EA SPORTS FC 27

It’s playable on both ShadPS4 and KytyPS5, with your legally purchased copy of the disc, of course.

The PS4 version is actually more worth playing, as it’s closer to FIFA 22 with updated rosters and UI, since PS4 never got hypermotion.

 


I know this is a Football Manager video, but this video tells you everything you need to know about the current state of EASFC/FIFA, "The Death of the Game Designer". Watch it completely from the start to the finish to understand the context.
 


I know this is a Football Manager video, but this video tells you everything you need to know about the current state of EASFC/FIFA, "The Death of the Game Designer". Watch it completely from the start to the finish to understand the context.

I watched this last night, fantastic video.

This is a guy who I follow anyway, because his skin for FM24 (the Mustermann skin) changed the gameplay itself, and made the entire game feel like a 100x more realistic experience (with player profiles turning into scout reports, not a sheet of numbers). Personally I think he's a genius and I don't think I'll enjoy a manager game more than what he turned FM24 into - I just hope one day he is inspired to do the same thing for the new versions.

(Apologies for the off-topic!)
 


Stuff like this really highlights how ridiculously FPS-style mega-fast trigger-finger reflex-testing modern football games are.

In FC, both teams would be running at 100mph like headless chickens. It's just lightyears from football.

I really hope the current AI boom delivers a game that looks like this. Somehow.
 


Stuff like this really highlights how ridiculously FPS-style mega-fast trigger-finger reflex-testing modern football games are.

In FC, both teams would be running at 100mph like headless chickens. It's just lightyears from football.

I really hope the current AI boom delivers a game that looks like this. Somehow.

I saw the same clip earlier on Twitter and I thought about the same thing as well.
 


Stuff like this really highlights how ridiculously FPS-style mega-fast trigger-finger reflex-testing modern football games are.

In FC, both teams would be running at 100mph like headless chickens. It's just lightyears from football.

I really hope the current AI boom delivers a game that looks like this. Somehow.

Nice pass from modric + very good goal by lebron james of soccer 👍🏻
 
That right back didn’t hold the line, otherwise Captain America would have been off.

But closer to on-topic, the biggest difference I see is the defenders take 3-4 strides until they get up to speed, in which time Christian has gained 10 yards on them. This is of course absent in FC as players approximate frictionless objects, controlled by strong magnets.

My other observation is that players move in the direction they are facing. Even in Christian’s curling, he moves in the direction he’s facing. He only curls because he’s slowly turning with each step.

This is of course basic human biomechanics, yet this has not been revealed to the team at EA.
 


Stuff like this really highlights how ridiculously FPS-style mega-fast trigger-finger reflex-testing modern football games are.

In FC, both teams would be running at 100mph like headless chickens. It's just lightyears from football.

I really hope the current AI boom delivers a game that looks like this. Somehow.

Yeah this is what makes the vanilla game unplayable to me, you just can't play it like a football game. It doesn't reward any thought or attempt to create goals in any different way other than sprinting into the box with one player or a lofted through pass. The defensive lines are so high that it's impossible to play possesion, there's no low block to force a patient way through and everyone is just constantly sprinting around either like school children in a playground or into you like kamikaze cyborgs absorbing the ball.

Once you beat one defender you've beaten the entire team because the back line is always in this dead straight line like a foosball table. It's insulting to your intelligence.
 
Except for the defensive line, i don't want gameplay changes.
It will be for the first time since so many time!
I can only say I hugely disagree, but then the level of changes that would make it a football game again for me personally would need the game to start again from scratch - so I'm glad you're enjoying it and hope it stays enjoyable for you, and others who are having fun with it.
 
I can only say I hugely disagree, but then the level of changes that would make it a football game again for me personally would need the game to start again from scratch - so I'm glad you're enjoying it and hope it stays enjoyable for you, and others who are having fun with it.
I understand mate. Don't worry😉 Yes I really enjoying this FC 27 since the beta. Everything is not perfect but I want to play career mode again and again.
But the game needs a new engine. 10 years is too much!
 
The underlying engine is 18 years old btw. I find it so funny how they communicate "no gameplay changes" because they are so afraid of their online whales with every change they make. As if that game is even close to being good 😆
 
In a nutshell, this - no idea if it will impact Authentic or not...
More Successful Defending

We're seeing an increase in successful tackles as players become more familiar with defensive mechanics that put more emphasis on manual defending in FC 27.


Well that's not surprising considering there's no effort required to dispossess an opponent other than sprinting full speed into them an absorbing the ball convientiently like some kind of time warp.
 
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