You obviously haven't seen the "next-gen console krakens" at work.lol @ how this is still being discussed... what is even there to talk about? we've seen and have been shown enough to stop giving it attention. move on guys.
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You obviously haven't seen the "next-gen console krakens" at work.lol @ how this is still being discussed... what is even there to talk about? we've seen and have been shown enough to stop giving it attention. move on guys.
Does it actually look better on next gen then? I just assumed graphics were a mess across the board...
Check this out.
I can't deny that the use of the matchup button can be very useful when defending near or in the 18 yard box and the ai can be inventive occasionally.So the next gen version is noticeably better than this?
Theres so much shimmer (aliasing?) on my ps4 pro, this almost looks like a step up.
Here's the thing. If the pitch was suddenly res'd up to say pes 21 levels, I could stomach it, given where we are. Graphical expectations have been lowered of course. But beneath all the nonsense, the colour tone isnt all that bad, players seem ok.
Again, within the realm of lower expectations.
I enjoy parts of the game. I'm well past the point of seeing the faults. They're there. Ill take what I can without giving a penny. Konami will either improve it or die is the way i see it now. I suppose that's either optimism or a kind of nihilism. Thanks for the video.
disaster, horrendous, joke.Check this out.
All this Konami/eFootball debacle reminds me of one particular sport game that's on early access right now (Tennis Elbow 4), made by just one person and it's the best game ever made on his category in terms of simulation (a plain example of its development):
- not good but acceptable graphics (small studio)
- the movement animations are not the best because he doesn't have the budget of an AAA developer, but are on point
- the best ball physics, inertia, field factors, player attributes/abilities, responsiveness, better than any released tennis game
- 3500 players and 400 tournaments from 1973 to this date
- single player + career mode, and online play
- just one time purchase (half price than a full product)
- awesome guy, he responds to all the feedback by himself
- the game is positively acclaimed 94% on steam and 100% positives in the last 30 days (without investing in marketing blink blink)
- the game evolves constantly with all the features and enhancements added for free
What can we learn from this?
1.) One single person made it possible respecting the beautiful game on the field and the consumers, modeling the game as intended (with a clear development in mind) and considering all its essential factors.
2.) An entire company with thousands of employees like Konami are not capable to launch a decent marketing campaign for their demo-like app, then after the hilarious release they're uploading some corporate printed .gifs apologias "we're sorry..." questioning themselves what to do next.
So everything is possible by just one individual if there is passion involved and respect for the consumers, leading to an awesome product...
1v1/2v2 is not 11v11 where a huge part of the game is AI. Two independent companies are trying to compete now (Goalz and UFL) and we gonna see if its really that easy to make a good football game
I've pretty much had a strong feeling that the store version should be different from Steam version. But why I'm thinking like that? It's because the Store version of PES 2021 was also different in terms of optimizations, graphic quality (like xbox one), gameplay (more difficult level superstar and legend) and so on than Steam version. (Might be a placebo though..) So, the store version of PES 2021 is literally Xbox One version with Video Settings and other advanced settings. So, eFootball 2022 on store is completely different story. Even the version is different. 0.9.4.0 on Store and 0.9.0 on Steam.. But why? Konami doesn't really have no idea... Damn..Interesting take by nesa, Different version of the game ?
http://nesa24game.blogspot.com/2021/10/shameball-2022-version-unknown.html
Anyone have tried the windows store version?
Interesting since from windows store game size. On my steam folder it is 27.8 GBI've pretty much had a strong feeling that the store version should be different from Steam version. But why I'm thinking like that? It's because the Store version of PES 2021 was also different in terms of optimizations, graphic quality (like xbox one), gameplay (more difficult level superstar and legend) and so on than Steam version. (Might be a placebo though..) So, the store version of PES 2021 is literally Xbox One version with Video Settings and other advanced settings. So, eFootball 2022 on store is completely different story. Even the version is different. 0.9.4.0 on Store and 0.9.0 on Steam.. But why? Konami doesn't really have no idea... Damn..![]()
Hold right stick back
Drag left stick slightly back.At 22, the same thing?
Yeah.. There's something really wrong with Konami.. and you can see that..Interesting since from windows store game size. On my steam folder it is 27.8 GB
View attachment 126011
I remember PES 2017 on console also getting different build number with PC, here's some explanation of it.I've pretty much had a strong feeling that the store version should be different from Steam version. But why I'm thinking like that? It's because the Store version of PES 2021 was also different in terms of optimizations, graphic quality (like xbox one), gameplay (more difficult level superstar and legend) and so on than Steam version. (Might be a placebo though..) So, the store version of PES 2021 is literally Xbox One version with Video Settings and other advanced settings. So, eFootball 2022 on store is completely different story. Even the version is different. 0.9.4.0 on Store and 0.9.0 on Steam.. But why? Konami doesn't really have no idea... Damn..![]()
Thanks for sharing mate, made me genuinely laughInteresting take by nesa, Different version of the game ?
http://nesa24game.blogspot.com/2021/10/shameball-2022-version-unknown.html
Anyone have tried the windows store version?
Thanks for sharing mate, made me genuinely laugh
Unlike much of this "Echo chamber A slinging at Echo chamber B and vice versa" thread ...
Every modern PES (by modern, i mean for sure after PES2016) gets this treatments in version naming.I remember PES 2017 on console also getting different build number with PC, here's some explanation of it.
https://evoweb.uk/threads/pes-2017-playstation-xbox-discussion-thread.76425/post-3522094
Maybe this time it's for Windows Store version ? idk![]()
Every PES gets this treatments in version naming.
Here i explained it better imho
https://evoweb.uk/threads/pes-2017-...eam-league-identity.82803/page-3#post-3558796
I can answer only for the first. It is the same for PES2017 up to 2021, the games i own on PS4. The version your PS4.PES.app has in the PS4 UI, by pressing OPTIONS/information is different from the version + Datapack version you have in the home screen inside game "PRESS any BUTTON". FYI the version in PS4 UI is always bigger number, than the game and datapackThat's very nice to read, Is it the same thing with PES 2018-PES 2021 on console ? Maybe some console guy here could verify if finally we get same number version on eFootball accross all platform ?
Can't find the settings.exe to change the resolution.It is the same for Steam and Win store, same resolution settings problem.
Yes mate, I already knew about PES 2017 PC and console builds. And yes, Konami just screwing themselves several times when they're about to rise and staying on the peak.I remember PES 2017 on console also getting different build number with PC, here's some explanation of it.
https://evoweb.uk/threads/pes-2017-playstation-xbox-discussion-thread.76425/post-3522094
Maybe this time it's for Windows Store version ? idk![]()
Found it but no matter what I change they revert back to default settings. Wtf!try search option or recently installed items in start
Comedy Gold 🤣