Great point!
@DuduPacheco !
Good call pointing it out—on my side I already had
analog control enabled, and I think that’s what caused the difference between those who like and those who don’t like the “ball-distance” effect.
Don’t worry: there will be one version
with the ball-distance effect and one
without "ball separation"...
Version 2.0 is well underway and will be even better:
proper fouls, ultra-realistic player falls, and further-improved player inertia…
I’ll check progress tomorrow and share a bit more, but it shouldn’t be long before release.
Good night, everyone.