No shit Sam. The actual game of football has less than 10 goals per game.
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No shit Sam. The actual game of football has less than 10 goals per game.
It's funny that there are two sons of bitches who laughed at my post, as if their opinion was better than mine, maybe they play soccer or something like that lol, I played in the amateur categories and if I think PES 5 and 6 are technically limited, there's no reason for my opinion to be or not be better or worse than someone here on the forum lol, because I didn't say anything else, I simply think the old games are very limited and anyone who played soccer like me knows that the exaggerated freedom of the old PES has nothing real about it, I think EA FC is very lacking in animations, it seems inhuman, but saying that the old PES is the pinnacle of soccer makes me laugh lol!The game is very limited, passing from midfield to a striker, they go towards the foot without any problems, high speed, predictable. I've played for 10 years and I know what I'm talking about. Today it's only good for fun, but the mechanics are very simplistic. There's no way to compare a game from 2006 with the current ones. It's the same thing putting the player in modern football, but I guarantee it doesn't do anything! I'm tired of putting a defender with 80 speed in the attack and he was my top scorer in ML lol! Of course, it's my opinion. Each person here has a favorite game, so there will never be a consensus on which game is ideal and which is closest to reality. Anyway, my opinion is worth as much as anyone's, so it doesn't change anything to say that PES 21 is better or FIFA because there will always be people who disagree and there is no one who is right or wrong!
You think people will take you seriously going in like this?It's funny that there are two sons of bitches who laughed at my post, as if their opinion was better than mine
Or like this? Bet you wont last long in here...respect others opinions and theyll respect yoursI've played for 10 years and I know what I'm talking about.
Sorry the conversation got so heated, me personally I completely agree with your last paragraphs, in the end it's pointless to debate absolutes because we all enjoy and value things differently in both football and football games, however if the benchmark is vanilla fifa post AI nerfs(namely CDM tracking and 1 vs 1 mechanic) and phisics changings (ball glued to the feet, for example) I absolutely think something like pes 5 does have more depth, in tactical, positioning and players behaviour, at least off the ball. EA FC also lacks proper inertia and First touch error/control, things Pes 5, for how archaic it may look, had.The game is very limited, passing from midfield to a striker, they go towards the foot without any problems, high speed, predictable. I've played for 10 years and I know what I'm talking about. Today it's only good for fun, but the mechanics are very simplistic. There's no way to compare a game from 2006 with the current ones. It's the same thing putting the player in modern football, but I guarantee it doesn't do anything! I'm tired of putting a defender with 80 speed in the attack and he was my top scorer in ML lol! Of course, it's my opinion. Each person here has a favorite game, so there will never be a consensus on which game is ideal and which is closest to reality. Anyway, my opinion is worth as much as anyone's, so it doesn't change anything to say that PES 21 is better or FIFA because there will always be people who disagree and there is no one who is right or wrong!
I feel like people here got my original post totally wrong. I did not say that PES 5 or 6 were bad games or anything. And I was not talking about the animations not being fluid. There are animations in those games (or FIFA 16 for example), that just don't look good and nothing like a professional footballer would move like. Look at GK Animations for example. Not every Animation, but some of them. And they were already bad back in 2005 and 2006. But since overall those three games feel much more like Football, we just don't or didn't care. And of course we thought, that in the future it would only get better...Whilst PES 5/6 didn't have a lot of animation key frames and selection, they didn't cut animation either so the animation was fluid since they all completed. I think that's the part that puts me off and FIFA 17 didn't do that. They did a little bit with FIFA 18(which made it seem like they were running in the mud). And they went full gung-ho in FIFA 19.
Think thats the key, todays consumers wants fast paced action, not a stats based game, a game of tactics and boring 0-0 games.The problem with current soccer games is the lack of impact and contact between players.
The AI doesn't want to tackle you for fear of getting its jersey dirty with green grass. It follows you, but not too closely, which makes the game far too easy and boring to death.
A good game should require you to think hard to break through the opposing defense. Here, it's pass, pass, shoot, and goal.
EA is following the demands of players, and it seems some players are looking for this. It's very sad!
