Danielz FC25 Realism Mod | True Simulation Football Mod.

Thanks a lot for your support and I wish you all a Merry Joyful Christmas from the bottom of my heart. Stay safe and cozy and spend the most precious time playing video games with your beloved ones.
Fix'd that for you!
Merry Christmas pal, and thanks for what you've been doing to help us enjoy the game.
 
Hi
What is the difference between free and paid versions?
And i only can use realistic mod or true sim mod or both at the same time?
Ty
 
Hi, first of all, thank you for your excellent work. I was wondering if it would be possible to create a weather mode with foggy skies and misty rain?
 
Hi
What is the difference between free and paid versions?
And i only can use realistic mod or true sim mod or both at the same time?
Ty
Hi mate, I answered you to your message on discord :))
Hi, first of all, thank you for your excellent work. I was wondering if it would be possible to create a weather mode with foggy skies and misty rain?
Thank you! At the moment is not possible to add fog and mist since for we can only edit game files and not adding elements. I tried searching for some value that could add/increment the fog level but so far nothing seemed to work properly. What I think is that the incremental height fog actor is completely lacking in Frostbite engine in FC games for now. I hope they could add it in the next game so we could mod fog, too. :))
 
Is it possible to increase the rate of snow and rain precipitation and enhance their impact on the turf of the field?
 
All the mods have been updated to the latest Title Update 7🔥

The Danielz FC 25 Realism Mod V12.0.1 TU#7 has been released on Patreon.
Many new things have been added including the new Nike Mad Energy bootpack and the latest Champions League ball Adidas Fired Up.

The True Simulation Football Mod V2 is now out for supporters.

The True Simulation Football Mod V1 is now free for everyone. ❤️


Is it possible to increase the rate of snow and rain precipitation and enhance their impact on the turf of the field?
Good question, I have to look in detail into it to see if it's possible!!! :))
 
Exciting news! I’ve finally managed to assign all the winter gloves to each team based on their technical sponsor brand!
But that’s not all this is just the beginning! In the future, I plan to add even more brands and create custom, special gloves featuring team logos for the biggest clubs (if they use them).
This is the first ever mod to introduce winter glove assignments, so I hope you love it as much as I enjoyed working on it!

Check it out here:
 
True Simulation Gameplay V1 vs V2 whats new in V2?

This:
  • different cpu behaviour when being in possess of the ball (trying to make them play more dangerously especially when losing).
  • different ball physics in heavy conditions.
  • reworked CDM and CM behaviour when keeping the defensive shape.
  • lowered the referee threshold to get a little more fouls whistled. (I will lower this more in the next release)
 
Why should I pay for a mod every month?!
Not the time or the place to start this. I offer a free gameplay mod and a serie A license mod, too. You can check all the infos in the thread, the community is also full of free good mods, there is no need to start complaining here. Peace mate.
 
All the mods are currently updated to the latest Title Update 8 in time record. Please consider supporting if you enjoy the realism mod.

The TSF V3 is out, too.

The TSF V2 goes FREE for everyone. ❤️

Thanks to everyone for the feedback and support.
thank you for your work, i am new on this game, and i am trying many gameplays around before choosing one, does it matter if on simulation sliders do I use custom? the only thing i usually change are the GK to increase the value, doing this will impact the gameplay too much? or mess something else?
 
thank you for your work, i am new on this game, and i am trying many gameplays around before choosing one, does it matter if on simulation sliders do I use custom? the only thing i usually change are the GK to increase the value, doing this will impact the gameplay too much? or mess something else?
I've improved Gk catching ability in the latest V4, it's still in the test version and I've released it in my discord server. But yes I agree that with TU8 EA lowered Gk catching ability.
 
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