EA SPORTS FC 27

I have made 3 full games, the upload is coming.
For me, it's better than the beta and harder than the beta. It's very hard to score on Legend.
Cpu on Tactical is better than I expected.

I need more matchs but for now I don't need to have custom slider, except for some too quick passing.
What passing speed are you using, mate? I always like your pass speed settings & I want to get prepared for tomorrow.
 
Some videos on FUMA Legend Authentic Gameplay CPU Dynamic VANILA !!!

As Monaco Vs Rc Lens FUMA Legend Authentic CPU on Dynamic


Lazio Vs As Roma Authentic gameplay FUMA Legend sliders Dynamic


Manchester United Vs Arsenal Authentic gameplay FUMA Legend sliders Dynamic


CPU RC Lens monster longshot goal Authentic gameplay FUMA Legend sliders Dynamic


CPU RC Lens yellow card foul Authentic gameplay FUMA Legend sliders Dynamic


Golovin penalty shot Vs Lens Authentic gameplay FUMA Legend sliders Dynamic


Mbeumo easy goal Vs Arsenal Authentic gameplay FUMA Legend sliders Dynamic


CPU Arsenal crazy cross and volley goal Authentic gameplay FUMA Legend sliders Dynamic


CPU Odegaard yellow card Authentic gameplay FUMA Legend sliders Dynamic


CPU Saka banger long range goal Authentic gameplay FUMA Legend sliders tactic


CPU Roma collectiv action Authentic gameplay FUMA Legend
https://youtu.be/wMy7QIPZvBw
 
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Some videos on FUMA Legend Authentic Gameplay CPU Tactic VANILA !!!

As Monaco Vs Rc Lens FUMA Legend Authentic CPU on tactic


Lazio Vs As Roma Authentic gameplay FUMA Legend sliders tactics


Manchester United Vs Arsenal Authentic gameplay FUMA Legend sliders tactic


CPU RC Lens monster longshot goal Authentic gameplay FUMA Legend sliders


CPU RC Lens yellow card foul Authentic gameplay FUMA Legend sliders tactics


Golovin penalty shot Vs Lens Authentic gameplay FUMA Legend sliders tactics


Mbeumo easy goal Vs Arsenal Authentic gameplay FUMA Legend sliders tactic


CPU Arsenal crazy cross and volley goal Authentic gameplay FUMA Legend


CPU Odegaard yellow card Authentic gameplay FUMA Legend sliders tactics


CPU Saka banger long range goal Authentic gameplay FUMA Legend sliders tactic


CPU Roma collectiv action Authentic gameplay FUMA Legend
https://youtu.be/wMy7QIPZvBw



Please don't tell me they cut to Maya le Tissier in the crowd at Old Trafford 😭 not one person in the world wanted that after scoring a goal 😂😂
 
Thanks for the videos Saturator. At least cpu seems to cross the ball this year and there's some kind of physicality here and there. The rest package is horrendous ofc mainly because the animations are so bad. I don't get it how on earth they can't make the animations with the ball natural. These must be the most incompetent devs in the history of gaming industry.
Could you also upload some videos on semi settings please? I'll be honest, it's a torture watching you play on FUMA. What's the point if you can't even direct a simple cross into the box or make a simple 2yds pass?
 
That's the fallacy that us as coaches work through with younger players. Why does the professional/high level game look slower, yet the ball moves faster? It's because of what some have mentioned, and I've certainly mentioned here, in that the player's body profile are open to receive, which in turn makes it open to pass. The separation is the quality in that first touch, passing ability, ball control under pressure, and vision.

In FC25 thru assumed FC27, the player's body profile are not open to receive and are further compounded in passes are made IN-BETWEEN their two feet, rather than to their backfoot. This means the ball is always TRAPPED underneath their body, which means they then have to take more touches to get it out, or...the EA shortcut, is to slide + warp body parts to accomplish the end result of a pass.

I have already talked about it with them; I knew they even wanted it, but it makes the game very chaotic. I hope that they will improve this in the future; the game needs to go beyond the sliders and the changes that we are seeing. Unfortunately, what dictates everything is still responsiveness, and it should be the body orientation, inertia, and physics of the ball.
 
I have already talked about it with them; I knew they even wanted it, but it makes the game very chaotic. I hope that they will improve this in the future; the game needs to go beyond the sliders and the changes that we are seeing. Unfortunately, what dictates everything is still responsiveness, and it should be the body orientation, inertia, and physics of the ball.
If they wanted to improve the game they could just release a remastered version of FIFA 16 or FIFA 17 with a few fixes here and there. Both these games have better inertia and physics. Yes the ball wasn't again a separate entity but because foot planting was better everything looked more natural.
They're not going to fix anything, they don't have a clue. 2K will announce their game and the Saudis will pull the plug of FC/FIFA whatever.
 
I have already talked about it with them; I knew they even wanted it, but it makes the game very chaotic. I hope that they will improve this in the future; the game needs to go beyond the sliders and the changes that we are seeing. Unfortunately, what dictates everything is still responsiveness, and it should be the body orientation, inertia, and physics of the ball.
Honestly I see a lot of good with the gameplay, but I cannot understand how bad the player models and the kits are. I think maybe they’ve become really lazy with the visuals, I see so many players that haven’t been updated whether it’s faces or hairstyles, and it’s been many months.

Maybe EA simply don’t care anymore about those things.
 
Gotta admire Saturator’s enthusiasm and positivity. That was me in 2007 regarding football games.

Thanks you, but I'm maybe the only one

More videos. It's very late, I will made some comments tomorrow!

