has medium-medium).Whilst more stats do something than before, many stats do very little, still. Personality+ was a bit of a crock, really. I think they could do with rebuilding their stats system. Too many stats which make almost no difference - some which make far too much - some which are absolutely mutated from reality.
Klashman, I'm only trying to help. their are some glaring errors in the game needless to say, but most complaints I see are from a lack of ability or understanding of how the game works. I find your signature quite ironic by the way. We could get in to detail about the video you posted, but on the balance of things I think that was a pretty dismall turn and the attacker desrved to lose possession.
It's not enough to know how football or real life physics work but you have to learn how the game itself works, if it's not worth it for you then I can understand that, for me it does the simulation job quite well.
conceding goals late? Are you bothering to changes your tactics based on the situation, if not then you're not doing your job as manager.
- Are you playing 4-3-3 just b/c your team does in real life? maybe your not good enough for 4-3-3 or you don't understand what it takes to play that formation, try a simpler formation, a straight 4-4-2 for starters if you're having trouble, that's all part of being a manager. The problem is too many people don't want to pay attention to detail and then expect to go unpunished, everything you do matters.
Trying to control a game against an inferior team? make sure your defensive line is set to offside not contain. When you lose possession, if you contain your teammates will give the opposing team too much space.
On the other hand, are you overwhelmed by the pace of the game such that you are "loosing your shape" defensively and being exposed, then you need to contain.
For a long time I thought that free form would get my players to move the way I wanted them to, only to discover that organized build up works better for me. This is probably because I'm not good enough to play free form which requires triggering your own runs far more often then organized.
If I start to get good at triggering my own runs constantly (including delivery) I may switch back but for now I'm still trying to master the basics (passing, dribbling, etc). I have no time to worry about triggering runs, I need my teammates to make those obvious expected runs that they don't make under free form.
Do you ever play for a draw? If not, then you need to ask yourself how realistic you want this game to be. Well thought out and executed strategy is important offesnively/defensively and with every turn of events and progression of the game.
Besides the obvious shortcomings of the game, the AI is drastically improved and is on the right track. Too many people are really missing the point and not appreciating how good this game is, at least on legendary as I have never tried the other difficulties.
Whilst more stats do something than before, many stats do very little, still. Personality+ was a bit of a crock, really. I think they could do with rebuilding their stats system. Too many stats which make almost no difference - some which make far too much - some which are absolutely mutated from reality.
I've had a huge amount of fun over the last few days fiddling with all of the stats. Get a player, and edit some of his stats down to 1. So many of them barely make any difference at all it's extraordinary.
Sprint speed, which used to be the all important stat, is now so irrelevant it's hilarious. The difference between a player with 1 speed (far slower than any player in the game), and 99 (a bit faster than any player in the game) is about realistic for what Walcott does to more or less every wingback in the league. This, by the way, is the reason people think the CPU can cheat with speed - it can't - it's just you have to be about 30 points faster on sprint speed to be able to get away by the slightest amount if you have the ball at your feet.
Whilst more stats do something than before, many stats do very little, still. Personality+ was a bit of a crock, really. I think they could do with rebuilding their stats system. Too many stats which make almost no difference - some which make far too much - some which are absolutely mutated from reality.
That means stripping down and rebuilding the whole engine again!
That means stripping down and rebuilding the whole engine again!
It's my understanding that the game engine is made up of many smaller systems, each basically engines themselves. So no, like he said they'd just need to redo the stats system/engine.
This was basically Seabass's explanation for why Konami didn't rebuild their engine from scratch for the new gen consoles like FIFA did. Even if Konami's approach turned out not to be the correct one, my point is that just because one of the game's subsystems isn't working correctly doesn't mean you've got to scrap the whole engine and start over.
If I'm wrong please correct me but that's my understanding of things based on what others have said who seem to know what they're taking about.