I imagine the producers of FIFA 16 with the power of today's hardware. What if Konami had released that famous next-gen PES? I think the situation would be different for offline players.
OrUnless you're Portsmouth v Reading
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Or Burnley and Watford
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PES 21 doesn't have cloth physics. So it still ranks lower than Road To World Cup 2006.In the case that if we follow the majority vote, PES 21 would be the game that is closest to reality, I guarantee that we will have several here disagreeing, it's the same thing, there is no consensus, everyone has a favorite game that they think is closest to reality, in my opinion, PES 21, because it is more rigid, I think it is the one that is closest to real football, but it also has defects, at the end of the day there is no perfect game but it seems that when someone here speaks badly of the old PES they are punished lol! I certainly won't buy EA FC 26 either because the animations are grotesque, I think the rest can be modified with sliders and mods, but the guy making a perfect back pass is hard to swallow lol!
I was planning to buy it this year, but after seeing the latest beta version and this, I've decided not to.Also dynamic dribbling. Throughout development, we reviewed all the animations triggered during sprints, turns, and ball control. Some looked fine visually but weren’t responsive enough, so we cut or trimmed them, and introduced new ones. The result is that dribbling now feels as smooth and elastic as possible.
And for animations, responsiveness was one of the biggest points of feedback from the community. We found that the animation system wasn’t always selecting or triggering the fastest possible animations. So now, animations are shorter, more responsive, and trigger immediately when you press a button. In closed beta, players already said this made the game feel much smoother compared to last year.
Link: https://feed4gamers.com/game-news/3...xclusive-interview-with-the-gameplay-team.htm
The graphical style, animations and overall the way the game is designed has absolutely nothing to do with the engine.Apart from the gameplay in Authentic Mode, which can't be assessed 100% yet as it's sure to change several times, I think the graphics for the pitch, faces, kits, etc. are just really poor.
These comic-style graphics with baby faces just don't seem appropriate for the year 2025.
But then again, the game is supposed to run on toasters with 8 GB of RAM...
The Frostbite engine has had its day and a new one is needed.
The engine has been around for eight years now. At least at Fifa/EA FC.
Competetive or authentic gameplay?At the event, EA Sports Senior Producer Sam Rivera said, “If the gameplay is not responsive, it's not fun.” Instantly, I noticed the responsiveness was way better. Passing especially, I was able to make quick, first-time passes across the pitch, and this is thanks to a new feature called one-frame passing.
This goal for the responsive at all costs ended the animations.
new feature called one-frame passing??At the event, EA Sports Senior Producer Sam Rivera said, “If the gameplay is not responsive, it's not fun.” Instantly, I noticed the responsiveness was way better. Passing especially, I was able to make quick, first-time passes across the pitch, and this is thanks to a new feature called one-frame passing.
This is the start, I think. (Technically last year was, with "sim mode", but that didn't make it a sim game and nor does "authentic mode" as it stands. If momentum and pass error doesn't exist next year then I give up.)Must admit, I was feeling quite optimistic about FC26 (perhaps foolishly).
It seemed like they were going to pay real attention to an offline alternative this season but the more I am seeing/hearing the less enthused I am. It seems like a lot of the current issues (1v1, passive AI, ridiculous animations) are still prevalent.
This is the start, I think. (Technically last year was, with "sim mode", but that didn't make it a sim game and nor does "authentic mode" as it stands. If momentum and pass error doesn't exist next year then I give up.)
Feel like they will be tracking how many users use the authentic mode, and if it doesn't hit the numbers, will they bother to build on it?Here’s hoping it is an iterative process Chris and a step in the right direction, only time will tell I guess.
As far as I knew, it's forever. Even one of the most important things is to play authentic gameplay; you earn achievements (Trophies in PlayStation). Maybe EA wants to see how many people will play with this kind of gameplay. I also know that the beta version is old, and there will be extensive changes in the release for the authentic mode, in addition to the updates.Feel like they will be tracking how many users use the authentic mode, and if it doesn't hit the numbers, will they bother to build on it?