EA SPORTS FC 27

Slightly off topic but in the last week I've gone back to FIFA 20 on both console and PC.

For me it could be the best version of the game. Bit more fluid than 16. Bigger ball than 17. Tactics are quite in depth and work. Fouls. Differences between players attributes.

It really is a very good game and I think afterwards there was a step decline.
 
I stopped playing fifa since 23 but follow boraslegend (fifa YouTuber) once a while. He picked up efootball and said it way deeper than the brain rot that was eafc ultimate team.

Had to laugh at the fact that footy fans this day and age forced to pick up the poison. Athough, e football look much pleasing to the eye, it has potential and all but that we’ve been saying that since pes 2014.
 
I stopped playing fifa since 23 but follow boraslegend (fifa YouTuber) once a while. He picked up efootball and said it way deeper than the brain rot that was eafc ultimate team.

Had to laugh at the fact that footy fans this day and age forced to pick up the poison. Athough, e football look much pleasing to the eye, it has potential and all but that we’ve been saying that since pes 2014.

I think you'll find eFootball is poison too, that's the decision Konami made 5 years ago.
 
Some youtubeurs can play the game since yesterday


At 1 hour 56 minutes, there is some gameplay.
They have increased bad control, it's a good thing. He played on legend and CPU on tactic. I prefer dynamic, but it's better now.
 
Some youtubeurs can play the game since yesterday


At 1 hour 56 minutes, there is some gameplay.
They have increased bad control, it's a good thing. He played on legend and CPU on tactic. I prefer dynamic, but it's better now.

Looks a lot better than FC26 from. What I've seen (my son plays it) hopefully they don't nerf it
 
Some youtubeurs can play the game since yesterday


At 1 hour 56 minutes, there is some gameplay.
They have increased bad control, it's a good thing. He played on legend and CPU on tactic. I prefer dynamic, but it's better now.

His games versus Arsenal have some terrible AI decision making. AI still do that thing with certain teams where they MUST pass to the penalty spot to score.

His point about pitch wear being aesthetic only is wrong. Yes, the pitch dirt and clumps are aesthetic but ball bounce randomness is increased with wear.

The sliders are a huge buff for console players and players who dont like to mod. I am so glad EA have finally done this after me constantly suggesting this for 10 years lol
 


The ball never moves like a ball, the way it slides around - at a glacial speed too. Slow doesn't equal realism. It makes me so sad to see this.

What has always got me is that the ball never leaves the foot in a correct manner, especially when making tight angle passes. It is because of EA's system of handling errors. If it is not an error, it moves at the "normal" straight and true rate to the exact pre-determined position. If it does error, you get physics based movement to a new pre-determined off from the desired position. This is why the game looks so odd with the system competing with itself.
 
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Some youtubeurs can play the game since yesterday


At 1 hour 56 minutes, there is some gameplay.
They have increased bad control, it's a good thing. He played on legend and CPU on tactic. I prefer dynamic, but it's better now.


Out of interest mate, what nuances and differences do you see between Tactical and Dynamic in terms of gameplay? I usually opt for Tactical but I’m wondering if I may be missing a trick with Dynamic.
 


The ball never moves like a ball, the way it slides around - at a glacial speed too. Slow doesn't equal realism. It makes me so sad to see this.

To be clear, I agree with you at 100%. Authentic gameplay 2.0 vanilla is a nice step, but for my personnal taste, it's not enough.

In all the streams, I have seen, the speed ball is too high. So high ball speed with slow motion player, it didn't work well. The game this year will still need tweaks.
 
Out of interest mate, what nuances and differences do you see between Tactical and Dynamic in terms of gameplay? I usually opt for Tactical but I’m wondering if I may be missing a trick with Dynamic.
On the beta, the CPU on tactical was always too shy in term of creativity. If you let a hole in your defense, the CPU will not change his strategy, and made little steps.
In dynamic, the CPU reacts to your game and if there is a hole, the CPU will made the pass to the right teammate.
Tactical is too rigid, stick to FC IQ.

I will make many videos tomorrow and if I have the time with my custom sliders from the beta.
 


The ball never moves like a ball, the way it slides around - at a glacial speed too. Slow doesn't equal realism. It makes me so sad to see this.


I agree and in no way am I about to defend it, but the first thing I noticed is how exaggerated all of that is because of how that person is playing the game. He never even stops to take a touch with his players, he just hits X and ping pongs his way through the team (another game flaw admittedly).

Each to their own but I could never enjoy ANY football game playing like that.
 


The ball never moves like a ball, the way it slides around - at a glacial speed too. Slow doesn't equal realism. It makes me so sad to see this.


How dead is this game. This could be something crap from 2003. Even the commentary. Lazy rubbish. No pride in the product.
 
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