Club America Vs Tigres Authentic gameplay FUMA Legend sliders Dynamic


CPU Tigres own goal Authentic gameplay FUMA Legend sliders Dynamic


CPU Tigres bad control and goal Authentic gameplay FUMA Legend slider Dynamic


Galatasaray Vs Fenerbahce Authentic gameplay FUMA Legend sliders Dynamic


CPU Fenerbahce yellow card Authentic gameplay FUMA Legend sliders Dynamic


Yilma nice finish Vs Fenerbahce Authentic gameplay FUMA Legend sliders Dynamic


CPU Fenerbahce volley goal Authentic gameplay FUMA Legend sliders Dynamic


CPU Greenwood powershot goal Authentic gameplay FUMA Legend sliders Dynamic


CPU Guendouzi yellow card tackle Authentic gameplay FUMA Legend sliders Dynamic


CPU Greenwood curvy longshot goal Authentic gameplay FUMA Legend sliders Dynamic


Accringhton Vs Bristol Rovers Authentic gameplay FUMA Legend sliders Dynamic
https://youtu.be/R08F56RjcFo

CPU Bristol Rovers longshot goal Authentic gameplay FUMA Legend sliders Dynam
https://youtu.be/RcblL5g9n9A
:COOL:
 
Sorry for the speed too high and the quality of my videos, my Series X seems tired.
I will play on my PS5 Pro tomorrow to show you the real speed of this game!
 
the grounds have been frustrating experience so far with people not getting the footy and chill vibes thus keep try harding hahaha

hoping come release time more people will get in and enjoy it for what it is
 
Hello mates.

I played my games in the worst conditions : connected, first day launch, the evening, pad with a drift🤣 but the game is really better than the beta.

The physicality : you have less crazy sliding tackle from behind, more little fouls. My pad have many little shaking when two players are fighting for the ball.

The Cpu behaviour : the mouvements are better too. The pressing is more natural. I love the way the CPU wants to have the ball. More shield contacts. When the CPU has a red card, you see that it changes it strategy.

The ball physics : the big surprise of this retail version. The ball is really free. No more rail effect. But because of that, sometimes there are too many strange ping-pong contacts.
The ball is heavier, I noticed that on shots and passes.

Difficulty : now legend is really strong, no more ball over the defense, you will lose the ball too often. The CPU shots many long ranges and scores ! The pressing is in every coin of the pitch, so you need to go back often.

The stamina : it's better too. You have to make change, you will see that your player will be tired.

But you right, even if the base is great, I can have a better with custom sliders.

I wanted to see first what changed between the beta and the retail game.
I'm happy to see that the FIFA team has updated some things.
 
Thanks for your impressions!
I have some questions. How are the keepers compared to fc26 and the beta? Are they more active and come out on 1v1?

Also, do they AI change tactic if they are down with goal with a few minutes left? do they go all out attack?

I didn’t play much fc 26 but it really bugged me that the full back were so static and never joins the attack. Has that changed?
 
How are the keepers compared to fc26 and the beta? Are they more active and come out on 1v1?
no

Also, do they AI change tactic if they are down with goal with a few minutes left? do they go all out attack?
i didnt notice it

I didn’t play much fc 26 but it really bugged me that the full back were so static and never joins the attack. Has that changed?

yes, they seem to support now but not really overlap
 
I just played 1 game versus Man City on PC Max Graphics. My recording is washed out because I forgot to change OBS to support HDR. My next recordings/uploads will be fixed.

Here are my settings:
- No Mods
- Authentic Mode, All Default sliders
- Tactical, All Default
- Legendary
- Competitive Controls (Some semi assisted stuff)

Video:


Notes:
- It is still far too easy to run into a player to tackle them. It is called "Auto tackle" in FIFA/FC and it is still overpowered. Has been for years. It is like an "easy mode" for me. The AI use it a lot too!
- Stand tackles which should be fouls are never called as a foul
- The AI still over use the slide tackle and it is easy to trick the AI in to doing it
- The AI still do that annoying thing where they pass to the penalty spot to score when using "better" teams
- The AI cheats activated at the end of the match to score, my defence disappeared and became erratic
- As much as lots of parts of the match is vastly improved over FC 26 with default settings, it still felt very erratic and not planted, its hard to explain
- Passing speed, trajectory and bounciness seemed pretty good, however it is still far too easy to play tika taka with players who shouldnt be able to do so
- Shooting is far too easy
- There is a difference in player speed and dribbling speed
- The GK didnt come out in a 1v1 scenario
- When my winger made it around the full back, I had nobody to pass to, everybody stood still and I know that a cross or pass wouldnt do anything
- Haaland had multiple chances to score himself but kept passing it
- It was nice to see Cherki dribbling the ball well and move their team up the pitch
- I'd say I enjoyed the match but something felt really off at times, perhaps I am too used to my mods at this point
 
Have you tweaked any other sliders mate or is this just vanilla Authentic for now?

The unresponsive part is a bit of a concern but I don’t mind the other bit as much. I’ve found the AI so passive on the last few releases, it would be great if they were more aggressive this time around.
Just vanilla authentic, I have a caveat I have been playing all the old ps2 pro evo games for the past 10 months and I need to recondition myself, but AI feels really aggressive to me which is fine, but when I feel like my inputs are lagging it feels frustrating for how, I’m sure I’ll adapt as always
 
Thanks for your impressions!
I have some questions. How are the keepers compared to fc26 and the beta? Are they more active and come out on 1v1?

Also, do they AI change tactic if they are down with goal with a few minutes left? do they go all out attack?

I didn’t play much fc 26 but it really bugged me that the full back were so static and never joins the attack. Has that changed?
The keepers will sometimes go out, more often than they did in FC 26

I was too tired to analyse CPU behaviour in the last minutes of the match but in the beta, on career mode and some kick off matchs, in many games, the CPU pushed at the end.

I have no problem with fullback, this bug was adressed in a patch in FC26 in March/April 2026.
 
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